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Adepta Sororitas

The Adepta Sororitas, also known as the Sisters of Battle, are an elite sisterhood of warriors raised from infancy to adore the Emperor of Mankind. Their fanatical devotion and unwavering purity is a bulwark against corruption, heresy and alien attack, and once battle has been joined they will stop at nothing until their enemies are utterly crushed.

How This Codex Works

This section of Codex: Imperial Agents includes full background and rules for the pious warriors of the Adepta Sororitas. It includes datasheets and descriptions of their holy wargear. It also includes two unique Detachments, enabling you to add either a lone Ministorum Priest and his bodyguard to your army or field an entire military wing of the Ecclesiarchy. Adepta Sororitas is part of the Armies of the Imperium and ally as such, as described in the Allies section of Warhammer 40,000: The Rules
MissionTypeOpposing Sides
Echoes of War: Gathering the Storm – Fall of Cadia
  3. Fall of the Kriegan GatesEchoes of WarSpace Marines or Adepta Sororitas or Militarum Tempestus or Astra MilitarumVsChaos Space Marines, Chaos Daemons or Astra Militarum
  4. The Emperor ProtectsEchoes of WarSpace Marines or Space Wolves or Dark Angels or Adepta Sororitas or Militarum Tempestus or Astra Militarum or Cult Mechanicus or Skitarii or NecronsVsChaos Space Marines, Chaos Daemons or Astra Militarum
Echoes of War: Gathering the Storm – Rise of the Primarch
  5. Amidst the Sea of StormsEchoes of WarAdepta Sororitas, Adeptus Custodes, Fallen Angels, Grey Knights, Harlequins, Inquisition, Legion of the Damned, Sisters of Silence, Space MarinesVsThousand Sons, Chaos Daemons
Shield of Baal: Exterminatus Missions
  3. Breaching the Living WallEchoes of WarTyranidsVsAdepta Sororitas or Blood Angels
  6. A Battle Against TimeEchoes of WarTyranidsVsAdepta Sororitas or Blood Angels
Shield of Baal: Leviathan Missions
  2. The Great CorralEchoes of WarTyranidsVsAdepta Sororitas
  6. The Wrath of ShelseEchoes of WarTyranidsVsAdepta Sororitas

Books


BookKindEditionVersionLast update
► Imperial AgentsCodex71.1January 2017
  Adepta SororitasCodex71.0January 2017
  Cypher – Lord of the FallenDataslate61.0December 2013
  Shield of Baal: ExterminatusCampaign71.1January 2017
  Shield of Baal: LeviathanCampaign71.0January 2017
  Gathering the Storm: Fall of CadiaSupplement71.0January 2017

FAQ

Codex: Imperial Agents

 Q: Imperial Agents seems to replace existing material but Games Workshop has indicated that players can use either the new or older material. As Imperial Agents lacks certain things present in older material, such as Servo Skulls, which do we use?
 A
If you have bought and own the existing and still currently available digital Codex: Adepta Sororitas and Codex: Inquisition, you can use those over the rules presented in Imperial Agents if you wish.

Codex: Adepta Sororitas

 Q: If Saint Celestine dies and passes her Miraculous Intervention special rule Leadership check to return to the board next turn, but the game ends, does she award Victory Points?
 A
Yes – a model that is not on the board at the end of the game counts as destroyed for the purposes of Victory Points.
 Q: Do rules that modify a model’s statistic apply when that model is ‘dead’? For example, items or rules that alter Leadership when rolling to see if Saint Celestine passes her Miraculous Intervention check to come back to the battlefield.
 A
No.
 Q: How many models can shoot out of the firing hatch on the roof of the Immolator?
 A
One model can fire from the Immolator’s top hatch.
 Q: In Codex: Adepta Sororitas, there are three Apocalypse Battle Formations. The codex was written a while ago and things have changed quite a bit in the game. Can I use those formations in regular, non-Apocalypse games?
 A
No.
 Q: Can a Canoness take more than one relic?
 A
A Canoness can take only a single relic.
 Q: It is not stated what kind of weapon the Exorcist missile launcher is. Is it a turret-mounted weapon or a hull-mounted weapon?
 A
It’s a turret-mounted weapon.
 Q: The eviscerator is listed in the wargear section as being available for the ‘Canoness and Ministorum Priest only’, while under the Melee Weapons list/pop-up on the Canoness’ and Priest’s pages it says ‘Ministorum Priest only’. Which is correct?
 A
The text in the Melee Weapons pop-up is incorrect; an eviscerator can be taken by a Canoness or a Ministorum Priest.
 Q: What part of the Adepta Sororitas’ Exorcist tanks do you use to check line of sight for the Exorcist missile launcher?
 A
From any part of the missile tubes.

Shield of Baal: Exterminatus

 Q: The rules for both the Conclave of the Burning One and the God Shackle name a ‘C’tan Shard’. What C’tan can be used?
 A
Use the rules for a Transcendent C’tan.
 Q: Can a model be given a relic from the Mephrit Dynasty and an Artefact of the Aeons?
 A
No. A model may only be equipped with a single relic (or equivalent) of any kind.

Shield of Baal: Leviathan

 Q: Do all five guns of a Tyrannocyte shoot at one target or are they supposed to be played as having fixed firing arcs?
 A
You should check line of sight from the barrel of each weapon – each gun will fire at the nearest unit it has line of sight to (so the Tyrannocyte can fire all five guns, and likely target more than one unit in a Shooting phase). If in doubt as to what each gun can fire at, treat them as if they were hull-mounted weapons on a vehicle.
 Q: Tyrannocytes don’t use up slots on the Force Organisation Chart – does this mean that you can purchase unlimited Tyrannocytes (within points of course!) and deploy them ‘empty’?
 A
Yes.
 Q: A Tyrannocyte can carry a single unit – does that include units with attached Independent Characters?
 A
Yes.
 Q: Can I directly drop a Mucolid Spore Cluster onto a unit and have it explode, following the rules for a Spore Mine Cluster?
 A
No – you cannot choose to Deep Strike onto an enemy unit as you can’t put the model down on top of your opponent’s models! Mucolid Spore Clusters follow the normal rules for Deep Striking, including suffering Deep Strike Mishaps.
 Q: How many psychic powers does a Maleceptor get?
 A
It gets three: Psychic Overload, one power generated from the Powers of the Hive Mind, and the primaris power from Powers of the Hive Mind due to Psychic Focus.
 Q: How many psychic powers does a Zoanthrope Brood get?
 A
If the unit doesn’t include a Neurothrope, it knows three: Warp Blast, one additional power from the Powers of the Hive Mind, and the Powers of the Hive Mind primaris power due to Psychic Focus. If it includes a Neurothrope, it knows a fourth power – Spirit Leech – so long as the Neurothrope is alive.
 Q: Can a Sporocyst arrive via Outflank?
 A
No. It can’t move, so it can’t move on from the edge of the table as described in Moving On From Reserve.
 Q: In regard to Tyranid Formations like Endless Swarms, Skyblight Swarms and Sporefields, can units that are placed in Ongoing Reserve through the respawn mechanics choose to arrive via Deep Strike if they have the Deep Strike rule and, by extension, Flyers/Flying Monstrous Creatures that leave combat airspace?
 A

Reference


Profiles


HQ

WS BS S T W I A Ld Sv Unit Type
Canoness 5 5 3 3 3 4 3 10 3+ Infantry (Character)
Ministorum Priest 3 3 3 3 1 3 2 7 5+ Infantry (Character)
Celestian 4 4 3 3 1 3 2 9 3+ Infantry
Hospitaller 3 4 3 3 1 3 1 9 3+ Infantry (Character)
Dialogus 3 4 3 3 1 3 1 9 3+ Infantry (Character)
Uriah Jacobs 4 4 3 3 3 4 3 9 5+ Infantry (Character)
Arco-flagellant 5 1 5 3 1 3 3 8 - Infantry
Death Cult Assassin 5 3 4 3 1 6 2 8 5+ Infantry
Crusader 4 3 3 3 1 3 1 8 5+ Infantry
Ministorum Priest 3 3 3 3 1 3 2 7 5+ Infantry (Character)
Celestian 4 4 3 3 1 3 2 9 3+ Infantry
Hospitaller 3 4 3 3 1 3 1 9 3+ Infantry (Character)
Dialogus 3 4 3 3 1 3 1 9 3+ Infantry (Character)
Cypher 7 10 4 4 3 8 3 10 3+ Infantry (Character)
Saint Celestine 7 7 3 3 5 7 5 10 2+ Jump Infantry (Character)
Geminae Superia 5 4 3 3 2 4 2 10 3+ Jump Infantry (Character)

TROOPS

WS BS S T W I A Ld Sv Unit Type
Battle Sister 3 4 3 3 1 3 1 8 3+ Infantry
Sister Superior 3 4 3 3 1 3 1 8 3+ Infantry (Character)
Veteran Sister Superior 3 4 3 3 1 3 2 9 3+ Infantry (Character)

ELITES

WS BS S T W I A Ld Sv Unit Type
Arco-flagellant 5 1 5 3 1 3 3 8 - Infantry
Celestian 4 4 3 3 1 3 2 9 3+ Infantry
Celestian Superior 4 4 3 3 1 3 2 9 3+ Infantry (Character)
Crusader 4 3 3 3 1 3 1 8 5+ Infantry
Death Cult Assassin 5 3 4 3 1 6 2 8 5+ Infantry
Sister Repentia 4 4 3 3 1 3 2 8 - Infantry
Mistress of Repentance 4 4 3 3 1 3 2 9 3+ Infantry (Character)

FAST ATTACK

WS BS S T W I A Ld Sv Unit Type
Dominion 3 4 3 3 1 3 1 8 3+ Infantry
Dominion Superior 3 4 3 3 1 3 1 8 3+ Infantry (Character)
Veteran Dominion Superior 3 4 3 3 1 3 2 9 3+ Infantry (Character)
Seraphim 4 4 3 3 1 3 1 8 3+ Jump Infantry
Seraphim Superior 4 4 3 3 1 3 2 9 3+ Jump Infantry (Character)

HEAVY SUPPORT

WS BS S T W I A Ld Sv Unit Type
Retributor 3 4 3 3 1 3 1 8 3+ Infantry
Retributor Superior 3 4 3 3 1 3 1 8 3+ Infantry (Character)
Veteran Retributor Superior 3 4 3 3 1 3 2 9 3+ Infantry (Character)

VEHICLES

WS BS S F S R I A HP Unit Type
Exorcist - 4 - 13 11 10 - - 3 Vehicle (Tank)
Immolator - 4 - 11 11 10 - - 3 Vehicle (Tank, Transport)
Penitent Engine 4 2 5 11 11 10 3 3 3 Vehicle (Walker, Open-topped)
Rhino - 4 - 11 11 10 - - 3 Vehicle (Tank, Transport)

Wargear


MELEE WEAPONS
Weapon Range S AP Type
Arco-flail - User - Melee, Specialist Weapon
Blade of Admonition - +2 3 Melee, Master-crafted
Blade of the Worthy - User/+2 3/2 Melee, Divine Fury
Chainsword - User - Melee
Close combat weapon - User - Melee
Dreadnought close combat weapon - x2 2 Melee
Eviscerator - x2 2 Melee, Armourbane, Two-handed, Unwieldy
Krak grenade (Assault) - 6 4
Mace of Valaan - +2 4 Melee, Chaos Bane, Concussive, Master-crafted
Melta bomb - 8 1 Armourbane, Unwieldy
Neural whip - User 3 Melee, Neural Shock, Specialist Weapon
Power axe - +1 2 Melee, Unwieldy
Power lance - +1/User 3/4 Melee
Power maul - +2 4 Melee, Concussive
Power sword - User 3 Melee
The Ardent Blade (Assault) - +2 3 Melee, Armourbane, Master-crafted

RANGED WEAPONS
Weapon Range S AP Type
Autogun 24" 3 - Rapid Fire
Bolt pistol 12" 4 5 Pistol
Boltgun 24" 4 5 Rapid Fire
Castigator 12" 4 2 Pistol, Unstoppable Vengeance
Combi-weapons
 Main Weapon
 - Boltgun 24" 4 5 Rapid Fire
 Secondary Weapons
 - Flamer Template 4 5 Assault 1, One use only
 - Grav-gun 18" * 2 Salvo 2/3, Concussive, Graviton, One use only
 - Meltagun 12" 8 1 Assault 1, Melta, One use only
 - Plasma gun 24" 7 2 Rapid Fire, Gets Hot, One use only
Condemnor boltgun 24" 5 - Assault 1, One use only, Psi-shock
Exorcist missile launcher 48" 8 1 Heavy D6
Flamer Template 4 5 Assault 1
Frag grenade 8" 3 - Assault 1, Blast
Hand flamer Template 3 6 Assault 1
Heavy bolter 36" 5 4 Heavy 3
Heavy flamer Template 5 4 Assault 1
Hunter-killer missile Infinite 8 3 Heavy 1, One use only
Inferno pistol 6" 8 1 Pistol, Melta
Krak grenade (Shooting) 8" 6 4 Assault 1
Laspistol 12" 3 - Pistol
Meltagun 12" 8 1 Assault 1, Melta
Multi-melta 24" 8 1 Heavy 1, Melta
Plasma gun 24" 7 2 Rapid Fire, Gets Hot
Plasma pistol 12" 7 2 Pistol, Gets Hot
Shotgun 12" 3 - Assault 2
Storm bolter 24" 4 5 Assault 2
The Ardent Blade (Shooting) Template 5 4 Assault 1
The Font of Fury 8" 3 - Assault 1, Bane of Evil, Large Blast, One use only, Poisoned (4+)
The Redeemer 24" 4 4 Assault 2