The Astra Militarum army list is split into following sections: Dedicated Transport, Elites, Fast Attack, Heavy Support, HQ, Lords of War and Troops. All of the squads, vehicles and characters in the army are placed into one of these categories depending upon their role on the battlefield. Each model is also given a points value, which varies depending on how effective that model is in battle. Before you choose an army, you will need to agree with your opponent upon the type of game you are going to play and the maximum total number of points each of you will spend. Then you can proceed to pick your army following the guidelines given in the Warhammer 40,000 rulebook.
Wargear List
These lists detail the points values of various items of wargear available to units in your army. Many unit entries in the army list that follows may include wargear options from one or more of these lists - in each instance, the army list entry will tell you (in bold) exactly which of these lists you may use.
A model can replace his close combat weapon with one of the following:
A model can replace his laspistol with one of the following:
1 Cannot be taken by Rough Riders, Militarum Tempestus Scions or Militarum Tempestus Command Squad.
2 Militarum Tempestus Scions and Militarum Tempestus Command Squad only.
3 Special Weapons Squad only.
Only one of each heirloom may be taken per army.
1 Lord Commissar only. Replaces bolt pistol.
2 Company Commander only.
3 Replaces the character’s close combat weapon.
Astra Militarum Vehicle Equipment
A model can take up to one of each of the following:
1 May not be taken by Armoured Sentinels or Scout Sentinels.
2 Open-topped Tanks only.
HQ
Colonel ‘Iron Hand’ Straken
130 |
One Company Command Squad in your army may replace its Company Commander with Colonel ‘Iron Hand’ Straken.
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Colonel ‘Iron Hand’ Straken |
5 |
4 |
6 |
4 |
3 |
3 |
3 |
9 |
3+ |
Infantry (Character) | |
|
Unit Composition: 1 (Unique)
|
* No Veteran may carry a regimental standard in a Company Command Squad that includes Kell.
25 |
You may include one Commissar for every Company Command Squad or Platoon Command Squad in your army. They do not take up a Force Organisation slot, and do not qualify as a mandatory HQ selection. Before the battle, immediately after determining Warlord Traits, each Commissar must be assigned to a different unit from the following list, which they then cannot leave: Company Command Squad, Platoon Command Squad, Infantry Squad, Special Weapons Squad, Heavy Weapons Squad, Conscripts, Veterans, Ogryns, Bullgryns, Militarum Tempestus Command Squad, Militarum Tempestus Scions. Only one Commissar can join each unit in this manner.
Unit Composition: 1 Commissar
|
145 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Commissar Yarrick |
5 |
5 |
3 |
4 |
3 |
3 |
3 |
10 |
4+ |
Infantry (Character) | |
|
Unit Composition: 1 (Unique)
|
60 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Company Commander |
4 |
4 |
3 |
3 |
3 |
3 |
3 |
9 |
5+ |
Infantry (Character) | |
| Veteran |
3 |
4 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
Infantry | |
| Veteran Weapons Team |
3 |
4 |
3 |
3 |
2 |
3 |
2 |
7 |
5+ |
Infantry | |
| Astropath |
3 |
4 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
Infantry | |
| Master of Ordnance |
3 |
4 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
Infantry | |
| Officer of the Fleet |
3 |
4 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
Infantry | |
|
Unit Composition: 1 Company Commander, 4 Veterans
|
40 |
Each Astra Militarum detachment may include 0-3 Enginseers, and you may include one unit of Servitors for every Enginseer in your army. These selections do not take up a Force Organisation slot, and do not qualify as a mandatory HQ selection.
Unit Composition: 1 Enginseer
|
80 |
One Company Command Squad in your army may replace its Company Commander with Lord Castellan Creed.
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Lord Castellan Creed |
4 |
4 |
3 |
3 |
3 |
3 |
3 |
10 |
4+ |
Infantry (Character) | |
|
Unit Composition: 1 (Unique)
|
|
|
Warlord Traits: |
• If Creed is your Warlord, he receives 2 Warlord Traits instead of the usual 1. |
|
65 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Lord Commissar |
5 |
5 |
3 |
3 |
3 |
3 |
3 |
10 |
5+ |
Infantry (Character) | |
|
Unit Composition: 1 Lord Commissar
|
25 |
Each Astra Militarum detachment may include 0-3 Ministorum Priests. They do not take up a Force Organisation slot, and do not qualify as a mandatory HQ selection.
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Ministorum Priest |
3 |
3 |
3 |
3 |
1 |
3 |
2 |
7 |
5+ |
Infantry (Character) | |
|
Unit Composition: 1 Ministorum Priest
|
50 |
Each Astra Militarum detachment may include 0-3 Primaris Psykers. They do not take up a Force Organisation slot, and do not qualify as a mandatory HQ selection.
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Primaris Psyker |
4 |
4 |
3 |
3 |
2 |
3 |
2 |
9 |
5+ |
Infantry (Character) | |
|
Unit Composition: 1 Primaris Psyker
|
10 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Servitor |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
8 |
4+ |
Infantry | |
|
Unit Composition: 1 Servitor
|
30 |
Unit Composition: 1 Tank Commander
|
|
Options: |
|
• The Tank Commander must take one Leman Russ from those listed in the Heavy Support section. |
• The Tank Commander’s squadron must include 1-2 other Leman Russ tanks chosen from those listed in the Heavy Support section. |
• Tanks in the Tank Commander’s Leman Russ Squadron may take upgrades as for a normal Leman Russ. |
• One Tank Commander may be upgraded to Knight Commander Pask | 40 pts |
|
Troops
Composition:Each Infantry Platoon counts as a single Troops slot on the force organisation chart.
30 |
Each Infantry Platoon must include one (and only one) Platoon Command Squad.
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Platoon Commander |
4 |
4 |
3 |
3 |
1 |
3 |
2 |
8 |
5+ |
Infantry (Character) | |
| Guardsman |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
Infantry | |
| Heavy Weapons Team |
3 |
3 |
3 |
3 |
2 |
3 |
2 |
7 |
5+ |
Infantry | |
|
Unit Composition: 1 Platoon Commander, 4 Guardsmen
|
50 |
Each Infantry Platoon must include between two and five Infantry Squads.
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Guardsman |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
Infantry | |
| Sergeant |
3 |
3 |
3 |
3 |
1 |
3 |
2 |
8 |
5+ |
Infantry (Character) | |
| Heavy Weapons Team |
3 |
3 |
3 |
3 |
2 |
3 |
2 |
7 |
5+ |
Infantry | |
|
Unit Composition: 9 Guardsmen, 1 Sergeant
|
45 |
Each Infantry Platoon may include up to five Heavy Weapons Squads.
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Heavy Weapons Team |
3 |
3 |
3 |
3 |
2 |
3 |
2 |
7 |
5+ |
Infantry | |
|
Unit Composition: 3 Heavy Weapons Teams
|
|
Options: |
|
• Each Heavy Weapons Team must take one item from the Heavy Weapons list. |
• The entire squad may take krak grenades | 3 pts |
|
30 |
Each Infantry Platoon may include up to three Special Weapons Squads.
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Guardsman |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
Infantry | |
|
Unit Composition: 6 Guardsmen
|
60 |
Each Infantry Platoon may include one squad of Conscripts.
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Conscript |
2 |
2 |
3 |
3 |
1 |
3 |
1 |
5 |
5+ |
Infantry | |
|
Unit Composition: 20 Conscripts
|
|
Options: |
|
• May include up to 30 additional Conscripts | 3 pts/model |
|
55 |
One squad of Veterans in your army may replace its Veteran Sergeant with Sergeant Harker. If a squad includes Sergeant Harker it may not take the Grenadiers doctrine.
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Sergeant Harker |
4 |
4 |
4 |
3 |
1 |
3 |
2 |
8 |
5+ |
Infantry (Character) | |
|
Unit Composition: 1 (Unique)
|
60 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Veteran |
3 |
4 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
Infantry | |
| Veteran Sergeant |
3 |
4 |
3 |
3 |
1 |
3 |
2 |
8 |
5+ |
Infantry (Character) | |
| Veteran Weapons Team |
3 |
4 |
3 |
3 |
2 |
3 |
2 |
7 |
5+ |
Infantry | |
|
Unit Composition: 9 Veterans, 1 Veteran Sergeant
|
Dedicated Transport
65 |
Unit Composition: 1 Chimera
|
Transport Capacity: Twelve models.
Fire Points: Two models can fire from the Chimera’s top hatch. Note that a model with the Heavy Weapons Team special rule counts as a single model.
Access Points: A Chimera has one Access Point at the rear.
50 |
Unit Composition: 1 Taurox
|
Transport Capacity: Ten models.
Fire Points: The Taurox has two Fire Points on each side of the hull.
Access Points: The Taurox has one Access Point on each side of the hull and one at the rear.
80 |
Unit Composition: 1 Taurox Prime
|
Transport Capacity: Ten models.
Fire Points: The Taurox Prime has two Fire Points on each side of the hull.
Access Points: The Taurox Prime has one Access Point on each side of the hull and one at the rear.
Elites
Militarum Tempestus Platoon
Composition:
Militarum Tempestus Command Squad
85 |
Each Militarum Tempestus Platoon may include one (and only one) Militarum Tempestus Command Squad.
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Tempestus Scion |
3 |
4 |
3 |
3 |
1 |
3 |
1 |
7 |
4+ |
Infantry | |
| Tempestor Prime |
4 |
4 |
3 |
3 |
2 |
4 |
2 |
9 |
4+ |
Infantry (Character) | |
|
Unit Composition: 4 Tempestus Scions, 1 Tempestor Prime
|
Militarum Tempestus Scions
70 |
Each Militarum Tempestus Platoon in your army must include between one and three squads of Militarum Tempestus Scions.
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Tempestus Scion |
3 |
4 |
3 |
3 |
1 |
3 |
1 |
7 |
4+ |
Infantry | |
| Tempestor |
3 |
4 |
3 |
3 |
1 |
4 |
2 |
8 |
4+ |
Infantry (Character) | |
|
Unit Composition: 4 Tempestus Scions, 1 Tempestor
|
130 |
Unit Composition: 2 Ogryns, 1 Ogryn Bone ’ead
|
145 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Bullgryn |
4 |
3 |
5 |
5 |
3 |
2 |
3 |
6 |
4+ |
Infantry | |
| Bullgryn Bone ’ead |
4 |
3 |
5 |
5 |
3 |
2 |
4 |
7 |
4+ |
Infantry (Character) | |
|
Unit Composition: 2 Bullgryns, 1 Bullgryn Bone ’ead
|
30 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Ratling |
2 |
4 |
2 |
2 |
1 |
4 |
1 |
6 |
5+ |
Infantry | |
|
Unit Composition: 3 Ratlings
|
|
Options: |
|
• May include up to seven additional Ratlings | 10 pts/model |
|
|
| |
60 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Wyrdvane Psyker |
2 |
3 |
2 |
3 |
1 |
3 |
1 |
8 |
5+ |
Infantry | |
|
Unit Composition: 5 Wyrdvane Psykers
|
25 |
Unit Composition: 1 (Unique)
|
Fast Attack
Armoured Sentinel Squadron
40 |
|
|
WS |
BS |
S |
F |
S |
R |
I |
A |
HP |
Unit Type | |
| Armoured Sentinel |
3 |
3 |
5 |
12 |
10 |
10 |
3 |
1 |
2 |
Vehicle (Walker) | |
|
Unit Composition: 1 Armoured Sentinel
|
125+ |
Unit Composition: 1 Hellhound, 1 Devil Dog or 1 Bane Wolf
|
|
Options: |
|
• May include up to two additional Hellhounds, Devil Dogs or Bane Wolves in any combination for the points costs listed below: |
- Hellhound | 125 pts/model |
- Devil Dog | 135 pts/model |
- Bane Wolf | 130 pts/model |
• Any model may take items from the Astra Militarum Vehicle Equipment list. |
• Any model may replace its heavy bolter with one of the following: |
- Heavy flamer | free |
- Multi-melta | 10 pts/model |
|
55 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Rough Rider |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
7 |
5+ |
Cavalry | |
| Rough Rider Sergeant |
3 |
3 |
3 |
3 |
1 |
3 |
2 |
8 |
5+ |
Cavalry | |
|
Unit Composition: 4 Rough Riders, 1 Rough Rider Sergeant
|
35 |
Unit Composition: 1 Scout Sentinel
|
125 |
Unit Composition: 1 Valkyrie
|
Transport Capacity: Twelve models.
Fire Points: None.
Access Points: Valkyries have one Access Point on each side of the hull and one at the rear.
170 |
Unit Composition: 1 Vendetta
|
Transport Capacity: Six models.
Fire Points: None.
Access Points: Vendettas have one Access Point on each side of the hull and one at the rear.
125 |
Unit Composition: 1 Valkyrie
|
Transport Capacity: Twelve models.
Fire Points: None.
Access Points: Valkyries have one Access Point on each side of the hull and one at the rear.
Heavy Support
125 |
Unit Composition: 1 Basilisk
|
160 |
|
|
BS |
F |
S |
R |
HP |
Unit Type | |
| Deathstrike |
3 |
12 |
12 |
10 |
3 |
Vehicle (Tank) | |
|
Unit Composition: 1 Deathstrike
|
70 |
Unit Composition: 1 Hydra
|
120+ |
Unit Composition: 1 Leman Russ Tank of any kind
|
|
Options: |
|
• May include up to two additional Leman Russ Battle Tanks, Exterminators, Vanquishers, Eradicators, Demolishers, Punishers or Executioners in any combination for the points costs listed below. |
- Leman Russ Battle Tank | 150 pts/model |
- Leman Russ Exterminator | 130 pts/model |
- Leman Russ Vanquisher | 135 pts/model |
- Leman Russ Eradicator | 120 pts/model |
- Leman Russ Demolisher | 170 pts/model |
- Leman Russ Punisher | 140 pts/model |
- Leman Russ Executioner | 155 pts/model |
• Any model may take items from the Astra Militarum Vehicle Equipment list. |
• Any model may replace its heavy bolter with one of the following: |
- Heavy flamer | free |
- Lascannon | 10 pts/model |
• Any model may take a pair of sponsons armed with: |
- Heavy flamers | 10 pts/model |
- Heavy bolters | 20 pts/model |
- Multi-meltas | 20 pts/model |
- Plasma cannons | 30 pts/model |
|
170 |
|
|
BS |
F |
S |
R |
HP |
Unit Type | |
| Manticore |
3 |
12 |
10 |
10 |
3 |
Vehicle (Tank) | |
|
Unit Composition: 1 Manticore
|
65 |
Unit Composition: 1 Wyvern
|
Lords of War
525 |
Unit Composition: 1 Baneblade
|
410 |
Unit Composition: 1 Banehammer
|
Transport Capacity: Twenty-five models.
Fire Points: Ten models can fire from the troop bay.
Access Points: A Banehammer has one Access Point at the rear.
430 |
Unit Composition: 1 Banesword
|
420 |
Unit Composition: 1 Doomhammer
|
Transport Capacity: Twenty-five models.
Fire Points: Ten models can fire from the troop bay.
Access Points: A Doomhammer has one Access Point at the rear.
540 |
Unit Composition: 1 Hellhammer
|
455 |
Unit Composition: 1 Shadowsword
|
480 |
Unit Composition: 1 Stormlord
|
Transport Capacity: Forty models.
Fire Points: Twenty models can fire from the troop bay.
Access Points: The Stormlord is treated as Open-topped for embarking and disembarking purposes. The +1 damage modifier for Open-topped vehicles does not apply to a Stormlord.
485 |
Unit Composition: 1 Stormsword
|
|