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Profiles

The Genestealer Cults army list is split into following sections: Elites, Fast Attack, Heavy Support, HQ and Troops. All of the squads, vehicles and characters in the army are placed into one of these categories depending upon their role on the battlefield. Each model is also given a points value, which varies depending on how effective that model is in battle.

Before you choose an army, you will need to agree with your opponent upon the type of game you are going to play and the maximum total number of points each of you will spend. Then you can proceed to pick your army following the guidelines given in the Warhammer 40,000 rulebook.

Wargear List

These lists detail the points values of various items of wargear available to units in your army. Many unit entries in the army list that follows may include wargear options from one or more of these lists - in each instance, the army list entry will tell you (in bold) exactly which of these lists you may use.

Special Weapons

A model may replace his autogun or shotgun with one of the following:

Flamer 5 pts
Grenade launcher 5 pts
Webber 10 pts

Heavy Mining Weapons

A model may replace his autogun, shotgun or lasgun with one of the following:

Heavy stubber 5 pts
Mining laser 15 pts
Seismic cannon 20 pts

Heavy Weapons

A Neophyte Weapons Team must take one of the following:

Mortar 5 pts
Autocannon 10 pts
Heavy bolter 10 pts
Missile launcher (with frag and krak missiles) 15 pts
○ May also take flakk missiles 10 pts
Lascannon 25 pts

Pistol Weapons

A model may replace his autopistol with one of the following:

Laspistol free
Bolt pistol 1 pt
Web pistol 5 pts

Melee Weapons

A model may replace his close combat weapon with one of the following:

Chainsword free
Power maul 15 pts
Power pick 15 pts

Cult Vehicle Equipment

A model may take up to one of each of the following:

Dozer blade 5 pts
Heavy stubber or storm bolter 5 pts
Hunter-killer missile 10 pts

Sacred Relics of the Cults

A model may replace his ranged or Melee weapon with one of the following:

Dagger of Swift Sacrifice 15 pts
Staff of the Subterran Master1 20 pts
Icon of the Cult Ascendant2 30 pts
Sword of the Void’s Eye3 15 pts
The Crouchling1 20 pts
Scourge of Distant Stars 15 pts
1 Magus only.
2 Acolyte Iconward only. Replaces sacred cult banner.
3 Primus only. Replaces bonesword.

HQ


Acolyte Iconward


65

WS BS S T W I A Ld Sv Unit Type
Acolyte Iconward 4 4 4 3 2 4 3 9 5+ Infantry (Character)
Unit Composition: 1 Acolyte Iconward
Wargear:
 • Autopistol
 • Rending claws
 • Blasting charges
 • Sacred cult banner
Options:
 • May take items from the Sacred Relics of the Cults list.


Special Rules:
 • Cult Ambush
 • Feel No Pain (6+)
 • Independent Character
 • Return to the Shadows
 • Unquestioning Loyalty
 • Nexus of Devotion

Magus


40

WS BS S T W I A Ld Sv Unit Type
Magus 4 4 3 3 2 4 2 9 5+ Infantry (Character)
Unit Composition: 1 Magus
Wargear:
 • Autopistol
 • Force stave

Psyker:
A Magus generates his powers from the Biomancy, Broodmind, and Telepathy disciplines.
Options:
 • May upgrade to Psyker (Mastery Level 2)25 pts/model
 • May take items from the Sacred Relics of the Cults list.
 • May be accompanied by up to two Familiars5 pts each


Special Rules:
 • Adamantium Will
 • Cult Ambush
 • Independent Character
 • Infiltrate
 • Psyker (Mastery Level 1)
 • Return to the Shadows
 • Unquestioning Loyalty
 • Spiritual Leader

Patriarch


90

WS BS S T W I A Ld Sv Unit Type
Patriarch 7 4 6 5 3 7 4 10 4+ Infantry (Character)
Unit Composition: 1 Patriarch
Wargear:
 • Patriarch’s claws

Psyker:
A Patriarch generates his powers from the Biomancy, Broodmind, and Telepathy disciplines.
Options:
 • May upgrade to Psyker (Mastery Level 2)25 pts
 • May be accompanied by up to two Familiars5 pts each


Special Rules:
 • Bulky
 • Cult Ambush
 • Fear
 • Fearless
 • Fleet
 • Independent Character
 • Infiltrate
 • Move Through Cover
 • Psyker (Mastery Level 1)
 • Return to the Shadows
 • Unquestioning Loyalty
 • Living Idol

Primus


75

WS BS S T W I A Ld Sv Unit Type
Primus 5 4 4 3 3 4 3 10 5+ Infantry (Character)
Unit Composition: 1 Primus
Wargear:
 • Needle pistol
 • Bonesword
 • Rending claws
 • Blasting charges
 • Toxin injector
Options:
 • May take items from the Sacred Relics of the Cults list.


Special Rules:
 • Cult Ambush
 • Hatred
 • Independent Character
 • Infiltrate
 • Return to the Shadows
 • Unquestioning Loyalty
 • Cult Demagogue

Magus Orthan Trysst


65

WS BS S T W I A Ld Sv Unit Type
Magus Orthan Trysst 4 4 3 3 2 4 2 9 5+ Infantry (Character)
Unit Composition: 1 Magus
Wargear:
 • Autopistol
 • Force stave
 • Genestealer familiar
Special Rules:
 • Independent Character
 • Psyker (Mastery Level 2)
Psyker:
Orthan Trysst generates his powers from the Telepathy discipline.

Patriarch Ghosar


115

WS BS S T W I A Ld Sv Unit Type
Patriarch Ghosar 7 - 5 5 3 7 4 10 4+ Infantry (Character)
Unit Composition: 1 (Unique)
Wargear:
 • Patriarch’s claws
 • Genestealer familiar

Psyker:
Patriarch Ghosar generates its powers from the Telepathy discipline.
Special Rules:
 • Bulky
 • Fear
 • Fearless
 • Fleet
 • Hit & Run
 • Independent Character
 • Infiltrate
 • Move Through Cover
 • Psyker (Mastery Level 2)
 • Stealth

Primus Vorgan Trysst


75

WS BS S T W I A Ld Sv Unit Type
Primus Vorgan Trysst 4 4 4 3 2 4 3 10 5+ Infantry (Character)
Unit Composition: 1 (Unique)
Wargear:
 • Needle pistol
 • Bonesword
 • Blasting charges
Special Rules:
 • Independent Character
 • Rending
 • Zealot

Troops


Acolyte Hybrids


40

WS BS S T W I A Ld Sv Unit Type
Acolyte Hybrid 4 3 4 3 1 4 2 8 5+ Infantry
Acolyte Leader 4 3 4 3 1 4 3 9 5+ Infantry (Character)
Unit Composition: 5 Acolyte Hybrids
Wargear:
 • Autopistol
 • Close combat weapon
 • Rending claws
 • Blasting charges

Special Rules:
 • Cult Ambush
 • Return to the Shadows
Options:
 • May include up to fifteen additional Acolyte Hybrids.8 pts/model
 • Any model may replace its autopistol with a hand flamer5 pts/model
 • For every five models in the unit, two Acolyte Hybrids may replace their close combat weapon and rending claws with one of the following:
  - Demolition charge20 pts/model
  - Heavy rock drill20 pts/model
  - Heavy rock cutter25 pts/model
  - Heavy rock saw25 pts/model
 • One Acolyte Hybrid may take a cult icon10 pts
 • One model may be upgraded to an Acolyte Leader10 pts
 • An Acolyte Leader may replace his close combat weapon with a bonesword20 pts
 • An Acolyte Leader may replace his close combat weapon and autopistol with a lash whip and bonesword25 pts
 • The unit may take a Goliath Truck as a Dedicated Transport.

Neophyte Hybrids


50
Neophyte Weapons Team: For all purposes, each Neophyte Weapons Team is a single model with the Bulky special rule - for example, it may only fire one weapon in the Shooting phase, only gains one additional Attack for charging, and only counts as one model for Morale checks.

WS BS S T W I A Ld Sv Unit Type
Neophyte Hybrid 3 3 3 3 1 4 1 8 5+ Infantry
Neophyte Leader 3 3 3 3 1 4 2 9 5+ Infantry (Character)
Neophyte Weapons Team 3 3 3 3 2 4 2 8 5+ Infantry
Unit Composition: 10 Neophyte Hybrids
Wargear:
 • Autogun (Neophyte Hybrid only)
 • Autopistol
 • Close combat weapon (Neophyte Leader only)
 • Blasting charges

Special Rules:
 • Cult Ambush
 • Return to the Shadows
Options:
 • May include up to ten additional Neophyte Hybrids5 pts/model
 • The unit may do one of the following:
  - Two Neophyte Hybrids may each take an item from the Heavy Mining Weapons list.
  - Two Neophyte Hybrids may form a Neophyte Weapons Team who must take one item from the Heavy Weapons list.
 • Two Neophyte Hybrids may each take one item from the Special Weapons list
 • Any model may replace its autogun with a shotgun or lasgunfree
 • One Neophyte Hybrid may take a cult icon10 pts
 • May upgrade one Neophyte Hybrid to a Neophyte Leader10 pts
 • A Neophyte Leader may take items from the Pistol Weapons and/or Melee Weapons list.
 • The unit may take a Goliath Truck or Chimera as a Dedicated Transport.

The Faithful Throng


110

WS BS S T W I A Ld Sv Unit Type
Neophyte Hybrid 3 3 3 3 1 4 1 8 5+ Infantry
Unit Composition: 16 Neophyte Hybrids
Wargear:
 • 12 Neophyte Hybrids have autoguns
 • 2 Neophyte Hybrids have grenade launchers
 • 2 Neophyte Hybrids have mining lasers
 • All models have close combat weapons and blasting charges

The Favoured Disciples


85

WS BS S T W I A Ld Sv Unit Type
Acolyte Hybrid 4 3 4 3 1 4 2 8 5+ Infantry
Unit Composition: 12 Acolyte Hybrids
Wargear:
 • Autopistol
 • Close combat weapon
 • Rending claws
 • Blasting charges
Special Rules:
 • Fearless

Elites


Aberrants


120

WS BS S T W I A Ld Sv Unit Type
Aberrant 4 1 5 4 2 2 2 8 5+ Infantry
Unit Composition: 4 Aberrants
Wargear:
 • Power pick
 • Rending claws

Special Rules:
 • Cult Ambush
 • Feel No Pain
 • Stubborn
 • Return to the Shadows
Options:
 • May include up to four additional Aberrants30 pts/model
 • Any model may replace its power pick with a power hammerfree

Hybrid Metamorphs


45

WS BS S T W I A Ld Sv Unit Type
Hybrid Metamorph 4 3 4 3 1 4 2 8 5+ Infantry
Metamorph Leader 4 3 4 3 1 4 3 9 5+ Infantry (Character)
Unit Composition: 5 Hybrid Metamorphs
Wargear:
 • Autopistol
 • Rending claws
 • Metamorph talon
 • Blasting charges

Special Rules:
 • Cult Ambush
 • Return to the Shadows
Options:
 • May include up to five additional Hybrid Metamorphs9 pts/model
 • Any model can do one of the following:
  - Replace rending claws and metamorph talon with two metamorph talonsfree
  - Replace metamorph talon with metamorph claw2 pts/model
  - Replace metamorph talon with metamorph whip2 pts/model
 • One model may be upgraded to a Metamorph Leader10 pts
 • A Metamorph Leader may take a bonesword20 pts
 • Any model may replace its autopistol with a hand flamer5 pts/model
 • One Hybrid Metamorph may take a cult icon10 pts
 • The unit may take a Goliath Truck as a Dedicated Transport.

Purestrain Genestealers


70

WS BS S T W I A Ld Sv Unit Type
Purestrain Genestealer 6 - 4 4 1 6 3 10 5+ Infantry
Unit Composition: 5 Purestrain Genestealers
Wargear:
 • Rending claws
Options:
 • May include up to fifteen additional Purestrain Genestealers14 pts/model
 • Any model may take scything talons3 pts/model


Special Rules:
 • Cult Ambush
 • Fleet
 • Infiltrate
 • Move Through Cover
 • Return to the Shadows
 • Stealth
 • Brood Instinct
 • Hyper-reflexes

The Brothers Aberrant


120

WS BS S T W I A Ld Sv Unit Type
Aberrant 4 1 5 4 2 2 2 8 5+ Infantry
Unit Composition: 4 Aberrants
Wargear:
 • 2 Aberrants have power hammers
 • 2 Aberrants have power picks
 • All models have rending claws
Special Rules:
 • Feel No Pain
 • Stubborn

The Purestrain Princelings


30

WS BS S T W I A Ld Sv Unit Type
Purestrain Genestealer 6 - 4 4 1 6 2 10 5+ Infantry
Unit Composition: 2 Purestrain Genestealers
Wargear:
 • Rending claws
Special Rules:
 • Fleet
 • Hit & Run
 • Infiltrate
 • Move Through Cover
 • Stealth

Fast Attack


Armoured Sentinels


40

WS BS S F S R I A HP Unit Type
Armoured Sentinel 3 3 5 12 10 10 3 1 2 Vehicle (Walker)
Unit Composition: 1 Armoured Sentinel
Wargear:
 • Multi-laser
Options:
 • May include up to two additional Armoured Sentinels40 pts/model
 • Any Armoured Sentinel may replace its multi-laser with one of the following:
  - Heavy flamerfree
  - Autocannon5 pts/model
  - Missile launcher5 pts/model
  - Lascannon10 pts/model
  - Plasma cannon10 pts/model
 • Any Armoured Sentinel may take any of the following vehicle upgrades:
  - Searchlight1 pt/model
  - Smoke launchers5 pts/model
  - Hunter-killer missile10 pts/model

Chimera


65

BS F S R HP Unit Type
Chimera 3 12 10 10 3 Vehicle (Tank, Transport)
Unit Composition: 1 Chimera
Wargear:
 • Multi-laser
 • Heavy bolter
 • Searchlight
 • Smoke launchers

Special Rules:
 • Amphibious
 • Lasgun Arrays
Options:
 • May replace heavy bolter with a heavy flamerfree
 • May replace multi-laser with either a heavy flamer or a heavy bolterfree
 • May take items from the Cult Vehicle Equipment list.

 Transport Capacity: Twelve models.
 Fire Points: Two models can fire from the top hatch.
 Access Points: A Chimera has one Access Point at the rear.

Goliath Truck


50

BS F S R HP Unit Type
Goliath Truck 0 11 10 10 3 Vehicle (Open-topped, Transport)
Unit Composition: 1 Goliath Truck
Wargear:
 • Heavy stubber
 • Twin-linked autocannon

Special Rules:
 • Rugged Construction
Options:
 • May be equipped with a cache of demolition charges20 pts

 Transport Capacity: Ten models. It cannot carry Purestrain Genestealers or a Patriarch.

Scout Sentinels


35

WS BS S F S R I A HP Unit Type
Scout Sentinel 3 3 5 10 10 10 3 1 2 Vehicle (Walker, Open-topped)
Unit Composition: 1 Scout Sentinel
Wargear:
 • Multi-laser

Special Rules:
 • Move Through Cover
 • Scout
Options:
 • May include up to two additional Scout Sentinels35 pts/model
 • Any Scout Sentinel may replace its multi-laser with one of the following:
  - Heavy flamerfree
  - Autocannon5 pts/model
  - Missile launcher5 pts/model
  - Lascannon10 pts/model
 • Any Scout Sentinel may take any of the following vehicle upgrades:
  - Searchlight1 pt/model
  - Smoke launchers5 pts/model
  - Hunter-killer missile10 pts/model

Heavy Support


Goliath Rockgrinder


75

BS F S R HP Unit Type
Goliath Rockgrinder 0 12 10 10 3 Vehicle (Tank, Transport)
Unit Composition: 1 Goliath Rockgrinder
Wargear:
 • Heavy stubber
 • Heavy mining laser
 • Drilldozer blade

Special Rules:
 • Rugged Construction
Options:
 • May include up to two additional Goliath Rockgrinders75 pts/model
 • Any Goliath Rockgrinder may be equipped with a cache of demolition charges20 pts
 • Any Goliath Rockgrinder may replace its heavy mining laser with one of the following:
  - Clearance incinerator5 pts/model
  - Heavy seismic cannon10 pts/model

 Transport Capacity: Six models.
 Fire Points: Up to six models can fire from its rear platform.
 Access Points: The vehicle’s rear platform is one large Access Point.

Leman Russ Squadron


120

BS F S R HP Unit Type
Leman Russ 3 14 13 10 3 Vehicle (Tank, Heavy)
Unit Composition: 1 Leman Russ
Wargear:
 • Heavy bolter
 • Searchlight
 • Smoke launchers
 • Eradicator nova cannon
Options:
 • May include up to two additional Leman Russ120 pts/model
 • Any model may replace its eradicator nova cannon with one of the following:
  - Exterminator autocannon10 pts/model
  - Vanquisher battle cannon15 pts/model
  - Battle cannon30 pts/model
 • Any model may replace its heavy bolter with one of the following:
  - Heavy flamerfree
  - Lascannon10 pts/model
 • Any model may take a pair of sponsons armed with:
  - Heavy flamers10 pts/model
  - Heavy bolters20 pts/model
  - Multi-meltas20 pts/model
  - Plasma cannons30 pts/model
 • Any model may take items from the Cult Vehicle Equipment list.