Lorgar, Primarch of the Word Bearers Legion, was always one of the most scrupulous and fervent followers of the Imperial Cult. He was sure that his steady, methodical progress during the years of the Great Crusade, as he converted planets to the Imperial Cult with dedicated zeal, would earn him the Emperor’s undying gratitude, and elevate him to a pre-eminent position amongst the Primarchs. It was thus a shattering blow when the Emperor instead harshly sanctioned him for his tardiness in carrying out the primary objective of the Great Crusade. The task of Space Marines was to fight, not to waste time in pointless ritual and monument building.
How This Supplement WorksOn this page you will find special rules unique to armies from the Word Bearers that reflect their tactics on the battlefield. You will also find Warlord Traits, Chaos Artefacts and Tactical Objectives that you can use when fielding your Word Bearers army in games of Warhammer 40,000, and an exclusive Detachment – the Grand Host.
Books
FAQTraitor Legions
Word Bearers Special RulesAny Detachment with the Chaos Space Marines Faction can be from one of the nine Traitor Legions. A Word Bearers Detachment retains the Chaos Space Marines Faction and is treated in all ways as a Chaos Space Marines Detachment, with the following modifications:
Blood FeudAll units with the Veterans of the Long War special rule re-roll failed To Hit rolls in every round of close combat when attacking Ultramarines units. However, all Ultramarines units have the Hatred (Word Bearers) rule.Profane ZealFriendly Word Bearers units within 6" of any Word Bearers Dark Apostles have the Zealot special rule.Unholy PactUnits of Possessed are Troops choices instead of Elites choices. In addition, Psykers from a Word Bearers Detachment or Formation harness Warp Charge points on a 3+ when attempting to manifest conjuration psychic powers from the Daemonology (Malefic) discipline.Special RulesBane of MenThe bearer of the Cursed Crozius has the Preferred Enemy (Armies of the Imperium) special rule.Tactical Objectives
Presented below are six Tactical Objectives to use in your games of Warhammer 40,000, which are exclusive to Word Bearer players and reflect the ways in which they bring their unholy schemes into fruition. If your Warlord is from a Word Bearers Detachment or Formation, you may replace the Capture & Control Tactical Objectives (numbers 11-16) described in Warhammer 40,000: The Rules with the Tactical Objectives on this page.If a Warhammer 40,000 mission has the Tactical Objectives special rule, players use the normal rules for using Tactical Objectives with the following exception: when a Word Bearers player using these Tactical Objectives generates a Capture & Control objective (numbers 11, 12, 13, 14, 15 or 16), they instead generate the corresponding Word Bearers Tactical Objective, as shown in the table to the right. Other Tactical Objectives (numbers 21-66) are generated normally. UNHOLY CRUSADE Let your most dedicated servants lead the fight against those that would spurn the blessings of the Dark Gods. 11 Score 1 Victory Point if a friendly unit that included one or more models with the Zealot special rule made a successful charge during your turn. Type: WORD BEARERS FEED THE DAEMON Your unholy allies must feed upon the flesh of the enemy, and in doing so, devour their souls. 12 Score 1 Victory Point at the end of your turn if at least one enemy unit was completely destroyed by a unit with the Daemon special rule during the Assault phase of your turn. Type: WORD BEARERS SLAY THEIR FALSE PROPHETS Prove the terrible might of those dedicated to Chaos by spilling the blood of rival champions. 13 Score 1 Victory Point at the end of your turn if you killed at least one enemy character during your turn. Type: WORD BEARERS ALLIES BEYOND THE VEIL The Word Bearers have long been renowned for summoning daemonic aid from the Warp. 14 Score D3 Victory Points at the end of your turn if you successfully cast a conjuration power from the Daemonology (Malefic) discipline during your turn. Type: WORD BEARERS DELIGHT IN DESPOLIATION The Word Bearers take cruel enjoyment from defiling the havens of their enemies. 15 Score D3 Victory Points at the end of your turn if you control an Objective Marker that was controlled by your opponent at the start of your turn. Type: WORD BEARERS FOR THE GLORY OF CHAOS There is no higher calling than to serve the whim of the Dark Gods and give oneself completely, body and soul, to Chaos. 16 Score 1 Victory Point at the end of your turn if you rolled any result on the Chaos Boon table. If you rolled 3 or more results on the Chaos Boon table during your turn, score D3 Victory Points instead, and score D3+3 Victory Points if you rolled 6 or more results. In any case, do not count any Unworthy Offering results. Type: WORD BEARERS Warlord TraitsWhen generating his Warlord Traits, a Warlord from a Word Bearers Detachment or Formation may choose to roll on the table below instead of those found in Warhammer 40,000: The Rules or Codex: Chaos Space Marines.
DetachmentsWord Bearers Grand HostThe Grand Host allows you to represent the typical structure of a Word Bearers army on the battlefield. Whether you wish to bring death and destruction with the full might of a Chaos invasion force, or field an elite warband tasked with some dark purpose, the choices below offer a great way to pick your army. A Grand Host is a special type of Detachment that can be included in any Battle-forged army. Unlike the Detachments shown in Warhammer 40,000: The Rules, it has a Force Organisation Chart whose slots are a combination of specific Formations and Army List Entries instead of Battlefield Roles. However, it still has compulsory and optional elements, as well as Restrictions and Command Benefits, just like any other Detachment.Although units cannot normally belong to more than one Detachment, units from a Formation that is part of a Grand Host are an exception. They count as part of both their Formation and the Detachment, and have all associated Command Benefits and special rules. If your Warlord is part of a Formation or an Army List Entry that makes up part of a Grand Host, the entire Grand Host is your Primary Detachment. Command
0-4 Core
1+ Auxiliary
1+
This Detachment must include at least one Core choice and one Auxiliary choice. It may include up to four Command choices and any number of additional Core or Auxiliary choices, in any combination. Only the datasheets listed here can be included in this Detachment and all units must have the Chaos Space Marines Faction. COMMAND BENEFITS Dark Crusaders: All non-vehicle units in this Detachment have the Crusader special rule. During the Long War against the Imperium of the False Emperor, the Word Bearers have come to favour a number of artefacts that serve as symbols of blasphemous hate to their unholy cause. Only one of each of the following items may be chosen per army, and only one may be chosen per model. Units in a Word Bearers Detachment or Formation that can normally take Chaos Artefacts in Codex: Chaos Space Marines can choose to take items from the Chaos Artefacts of the Word Bearers list below at the points cost shown instead.
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