This section details army special rules including Genestealer Cults Special Rules, Tactical Objectives and Warlord Traits.
Genestealer Cults Special RulesReturn to the Shadows
Unquestioning Loyalty
Cult Ambush
Cult Ambush TableUnits that deploy or arrive by Cult Ambush roll on the table below. If, for whatever reason, you cannot set up an ambushing unit or move it onto the board, it remains in Ongoing Reserves instead.
AlliesAll models in this codex have the Genestealer Cult Faction. This Faction allies with models from all other Factions at the Come the Apocalypse level of alliance, apart from Tyranids and Astra Militarum, which are Allies of Convenience.Special RulesAmphibiousA Chimera treats all water features as open terrain when it moves.Bio-sentienceThe bearer can re-roll all To Hit and To Wound rolls of 1 when attacking with this weapon.Brood InstinctOnly a Patriarch can join this unit. Whilst a Patriarch is joined to this unit, the Purestrain Genestealers gain the Furious Charge special rule.CocoonedThe AP value of a Wound caused by this weapon is equal to the current Strength characteristic of the model it was allocated to. For example, if a Wound from a web weapon was allocated to a Space Marine (Strength 4) that wound is resolved at AP4. Against vehicles, or models with a Strength of 7 or more, this weapon is AP-.CrushA model equipped with a Metamorph claw has a +2 bonus to its Strength during the Fight sub-phase.Cult DemagogueFriendly units with the Genestealer Cult Faction that are within 12" of this model have the Hatred special rule.Hyper-reflexesPurestrain Genestealers have 5+ invulnerable save.Lasgun ArraysA Chimera has two arrays of three lasguns. With the exception of Genestealers, up to six embarked models (up to three per array) may re one lasgun each from these arrays, provided they are not also using a Fire Point this turn. Use the Chimera’s Ballistic Skill for these shots – the arrays can shoot at this Ballistic Skill regardless of how far the Chimera moves. If the Chimera has suffered a Crew Stunned or Crew Shaken result, the arrays can only make Snap Shots. Each array may shoot at a different target to the Chimera’s other weaponry, though all lasguns in the same array must shoot at the same target.LashA model equipped with a weapon with this special rule has a +3 bonus to its Initiative during the Fight sub-phase.Life DrainAny To Wound roll of 6 made with this weapon has the Instant Death special rule.Living IdolFriendly units with the Genestealer Cult Faction that are within 12" of this model have the Fearless special rule.Nexus of DevotionFriendly units with the Genestealer Cult Faction that are within 12" of any Acolyte Iconwards have the Feel No Pain (6+) special rule. Models that already have the Feel No Pain (excluding any Acolyte Iconwards) special rule instead add 1 to their Feel No Pain rolls.PulveriseWhen a model with a heavy rock drill makes its close combat attacks, it can instead make a single pulverise attack. If it does so, roll To Hit as normal, but resolve the attack at Strength 10 AP1.ResonanceTo Wound rolls and Armour Penetration rolls of 6 made with a weapon this special rule are always resolved at AP1.Rugged ConstructionIf this model suffers a Crew Stunned, Crew Shaken or Immobilised result, roll a dice. On a roll of 4 or more, the vehicle ignores that result, but still loses a Hull Point as normal.ScytheA model equipped with a Metamorph talon has a +1 bonus to its Weapon Skill during the Fight sub-phase. A model equipped with two Metamorph talons has a +2 bonus to its Weapon Skill during the Fight sub-phase instead.SnipWhen a model suffers one or more unsaved Wounds from this weapon, it must pass a separate Toughness test for each Wound suffered or be removed from play.Spiritual LeaderFriendly units with the Genestealer Cult Faction that are within 12" of this model have the Adamantium Will special rule.Tactical Objectives
Codex: Genestealer Cults describes 6 Tactical Objectives to use in your games of Warhammer 40,000 that are exclusive to Genestealer Cult players, and help to reflect their insidious and horrific methods of waging war. If your Warlord has the Genestealer Cults Faction, these Tactical Objectives replace the Capture & Control Tactical Objectives (numbers 11-16) described in Warhammer 40,000: The Rules. If a Warhammer 40,000 mission has the Tactical Objectives special rule, players use the normal rules for using Tactical Objectives with the following exception: when a Genestealer Cults player generates a Capture & Control objective (numbers 11, 12, 13, 14, 15 or 16), generate the corresponding Genestealer Cults Tactical Objective instead, as shown in the table opposite. Other Tactical Objectives (numbers 21-66) are generated normally.ASSASSINATE THE OPPRESSORS The enemy rally around their own figureheads and leaders too. Lay them low to prove the supremacy of the cult. 11 Score 1 Victory Point at the end of your turn if you killed an enemy character in a challenge during your turn. Type: GENESTEALER CULTS SPREAD PANIC AND CONFUSION The time has come to bring ruin to the upworlders. Burn away their illusions of safety with the terrible fires of truth. 12 Score 1 Victory Point at the end of your turn if at least one enemy unit failed a Morale, Pinning or Fear test during your turn. Type: GENESTEALER CULTS SPRING THE TRAP Long has this day been planned for. Show the true cunning of the cult’s masters by closing your stranglehold upon the witless sheep of the enemy’s military force. 13 Score 1 Victory Point at the end of your turn if a unit arrived on the battlefield during your turn using the Cult Ambush special rule. Score D3 Victory Points instead if an enemy unit was also completely destroyed by such a unit during this turn. Type: GENESTEALER CULTS PREPARE FOR THE NEXT AMBUSH The plans of the cult’s Broodcoven are many-layered and unknowable to mortal men. An interlocking series of assaults will flay the enemy force layer by layer until nothing is left. 14 Score 1 Victory Point at the end of your turn if, during that turn, any of your units were placed into Ongoing Reserves because of the Return to the Shadows special rule. Type: GENESTEALER CULTS CLAIM THE RIGHTFUL DOMINION This land belongs to the Patriarch alone. Rip it forcefully from those who would keep it from him. 15 Score D3 Victory Points at the end of your turn if you control an Objective Marker that was under the control of your opponent at the start of the turn. Type: GENESTEALER CULTS CAST DOWN THE UNBELIEVERS! There is no purer act in the eyes of the Patriarch than to bring death to those who stand in the uprising’s path. 16 Score 1 Victory Point at the end of your turn for each enemy unit that was completely destroyed during your turn (to a maximum of 6 Victory Points). Type: GENESTEALER CULTS
Warlord TraitsWhen generating Warlord Traits for a Warlord with the Genestealer Cult Faction, you can either roll on one of the Warlord Traits tables in Warhammer 40,000: The Rules or roll on the table below.
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