The Grey Knights are the Emperor’s final gift to Mankind, an entire Chapter of psychic Space Marines dedicated to defending Humanity from the Daemons of Chaos. As Humanity’s only true defence against the creatures of the Warp, they possess the finest skills and rarest wargear available to the Imperium, allied with a strength of purpose unmatched by any other force.
How This Codex WorksWithin these pages you will find rules for all the greatest heroes, units and vehicles of the Chapter, as well as an army list that enables you to organise your collection of Citadel miniatures into an army of the Emperor’s Daemonhunters. - Structure — details military structure of Grey Knights forces including Detachments, Formations and Apocalypse Formations.
- Profiles — Includes full army list of all stats, prices, wargear and special rules. See details on following sections: Elites, Fast Attack, Heavy Support, HQ, Lords of War and Troops.
- Special Rules — Contains detailed description of army specific rules including Grey Knights Special Rules, Daemonic Adversaries, Tactical Objectives, Warlord Traits and Wing Leaders.
- Wargear — Lists details on Melee Weapons, Ranged Weapons, Flamer Weapons, Armour, Special Issue Wargear, Relics of Titan and Grey Knights Vehicle Equipment used by army units of Grey Knights.
- Related Missions — Refers to Grey Knights-related missions:
Mission | Type | Opposing Sides | Echoes of War: Gathering the Storm – Rise of the Primarch | 2. The Battle of Guilliman’s Shrine | Echoes of War | Cult Mechanicus, Grey Knights, Space Marines, Ultramarines, Ynnari | Vs | Black Legion | 4. The Final Bridge | Echoes of War | Space Marines, Fallen Angels, Grey Knights, Legion of the Damned, Harlequins, Cult Mechanicus, Skitarii | Vs | Chaos Space Marines, Chaos Daemons | 5. Amidst the Sea of Storms | Echoes of War | Adepta Sororitas, Adeptus Custodes, Fallen Angels, Grey Knights, Harlequins, Inquisition, Legion of the Damned, Sisters of Silence, Space Marines | Vs | Thousand Sons, Chaos Daemons | War Zone Fenris: Curse of the Wulfen Campaign | 3. An Arena of Blood | Echoes of War | Space Wolves, Grey Knights | Vs | Chaos Daemons | 6. Averting Disaster | Echoes of War | Space Wolves, Grey Knights | Vs | Chaos Daemons or Chaos Space Marines |
Books
Book | Kind | Edition | Version | Last update |
► Grey Knights | Codex | 7 | 1.1 | January 2017 |
Imperial Agents | Codex | 7 | 1.1 | January 2017 |
Apocalypse | Expansion | 7 | 1.0 | May 2014 |
Cypher – Lord of the Fallen | Dataslate | 6 | 1.0 | December 2013 |
War Zone Fenris: Curse of the Wulfen | Campaign | 7 | 1.0 | January 2017 |
Gathering Storm: Rise of the Primarch | Supplement | 7 | 1.0 | March 2017 |
FAQ
Codex: Grey Knights
Q: | Can a Grey Knights player use The Aegis special rule to re-roll 1s made in a Deny the Witch test against psychic powers that did not target any of their units (blessings, for example)? | A: | No. |
Codex: Imperial Agents
Q: | Imperial Agents seems to replace existing material but Games Workshop has indicated that players can use either the new or older material. As Imperial Agents lacks certain things present in older material, such as Servo Skulls, which do we use? | A: | |
War Zone Fenris: Curse of the Wulfen
Q: | Can a unit without the Objective Secured rule cleanse an objective that is controlled by Daemonic Corruption if there are no enemy units within 3"? | A: | Yes. Any scoring unit can cleanse an objective so long as the Daemon player doesn’t have a unit within 3". |
Q: | Does Shared Power from the Infernal Tetrad treat each Daemon Prince as if it were the Warlord, or do Warlord Traits with wordings like ‘your Warlord receives X’ only affect the actual Warlord? Do these effects stack? | A: | When using Shared Power, the other models in the Infernal Tetrad have the same Warlord Trait that you generate for your Warlord. This affects each of the Daemon Princes as if they were your Warlord, and they each benefit individually from the rule. For example, if you generated the Savage Hedonist Warlord Trait, you would add 1 to the Attacks characteristic of each of the models, not 4 to the Attacks characteristic of your Warlord. The effects are never cumulative – a unit within 7" of two or more models with the Miasma of Pestilence Warlord Trait would only suffer D6 additional Strength 1 hits with the Poisoned special rule at the end of the phase, not 2D6 or more. For another example, if the models in the Infernal Tetrad have the Strategic Genius Warlord Trait, you would only add 1 to your roll to Seize the Initiative, not 4. |
Q: | Does the ‘flip’ from the Paradox artefact count as a re-roll for the purposes of the rule allowing any dice to only be re-rolled once? | A: | No. You could use a re-roll on the dice you have ‘flipped’ or use the ‘flip’ on re-rolled dice. |
Q: | The Lord of Skulls isn’t mentioned in the update for Daemons in War Zone Fenris: Curse of the Wulfen. Was this a deliberate omission? | A: | Yes. |
Reference
Profiles
DEATH FROM THE SKIES FLYERS |
Wargear
Weapon |
Range |
S |
AP |
Type |
Krak grenade (Assault) |
- |
6 |
4 |
|
Malleus Argyrum |
- |
x2 |
2 |
Melee, Force, Concussive, Daemonbane, Specialist Weapon |
Melta bomb |
- |
8 |
1 |
Armourbane, Unwieldy |
Nemesis force sword |
- |
User |
3 |
Melee, Force, Daemonbane |
Nemesis force halberd |
- |
+1 |
3 |
Melee, Force, Daemonbane, Two-handed |
Nemesis Daemon hammer |
- |
x2 |
2 |
Melee, Force, Concussive, Daemonbane, Unwieldy, Specialist Weapon |
Nemesis warding stave |
- |
+2 |
4 |
Melee, Force, Concussive, Daemonbane, Ward |
Nemesis falchion |
- |
User |
3 |
Melee, Force, Daemonbane, Specialist Weapon |
Nemesis greatsword |
- |
x2 |
2 |
Melee, Force, Daemonbane, Master-crafted, Specialist Weapon |
Power axe |
- |
+1 |
2 |
Melee, Unwieldy |
Power fist |
- |
x2 |
2 |
Melee, Specialist Weapon, Unwieldy |
Servo-arm |
- |
x2 |
1 |
Melee, Specialist Weapon, Unwieldy |
The Blade of Antwyr |
- |
User |
- |
Melee |
The Soul Glaive |
- |
+1 |
3 |
Melee, Force, Daemonbane, Soul Imprint, Two-handed |
The Titansword |
- |
+3 |
2 |
Melee, Force, Daemonbane, Master-crafted |
Weapon |
Range |
S |
AP |
Type |
Assault cannon |
24" |
6 |
4 |
Heavy 4, Rending |
Autocannon |
48" |
7 |
4 |
Heavy 2 |
Boltgun |
24" |
4 |
5 |
Rapid Fire |
Combi-weapons |
Main Weapon |
|
|
|
|
- Boltgun |
24" |
4 |
5 |
Rapid Fire |
Secondary Weapons |
|
|
|
|
- Flamer |
Template |
4 |
5 |
Assault 1, One use only |
- Grav-gun |
18" |
* |
2 |
Salvo 2/3, Concussive, Graviton, One use only |
- Meltagun |
12" |
8 |
1 |
Assault 1, Melta, One use only |
- Plasma gun |
24" |
7 |
2 |
Rapid Fire, Gets Hot, One use only |
Conversion beamer |
- Range 1 |
up to 18" |
6 |
- |
Heavy 1, Blast |
- Range 2 |
18"-42" |
8 |
4 |
Heavy 1, Blast |
- Range 3 |
42"-72" |
10 |
1 |
Heavy 1, Blast |
Flamer |
Template |
4 |
5 |
Assault 1 |
Flamestorm cannon |
Template |
6 |
3 |
Assault 1 |
Frag grenade |
8" |
3 |
- |
Assault 1, Blast |
Heavy bolter |
36" |
5 |
4 |
Heavy 3 |
Heavy flamer |
Template |
5 |
4 |
Assault 1 |
Hunter-killer missile |
Infinite |
8 |
3 |
Heavy 1, One use only |
Incinerator |
Template |
6 |
4 |
Assault 1, Soul Blaze |
Heavy incinerator |
Template |
6 |
4 |
Heavy 1, Soul Blaze, Torrent |
Krak grenade (Shooting) |
8" |
6 |
4 |
Assault 1 |
Lascannon |
48" |
9 |
2 |
Heavy 1 |
Missile launchers |
- Frag missile |
48" |
4 |
6 |
Heavy 1, Blast |
- Flakk missile |
48" |
7 |
4 |
Heavy 1, Skyfire |
- Krak missile |
48" |
8 |
3 |
Heavy 1 |
Multi-melta |
24" |
8 |
1 |
Heavy 1, Melta |
Plasma cannon |
36" |
7 |
2 |
Heavy 1, Blast, Gets Hot |
Plasma gun |
24" |
7 |
2 |
Rapid Fire, Gets Hot |
Psilencer weapons |
- Psilencer |
24" |
4 |
- |
Heavy 6, Force |
- Gatling psilencer |
24" |
4 |
- |
Heavy 12, Force |
Psycannon |
24" |
7 |
4 |
Salvo 2/4, Rending |
Heavy psycannon |
|
|
|
|
- Focussed fire |
24" |
7 |
4 |
Salvo 3/6, Rending |
- Area saturation |
24" |
7 |
4 |
Heavy 1, Large Blast, Rending |
Psyk-out grenade |
8" |
2 |
- |
Assault 1, Blast, Psi-shock |
Plasma cutter |
12" |
7 |
2 |
Assault 1, Gets Hot, Twin-linked |
Storm bolter |
24" |
4 |
5 |
Assault 2 |
Stormstrike missiles |
72" |
8 |
2 |
Heavy 1, Concussive, One use only |
The Fury of Deimos |
36" |
4 |
5 |
Assault 3, Master-crafted, Precision Shot |
Typhoon missile launcher |
- Frag missile |
48" |
4 |
6 |
Heavy 2, Blast |
- Krak missile |
48" |
8 |
3 |
Heavy 2 |
|