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Profiles

Contents
Wargear List
• Ranged Weapons
• Melee Weapons
• Terminator Weapons
• Heavy Weapons
• Special Weapons
• Special Issue Wargear
• Relics of Baal
• Dreadnought Weapons
• Blood Angels Vehicle Equipment
HQ
• Astorath
• Brother Corbulo
• Captain
• Captain Tycho
• Chaplain
• Librarian
• Librarian Dreadnought
• Mephiston
• Sanguinary Priest
• Techmarine
• The Sanguinor
• Tycho the Lost
• 
Death Company Chaplain
• 
Terminator Captain
• 
Cypher
• 
Captain Karlaen
• 
Space Marine HQ Command Tanks
Troops
• Scout Squad
• Tactical Squad
• 
Cassor the Damned
• 
Raphen’s Death Company
Elites
• Command Squad
• Death Company Dreadnought
• Death Company Squad
• Dreadnought
• Furioso Dreadnought
• Lemartes
• Sanguinary Guard
• Sternguard Veteran Squad
• Terminator Assault Squad
• Terminator Squad
• Vanguard Veteran Squad
• 
Squad Alphaeus
Fast Attack
• Assault Squad
• Attack Bike Squad
• Bike Squad
• Drop Pod
• Land Speeder Squadron
• Razorback
• Rhino
• Scout Bike Squad
Heavy Support
• Baal Predator
• Devastator Squad
• Land Raider
• Land Raider Crusader
• Land Raider Redeemer
• Predator
• Stormraven Gunship
• Vindicator
• Whirlwind
• 
Stormraven Gunships
Lords of War
• Commander Dante
• Gabriel Seth
The Blood Angels army list is split into following sections: Elites, Fast Attack, Heavy Support, HQ, Lords of War and Troops. All of the squads, vehicles and characters in the army are placed into one of these categories depending upon their role on the battlefield. Each model is also given a points value, which varies depending on how effective that model is in battle.

Before you choose an army, you will need to agree with your opponent upon the type of game you are going to play and the maximum total number of points each of you will spend. Then you can proceed to pick your army following the guidelines given in the Warhammer 40,000 rulebook.

Wargear List

These lists detail the points values of various items of wargear available to units in your army. Many unit entries in the army list that follows may include wargear options from one or more of these lists - in each instance, the army list entry will tell you (in bold) exactly which of these lists you may use.

Ranged Weapons

A model may replace his bolt pistol and/or Melee weapon with one of the following:

Storm bolter 5 pts
Combi-flamer, -grav, -melta or -plasma 10 pts
Hand flamer1 10 pts
Grav-pistol 15 pts
Inferno pistol1 15 pts
Plasma pistol 15 pts
1 May not be taken by Scout Sergeants, Veteran Scout Sergeants, Scout Biker Sergeants or Scout Biker Veteran Sergeants.

Melee Weapons

A model may replace his boltgun, bolt pistol and/or Melee weapon with one of the following:

Chainsword free
Power weapon 15 pts
Lightning claw 15 pts
Power fist 25 pts
Thunder hammer 30 pts

Terminator Weapons

A model wearing Terminator armour may replace his storm bolter with one of the following:

Combi-flamer, -melta or -plasma 5 pts
Lightning claw 10 pts
Thunder hammer 25 pts

A model wearing Terminator armour may replace his power weapon with one of the following:

Lightning claw 5 pts
Storm shield 5 pts
Power fist 10 pts
Chainfist 15 pts
Thunder hammer 15 pts

Heavy Weapons

A model may replace his boltgun with one of the following:

Heavy bolter 10 pts
Heavy flamer1 10 pts
Multi-melta 10 pts
Missile launcher (with frag and krak missiles) 15 pts
○ May also take flakk missiles 10 pts
Plasma cannon 15 pts
Lascannon 20 pts
1 May only be taken by Sternguard Veterans and Tactical Squads.

Special Weapons

A model may replace his Melee weapon or boltgun with one of the following:

Flamer 5 pts
Meltagun 10 pts
Grav-gun 15 pts
Plasma gun 15 pts

Special Issue Wargear

A model may take up to one of each of the following:

Auspex 5 pts
Melta bombs 5 pts
Digital weapons 10 pts
Teleport homer 10 pts
Jump pack1, 2, 3 15 pts
Space Marine bike1, 2 20 pts
1 Note that these pieces of wargear are mutually exclusive. For example, a Librarian riding a
Space Marine bike may not also take a jump pack.

2 May not be taken by models wearing Terminator armour.
3 May not be taken by models with a servo-arm or servo-harness.

Relics of Baal

Only one of each Relic of Baal may be taken per army. A model may replace one weapon with one of the following:

The Crown Angelic1 10 pts
The Veritas Vitae1, 2 15 pts
Valour’s Edge 20 pts
Fury of Baal 25 pts
The Angel’s Wing1, 3, 4 25 pts
1 Does not replace one of the character’s weapons.
2 May only be taken by your Warlord.
3 Note that these pieces of wargear are mutually exclusive. For example, a Librarian riding a Space Marine bike may not also take a jump pack.
4 May not be taken by models wearing Terminator armour.

Dreadnought Weapons

A model may replace its multi-melta with one of the following:

Twin-linked autocannon 5 pts
Twin-linked heavy bolter 5 pts
Twin-linked heavy flamer 5 pts
Plasma cannon 10 pts
Assault cannon 20 pts
Twin-linked lascannon 25 pts

Blood Angels Vehicle Equipment

A model may take up to one of each of the following:

Dozer blade1 5 pts
Storm bolter 5 pts
Extra armour 10 pts
Hunter-killer missile 10 pts
1 May not be taken by a Land Raider of any type.

HQ


Astorath


165

WS BS S T W I A Ld Sv Unit Type
Astorath 6 5 4 4 3 5 3 10 2+ Jump Infantry (Character)
Unit Composition: 1 (Unique)
Wargear:
 • Artificer armour
 • Bolt pistol
 • Frag grenades
 • Krak grenades
 • Jump pack
 • Rosarius
Relics of Baal:
 • The Executioner’s Axe

Warlord Traits:
 • Soulwarden
Special Rules:
 • Furious Charge
 • Independent Character
 • Zealot
 • Liturgies of Blood

Brother Corbulo


120

WS BS S T W I A Ld Sv Unit Type
Brother Corbulo 5 5 4 4 3 5 3 10 3+ Infantry (Character)
Unit Composition: 1 (Unique)
Wargear:
 • Power armour
 • Bolt pistol
 • Frag grenades
 • Krak grenades
 • Narthecium
Relics of Baal:
 • Heaven’s Teeth
 • The Red Grail

Warlord Traits:
 • Speed of the Primarch
Special Rules:
 • And They Shall Know No Fear
 • Furious Charge
 • Independent Character
 • Far-Seeing Eye

Captain


90

WS BS S T W I A Ld Sv Unit Type
Captain 6 5 4 4 3 5 3 10 3+ Infantry (Character)
Unit Composition: 1 Captain
Wargear:
 • Power armour
 • Bolt pistol
 • Chainsword
 • Frag grenades
 • Krak grenades
 • Iron halo

Special Rules:
 • And They Shall Know No Fear
 • Furious Charge
 • Independent Character
Options:
 • May replace bolt pistol with a boltgunfree
 • May replace chainsword with a relic blade25 pts
 • May take a storm shield15 pts
 • May replace power armour with artificer armour20 pts
 • May take items from the Melee Weapons, Ranged Weapons, Special Issue Wargear and/or Relics of Baal lists.
 • May replace power armour, bolt pistol, chainsword and frag and krak grenades with Terminator armour, storm bolter and power weapon30 pts
 • A Captain in Terminator armour may only take items from the Terminator Weapons, Special Issue Wargear and/or Relics of Baal lists.

Captain Tycho


130

WS BS S T W I A Ld Sv Unit Type
Captain Tycho 6 5 4 4 3 5 3 10 2+ Infantry (Character)
Unit Composition: 1 (Unique)
Wargear:
 • Artificer armour
 • Bolt pistol
 • Frag grenades
 • Krak grenades
 • Digital weapons
 • Iron halo
Relics of Baal:
 • Blood Song

Warlord Traits:
 • Red Rampage
Special Rules:
 • And They Shall Know No Fear
 • Furious Charge
 • Hatred (Orks)
 • Independent Character

Chaplain


90

WS BS S T W I A Ld Sv Unit Type
Chaplain 5 4 4 4 2 4 2 10 3+ Infantry (Character)
Unit Composition: 1 Chaplain
Wargear:
 • Power armour
 • Bolt pistol
 • Crozius arcanum
 • Frag grenades
 • Krak grenades
 • Rosarius

Special Rules:
 • Furious Charge
 • Independent Character
 • Zealot
Options:
 • May replace bolt pistol with one of the following:
  - Boltgunfree
  - Power fist25 pts
 • May take items from the Ranged Weapons, Special Issue Wargear and/or Relics of Baal lists.
 • May replace bolt pistol, frag and krak grenades with Terminator armour and a storm bolter30 pts
 • A Chaplain in Terminator armour may only take items from the Special Issue Wargear and/or Relics of Baal lists.
 • A Chaplain in Terminator armour may replace his storm bolter with a combi-flamer, -melta or -plasma5 pts

Librarian


65

WS BS S T W I A Ld Sv Unit Type
Librarian 5 4 4 4 2 4 2 10 3+ Infantry (Character)
Unit Composition: 1 Librarian
Wargear:
 • Power armour
 • Bolt pistol
 • Force weapon
 • Frag grenades
 • Krak grenades
 • Psychic hood

Special Rules:
 • And They Shall Know No Fear
 • Furious Charge
 • Independent Character
 • Psyker (Mastery Level 1)

Psyker:
Librarians generate their powers from the Sanguinary, Biomancy, Daemonology, Divination, Fulmination, Geokinesis, Librarius, Pyromancy and Technomancy disciplines.
Options:
 • May be upgraded to Psyker (Mastery Level 2)25 pts
 • May replace bolt pistol with a boltgunfree
 • May take items from the Ranged Weapons, Special Issue Wargear and/or Relics of Baal lists.
 • One Librarian in your army may replace his force weapon with Gallian’s Staff10 pts
 • May replace power armour, bolt pistol and frag and krak grenades with Terminator armour25 pts
 • A Librarian in Terminator armour may take one of the following:
  - Storm bolter5 pts
  - Combi-flamer, -melta or -plasma10 pts
  - Storm shield10 pts
 • A Librarian in Terminator armour may only take items from the Special Issue Wargear and/or Relics of Baal lists.

Librarian Dreadnought


150

WS BS S F S R I A HP Unit Type
Librarian Dreadnought 5 4 6 13 12 10 4 4 3 Vehicle (Walker, Character)
Unit Composition: 1 Librarian Dreadnought
Wargear:
 • Furioso force halberd
 • Power fist with built-in storm bolter
 • Psychic hood
 • Searchlight
 • Smoke launchers

Special Rules:
 • Furious Charge
 • Psychic Pilot (Mastery Level 1)

Warlord Traits:
 • If your Warlord is a Librarian Dreadnought, you must roll on the Warlord Traits table in this book – he can never roll on any other Warlord Traits table.
Options:
 • May be upgraded to Psychic Pilot (Mastery Level 2)25 pts
 • May replace storm bolter with one of the following:
  - Heavy flamer10 pts
  - Meltagun10 pts
 • May select a Drop Pod as a Dedicated Transport.


Psyker:
Librarian Dreadnoughts generate their powers from the Sanguinary, Biomancy, Daemonology, Divination, Fulmination, Geokinesis, Librarius, Pyromancy and Technomancy disciplines.

Mephiston


175

WS BS S T W I A Ld Sv Unit Type
Mephiston 6 5 5 5 3 5 4 10 2+ Infantry (Character)
Unit Composition: 1 (Unique)
Wargear:
 • Artificer armour
 • Plasma pistol
 • Force sword
 • Frag grenades
 • Krak grenades
 • Psychic hood
Special Rules:
 • And They Shall Know No Fear
 • Fleet
 • Furious Charge
 • Independent Character
 • Psyker (Mastery Level 3)
 • Transfixing Gaze
Warlord Traits:
 • Soulwarden

Psyker:
Mephiston always knows the Sanguine Sword psychic power. He may generate two more powers from the Sanguinary, Biomancy, Daemonology, Divination, Fulmination, Geokinesis, Librarius, Pyromancy and Technomancy disciplines.

Sanguinary Priest


60

WS BS S T W I A Ld Sv Unit Type
Sanguinary Priest 5 4 4 4 2 4 2 10 3+ Infantry (Character)
Unit Composition: 1 Sanguinary Priest
Wargear:
 • Power armour
 • Chainsword
 • Frag grenades
 • Krak grenades
 • Blood chalice
 • Narthecium
Options:
 • May take a bolt pistol1 pt
 • May take items from the Melee Weapons, Ranged Weapons, Special Issue Wargear and/or Relics of Baal lists.


Special Rules:
 • And They Shall Know No Fear
 • Furious Charge
 • Independent Character

Techmarine


50

WS BS S T W I A Ld Sv Unit Type
Techmarine 4 4 4 4 1 4 1 8 2+ Infantry (Character)
Servitor 3 3 3 3 1 3 1 8 4+ Infantry
Unit Composition: 1 Techmarine
Wargear (Servitor):
 • Servo-arm

Wargear (Techmarine):
 • Artificer armour
 • Bolt pistol
 • Boltgun
 • Frag grenades
 • Krak grenades
 • Servo-arm

Special Rules (Servitor):
 • Mindlock

Special Rules (Techmarine):
 • And They Shall Know No Fear
 • Furious Charge
 • Independent Character
 • Blessing of the Omnissiah
 • Bolster Defences
Options:
 • May upgrade servo-arm to servo-harness25 pts
 • May instead replace servo-arm with a jump packfree
 • May take items from the Melee Weapons, Ranged Weapons and/or Special Issue Wargear lists.
 • May replace bolt pistol and/or boltgun with a power axe15 pts
 • May include up to five Servitors10 pts/model
 • Up to two Servitors may replace their servo-arm with one of the following:
  - Heavy bolter10 pts/model
  - Multi-melta10 pts/model
  - Plasma cannon20 pts/model

The Sanguinor


200

WS BS S T W I A Ld Sv Unit Type
The Sanguinor 8 5 5 4 3 6 4 10 2+ Jump Infantry (Character)
Unit Composition: 1 (Unique)
Wargear:
 • Artificer armour
 • Encarmine sword
 • Frag grenades
 • Krak grenades
 • Death mask
 • Iron halo
 • Jump pack
Special Rules:
 • Eternal Warrior
 • Fearless
 • Furious Charge
 • Aura of Fervour
 • Avenging Angel
Warlord Traits:
 • Heroic Bearing

Tycho the Lost


145

WS BS S T W I A Ld Sv Unit Type
Tycho the Lost 6 5 4 4 3 5 4 10 2+ Infantry (Character)
Unit Composition: 1 (Unique)
Wargear:
 • Artificer armour
 • Bolt pistol
 • Frag grenades
 • Krak grenades
 • Digital weapons
 • Iron halo
Relics of Baal:
 • Blood Song
Special Rules:
 • Fearless
 • Feel No Pain
 • Furious Charge
 • Hatred (Orks)
 • Independent Character
 • Rage
 • Relentless
 • Fallen to the Black Rage

Death Company Chaplain


125

WS BS S T W I A Ld Sv Unit Type
Death Company Chaplain 5 4 4 4 2 4 2 10 3+ Jump Infantry (Character)
Unit Composition: 1 Death Company Chaplain
Wargear:
 • Inferno pistol
 • Crozius arcanum
 • Jump pack
 • Frag grenades
 • Krak grenades
 • Rosarius
Options:
 • A Death Company Chaplain may take items from the Special Issue Wargear and/or Relics of Baal lists.


Special Rules:
 • Furious Charge
 • Independent Character
 • Zealot
 • Rites of Blood

Terminator Captain


135

WS BS S T W I A Ld Sv Unit Type
Terminator Captain 6 5 4 4 3 5 3 10 2+ Infantry (Character)
Unit Composition: 1 Terminator Captain
Wargear:
 • Terminator armour
 • Storm bolter
 • Thunder hammer
 • Iron halo
Options:
 • A Terminator Captain may take items from the Terminator Weapons, Special Issue Wargear and/or Relics of Baal lists.
 • A Terminator Captain may replace their thunder hammer with Hammer of Baal10 pts


Special Rules:
 • And They Shall Know No Fear
 • Furious Charge
 • Independent Character

Cypher


190
Cypher can be selected as part of a primary detachment from the following codexes: Adepta Sororitas, Blood Angels, Chaos Space Marines, Grey Knights, Imperial Guard, Inquisition, Space Marines or Space Wolves. Cypher does not take up any slots from the detachment’s Force Organisation chart. He may not be included in an army that includes any models from Codex: Dark Angels.

WS BS S T W I A Ld Sv Unit Type
Cypher 7 10 4 4 3 8 3 10 3+ Infantry (Character)
Unit Composition: 1 (Unique)
Wargear:
 • Power armour
 • Frag grenades
 • Krak grenades

Chaos Artefacts:
 • Cypher’s Pistols
 • Cypher’s Sword
Special Rules:
 • And They Shall Know No Fear
 • Fleet
 • Hit & Run
 • Independent Character
 • Infiltrate
 • At Any Cost
 • Blazing Weapons
 • Divine Protection
 • Never Forgive
 • Shadowy Herald of Strife

Captain Karlaen


160

WS BS S T W I A Ld Sv Unit Type
Captain Karlaen 6 5 4 4 3 5 3 10 2+ Infantry (Character)
Unit Composition: 1 (Unique)
Wargear:
 • Terminator armour
 • Storm bolter
 • Iron halo
Relics of Baal:
 • The Hammer of Baal

Warlord Traits:
 • Strategic Genius
Special Rules:
 • And They Shall Know No Fear
 • Counter-attack
 • Furious Charge
 • Independent Character

Space Marine HQ Command Tanks


400
A Space Marine HQ Command Tanks unit has the Space Marines, Blood Angels, Dark Angels or Space Wolves Faction (choose when selecting your army). The two vehicles only take up one slot on a Force Organisation Chart but are otherwise individual units for all rules purposes (including awarding Victory Points when destroyed).

BS F S R HP Unit Type
Land Raider Excelsior 4 14 14 14 4 Vehicle (Tank, Transport, Character)
Rhino Primaris 4 11 11 10 3 Vehicle (Tank, Transport)
Unit Composition: 1 Land Raider Excelsior, 1 Rhino Primaris
Wargear (Land Raider Excelsior):
 • Grav-cannon
 • Two twin-linked lascannons
 • Searchlight
 • Smoke launchers
 • Aquila aegis field
 • Grav-amp

Wargear (Rhino Primaris):
 • Twin-linked plasma gun
 • Searchlight
 • Smoke launchers

Special Rules (Land Raider Excelsior):
 • Assault Vehicle
 • Power of the Machine Spirit
 • Data Augurs
 • Tactical Authority
Options:
 • Any vehicle may take any of the following:
  - Storm bolter5 pts/model
  - Hunter-killer missile10 pts/model
  - Extra armour10 pts/model
 • The Rhino Primaris may take a dozer blade5 pts
 • The Land Raider Excelsior may take one of the following:
  - Rod of command (increases the range of the model’s Tactical Authority special rule to 18")10 pts
  - Combi-plasma10 pts


Special Rules (Rhino Primaris):
 • Orbital Array
 • Servo-skull Hub

Transport:
 Land Raider Excelsior
 • Transport Capacity: Ten models.
 • Fire Points: None.
 • Access Points: A Land Raider Excelsior has one Access Point on each side of the hull and one at the front.

 Rhino Primaris
 • Transport Capacity: Six models. It cannot carry models with the Bulky, Very Bulky or Extremely Bulky special rules.
 • Fire Points: None.
 • Access Points: A Rhino Primaris has one Access Point on each side of the hull and one at the rear.

Troops


Scout Squad


55

WS BS S T W I A Ld Sv Unit Type
Scout 4 4 4 4 1 4 1 8 4+ Infantry
Scout Sergeant 4 4 4 4 1 4 1 8 4+ Infantry (Character)
Veteran Scout Sergeant 4 4 4 4 1 4 2 9 4+ Infantry (Character)
Unit Composition: 4 Scouts, 1 Scout Sergeant
Wargear:
 • Scout armour
 • Boltgun
 • Bolt pistol
 • Frag grenades
 • Krak grenades

Special Rules:
 • And They Shall Know No Fear
 • Combat Squads
 • Furious Charge
 • Infiltrate
 • Move Through Cover
 • Scout
Options:
 • May include up to five additional Scouts11 pts/model
 • The entire squad may take camo cloaks2 pts/model
 • Any model may replace its boltgun with Space Marine shotgun or close combat weaponfree
 • Any model may replace its boltgun with a sniper rifle1 pt/model
 • One Scout may replace his boltgun with one of the following:
  - Heavy bolter8 pts
  ○ May also take hellfire shells5 pts
  - Missile launcher (with frag and krak missiles)15 pts
  ○ May also take flakk missiles10 pts
 • May upgrade the Scout Sergeant to a Veteran Scout Sergeant10 pts
 • The Scout Sergeant or Veteran Scout Sergeant may take items from the Melee Weapons and/or Ranged Weapons lists.
 • The Scout Sergeant or Veteran Scout Sergeant may take melta bombs5 pts
 • The Scout Sergeant or Veteran Scout Sergeant may take a teleport homer10 pts

Tactical Squad


70

WS BS S T W I A Ld Sv Unit Type
Space Marine 4 4 4 4 1 4 1 8 3+ Infantry
Space Marine Sergeant 4 4 4 4 1 4 1 8 3+ Infantry (Character)
Veteran Sergeant 4 4 4 4 1 4 2 9 3+ Infantry (Character)
Unit Composition: 4 Space Marines, 1 Space Marine Sergeant
Wargear:
 • Power armour
 • Boltgun
 • Bolt pistol
 • Frag grenades
 • Krak grenades

Special Rules:
 • And They Shall Know No Fear
 • Combat Squads
 • Furious Charge
Options:
 • May include up to five additional Space Marines14 pts/model
 • If the squad numbers less than ten models, one Space Marine may take one item from either the Special Weapons or Heavy Weapons list.
 • If the squad numbers ten models, one Space Marine may take one item from the Special Weapons list, and one other Space Marine may take one item from the Heavy Weapons list.
 • May upgrade the Space Marine Sergeant to a Veteran Sergeant10 pts
 • The Space Marine Sergeant or Veteran Sergeant may take items from the Melee Weapons and/or Ranged Weapons lists.
 • The Space Marine Sergeant or Veteran Sergeant may take melta bombs5 pts
 • The Space Marine Sergeant or Veteran Sergeant may take a teleport homer5 pts
 • The unit may select a Drop Pod, Rhino or Razorback as a Dedicated Transport

Cassor the Damned


140

WS BS S F S R I A HP Unit Type
Cassor the Damned 4 4 6 12 12 10 4 5 3 Vehicle (Walker, Character)
Unit Composition: 1 (Unique)
Wargear:
 • One blood talon with built-in meltagun
 • One blood talon with built-in storm bolter
 • Magna-grapple
 • Searchlight
Special Rules:
 • Furious Charge
 • Rage
 • None Can Stay My Wrath

Raphen’s Death Company


210

WS BS S T W I A Ld Sv Unit Type
Death Company Marine 4 4 4 4 1 4 2 8 3+ Jump Infantry
Raphen 4 4 4 4 1 4 3 9 3+ Jump Infantry (Character)
Unit Composition: 4 Death Company Marines, 1 Raphen (Unique)
Wargear:
 • All models have power armour, jump pack, frag and krak grenades.
 • Raphen has a bolt pistol and thunder hammer.
 • 1 Death Company Marine has a bolt pistol and power fist.
 • 1 Death Company Marine has a bolt pistol and power sword.
 • 1 Death Company Marine has an inferno pistol and chainsword.
 • 1 Death Company Marine has a bolt pistol and chainsword.
Special Rules:
 • Fearless
 • Feel No Pain
 • Furious Charge
 • Rage
 • Relentless

Elites


Command Squad


100

WS BS S T W I A Ld Sv Unit Type
Veteran 4 4 4 4 1 4 2 9 3+ Infantry
Company Champion 5 4 4 4 1 4 2 9 3+ Infantry (Character)
Sanguinary Novitiate 4 4 4 4 1 4 2 9 3+ Infantry (Character)
Unit Composition: 3 Veterans, 1 Company Champion, 1 Sanguinary Novitiate
Wargear:
 • Power armour
 • Bolt pistol
 • Chainsword (Veterans and Sanguinary Novitiate only)
 • Frag grenades
 • Krak grenades
 • Narthecium (Sanguinary Novitiate only)
 • Power sword and combat shield (Company Champion only)

Special Rules:
 • And They Shall Know No Fear
 • Furious Charge
 • Honour or Death (Company Champion only)
Options:
 • One Veteran may carry a company standard15 pts
 • The entire squad may take jump packs25 pts
 • Any Veteran may take any of the following:
  - Melta bombs5 pts/model
  - Storm shield10 pts/model
 • Any Veteran may replace his chainsword and/or bolt pistol with a boltgunfree
 • Any Veteran may take items from the Melee Weapons, Ranged Weapons and/or Special Weapons lists.
 • The unit may select a Drop Pod, Rhino or Razorback as a Dedicated Transport.

Death Company Dreadnought


125

WS BS S F S R I A HP Unit Type
Death Company Dreadnought 4 4 6 12 12 10 4 5 3 Vehicle (Walker)
Unit Composition: 1 Death Company Dreadnought
Wargear:
 • Power fist with built-in meltagun
 • Power fist with built-in storm bolter
 • Searchlight
 • Smoke launchers

Special Rules:
 • Furious Charge
 • Rage
 • None Can Stay My Wrath
Options:
 • May replace both power fists with a pair of blood talons (retaining the built-in weapons)10 pts
 • May choose one of the following:
  - Replace storm bolter with a heavy flamer10 pts
  - Replace meltagun with a heavy flamerfree
 • May replace smoke launchers with a magna-grapplefree
 • May select a Drop Pod as a Dedicated Transport.

Death Company Squad


100

WS BS S T W I A Ld Sv Unit Type
Death Company Marine 4 4 4 4 1 4 2 8 3+ Infantry
Unit Composition: 5 Death Company Marines
Wargear:
 • Power armour
 • Bolt pistol
 • Chainsword
 • Frag grenades
 • Krak grenades

Special Rules:
 • Fearless
 • Feel No Pain
 • Furious Charge
 • Rage
 • Relentless
Options:
 • May include up to ten additional Death Company Marines20 pts/model
 • Any Death Company Marine may replace his bolt pistol with a boltgunfree
 • Any Death Company Marine may replace his bolt pistol and/or chainsword with:
  - Power weapon15 pts/model
  - Power fist25 pts/model
  - Thunder hammer30 pts/model
 • Any Death Company Marine may replace his bolt pistol with one of the following:
  - Hand flamer10 pts/model
  - Inferno pistol or plasma pistol15 pts/model
 • The entire squad may have jump packs3 pts/model
 • If they do not select jump packs, the unit may select a Drop Pod, or Razorback as a Dedicated Transport.

Dreadnought


100

WS BS S F S R I A HP Unit Type
Dreadnought 4 4 6 12 12 10 4 4 3 Vehicle (Walker)
Unit Composition: 1 Dreadnought
Wargear:
 • Multi-melta
 • Power fist with built-in storm bolter
 • Searchlight
 • Smoke launchers

Special Rules:
 • Furious Charge
Options:
 • May take items from the Dreadnought Weapons list.
 • May replace power fist (and built-in storm bolter) with one of the following:
  - Missile launcher10 pts
  - Twin-linked autocannon15 pts
 • May replace storm bolter with a heavy flamer10 pts
 • May take extra armour10 pts
 • May select a Drop Pod as a Dedicated Transport.

Furioso Dreadnought


125

WS BS S F S R I A HP Unit Type
Furioso Dreadnought 5 4 6 13 12 10 4 4 3 Vehicle (Walker)
Unit Composition: 1 Furioso Dreadnought
Wargear:
 • Power fist with built-in meltagun
 • Power fist with built-in storm bolter
 • Searchlight
 • Smoke launchers

Special Rules:
 • Furious Charge
Options:
 • May replace one power fist (and built-in weapon) with a frag cannon5 pts
 • May replace both power fists with a pair of blood talons (retaining the built-in weapons)10 pts
 • May choose one of the following:
  - Replace storm bolter with a heavy flamer10 pts
  - Replace meltagun with a heavy flamerfree
 • May take extra armour15 pts
 • May replace smoke launchers with a magna-grapplefree
 • May select a Drop Pod as a Dedicated Transport.

Lemartes


130

WS BS S T W I A Ld Sv Unit Type
Lemartes 5 4 4 4 2 6 2 10 3+ Jump Infantry (Character)
Unit Composition: 1 (Unique)
Wargear:
 • Power armour
 • Bolt pistol
 • Frag grenades
 • Krak grenades
 • Jump pack
 • Rosarius
Relics of Baal:
 • The Blood Crozius
Special Rules:
 • Feel No Pain
 • Furious Charge
 • Independent Character
 • Rage
 • Relentless
 • Zealot
 • Guardian of the Lost
 • Fury Unbound

Sanguinary Guard


165

WS BS S T W I A Ld Sv Unit Type
Sanguinary Guard 4 4 4 4 1 4 2 10 2+ Jump Infantry
Unit Composition: 5 Sanguinary Guard
Wargear:
 • Artificer armour
 • Angelus boltgun
 • Encarmine sword
 • Frag grenades
 • Krak grenades
 • Jump pack

Special Rules:
 • Fearless
 • Furious Charge
Options:
 • May include up to five additional Sanguinary Guard33 pts/model
 • The entire squad may have death masks1 pt/model
 • One Sanguinary Guard may carry the Chapter banner25 pts
 • Any Sanguinary Guard may replace his angelus boltgun with one of the following:
  - Inferno pistol10 pts/model
  - Plasma pistol10 pts/model
 • Any Sanguinary Guard may replace his encarmine sword with one of the following:
  - Encarmine axefree
  - Power fist10 pts/model

Sternguard Veteran Squad


110

WS BS S T W I A Ld Sv Unit Type
Veteran 4 4 4 4 1 4 2 9 3+ Infantry
Veteran Sergeant 4 4 4 4 1 4 2 9 3+ Infantry (Character)
Unit Composition: 4 Veterans, 1 Veteran Sergeant
Wargear:
 • Power armour
 • Bolt pistol
 • Boltgun
 • Frag grenades
 • Krak grenades
 • Special issue ammunition

Special Rules:
 • And They Shall Know No Fear
 • Combat Squads
 • Furious Charge
Options:
 • May include up to five additional Veterans22 pts/model
 • Any model may replace his boltgun with:
  - Storm bolter5 pts/model
  - Combi-flamer, -grav, -melta or -plasma10 pts/model
 • Two Veterans may each take one item from the Special Weapons or Heavy Weapons list.
 • The Veteran Sergeant may replace his bolt pistol and/or boltgun with one of the following:
  - Chainswordfree
  - Grav-pistol or plasma pistol15 pts
  - Lightning claw or power weapon15 pts
  - Power fist25 pts
 • The Veteran Sergeant may take melta bombs5 pts
 • The unit may select a Drop Pod, Rhino or Razorback as a Dedicated Transport.

Terminator Assault Squad


200

WS BS S T W I A Ld Sv Unit Type
Terminator 4 4 4 4 1 4 2 9 2+ Infantry
Terminator Sergeant 4 4 4 4 1 4 2 9 2+ Infantry (Character)
Unit Composition: 4 Terminators, 1 Terminator Sergeant
Wargear:
 • Terminator armour
 • Two lightning claws

Special Rules:
 • And They Shall Know No Fear
 • Combat Squads
 • Furious Charge
Options:
 • May include up to five additional Terminators40 pts/model
 • Any model may replace his two lightning claws with a thunder hammer and storm shield5 pts/model
 • One Terminator may replace either a single lightning claw or a storm shield with a company standard5 pts/model
 • The unit may select a Land Raider, Land Raider Crusader or Land Raider Redeemer as a Dedicated Transport.

Terminator Squad


200

WS BS S T W I A Ld Sv Unit Type
Terminator 4 4 4 4 1 4 2 9 2+ Infantry
Terminator Sergeant 4 4 4 4 1 4 2 9 2+ Infantry (Character)
Unit Composition: 4 Terminators, 1 Terminator Sergeant
Wargear:
 • Terminator armour
 • Storm bolter
 • Power fist (Terminators only)
 • Power sword (Terminator Sergeant only)

Special Rules:
 • And They Shall Know No Fear
 • Combat Squads
 • Furious Charge
Options:
 • May include up to five additional Terminators40 pts/model
 • Any model may replace his power fist with a chainfist5 pts/model
 • For every five models in the squad, one Terminator may choose one of the following:
  - Replace his storm bolter with a heavy flamer10 pts/model
  - Replace his storm bolter with an assault cannon20 pts/model
  - Take a cyclone missile launcher25 pts/model
 • The unit may select a Land Raider, Land Raider Crusader or Land Raider Redeemer as a Dedicated Transport.

Vanguard Veteran Squad


95

WS BS S T W I A Ld Sv Unit Type
Veteran 4 4 4 4 1 4 2 9 3+ Infantry
Veteran Sergeant 4 4 4 4 1 4 2 9 3+ Infantry (Character)
Unit Composition: 4 Veterans, 1 Veteran Sergeant
Wargear:
 • Power armour
 • Bolt pistol
 • Chainsword
 • Frag grenades
 • Krak grenades

Special Rules:
 • And They Shall Know No Fear
 • Combat Squads
 • Furious Charge
 • Heroic Intervention
Options:
 • May include up to five additional Veterans19 pts/model
 • Any model may take items from the Melee Weapons list.
 • Any model may replace his bolt pistol and/or chainsword with:
  - Hand flamer10 pts
  - Grav-pistol, inferno pistol or plasma pistol15 pts
 • Any model may take any of the following:
  - Melta bombs5 pts/model
  - Storm shield10 pts/model
 • The entire squad may take jump packs3 pts/model
 • The Veteran Sergeant may replace his bolt pistol and/or chainsword with a relic blade25 pts
 • If they do not select jump packs, the unit may select a Drop Pod, Rhino or Razorback as a Dedicated Transport.

Squad Alphaeus


215

WS BS S T W I A Ld Sv Unit Type
Terminator 4 4 4 4 1 4 2 9 2+ Infantry
Alphaeus 4 4 4 4 1 4 2 9 2+ Infantry (Character)
Unit Composition: 4 Terminators, 1 Alphaeus (Unique)
Wargear:
 • All models have Terminator armour.
 • Alphaeus has a storm bolter and power sword.
 • 1 Terminator has a heavy flamer and power fist.
 • 1 Terminator has a storm bolter and chainfist.
Special Rules:
 • And They Shall Know No Fear
 • Furious Charge
 • Preferred Enemy (Tyranids) (Alphaeus only)

Fast Attack


Assault Squad


70

WS BS S T W I A Ld Sv Unit Type
Space Marine 4 4 4 4 1 4 1 8 3+ Infantry
Space Marine Sergeant 4 4 4 4 1 4 1 8 3+ Infantry (Character)
Veteran Sergeant 4 4 4 4 1 4 2 9 3+ Infantry (Character)
Unit Composition: 4 Space Marines, 1 Space Marine Sergeant
Wargear:
 • Bolt pistol
 • Chainsword
 • Frag grenades
 • Krak grenades

Special Rules:
 • And They Shall Know No Fear
 • Combat Squads
 • Furious Charge
Options:
 • May include up to five additional Space Marines14 pts/model
 • The entire squad may take jump packs3 pts/model
 • Up to two Space Marines may replace their bolt pistols with one of the following:
  - Flamer5 pts/model
  - Meltagun or hand flamer10 pts/model
  - Plasma gun, inferno pistol or plasma pistol15 pts/model
 • For every five models in the unit, one model may replace its bolt pistol and chainsword with an eviscerator25 pts/model
 • May upgrade the Space Marine Sergeant to a Veteran Sergeant10 pts
 • The Space Marine Sergeant or Veteran Sergeant may do any of the following:
  - Take items from the Melee Weapons and/or Ranged Weapons lists.
  - Take a combat shield and/or melta bombs5 pts each
 • The unit may select a Drop Pod or Rhino as a Dedicated Transport, unless it has jump packs.

Attack Bike Squad


45

WS BS S T W I A Ld Sv Unit Type
Attack Bike 4 4 4 5 2 4 2 8 3+ Bike
Unit Composition: 1 Attack Bike
Wargear:
 • Power armour
 • Bolt pistol
 • Heavy bolter
 • Frag grenades
 • Krak grenades
 • Space Marine bike
Options:
 • May include up to two additional Attack Bikes45 pts/model
 • Any Attack Bike can replace its heavy bolter with a multi-melta10 pts/model


Special Rules:
 • And They Shall Know No Fear
 • Furious Charge

Bike Squad


63

WS BS S T W I A Ld Sv Unit Type
Space Marine Biker 4 4 4 5 1 4 1 8 3+ Bike
Biker Sergeant 4 4 4 5 1 4 1 8 3+ Bike (Character)
Biker Veteran Sergeant 4 4 4 5 1 4 2 9 3+ Bike (Character)
Attack Bike 4 4 4 5 2 4 2 8 3+ Bike
Unit Composition: 2 Space Marine Bikers, 1 Biker Sergeant
Wargear:
 • Power armour
 • Bolt pistol
 • Frag grenades
 • Krak grenades
 • Space Marine bike

Special Rules:
 • And They Shall Know No Fear
 • Combat Squads
 • Furious Charge
Options:
 • May include up to five additional Space Marine Bikers21 pts/model
 • Any model may replace its bolt pistol with a chainswordfree
 • Up to two Space Marine Bikers may each take one item from the Special Weapons list.
 • May include an Attack Bike equipped with a heavy bolter45 pts
  - The Attack Bike may replace its heavy bolter with a multi-melta10 pts
 • May upgrade the Biker Sergeant to a Biker Veteran Sergeant10 pts
 • The Biker Sergeant or Biker Veteran Sergeant may take items from the Melee Weapons and/or Ranged Weapons lists.
 • The Biker Sergeant or Biker Veteran Sergeant may take melta bombs5 pts

Drop Pod


35

BS F S R HP Unit Type
Drop Pod 4 12 12 12 3 Vehicle (Open-topped, Transport)
Unit Composition: 1 Drop Pod
Wargear:
 • Storm bolter

Special Rules:
 • Drop Pod Assault
 • Immobile
 • Inertial Guidance System
Options:
 • May replace storm bolter with a deathwind launcher15 pts
 • May take a locator beacon10 pts

 Transport Capacity: Ten models or one Dreadnought of any type. Once a Drop Pod lands, all passengers must disembark and no models can embark for the rest of the game.

Land Speeder Squadron


50

BS F S R HP Unit Type
Land Speeder 4 10 10 10 2 Vehicle (Fast, Skimmer)
Unit Composition: 1 Land Speeder
Wargear:
 • Heavy bolter

Special Rules:
 • Deep Strike
 • Anti-grav Upwash
Options:
 • May include up to two additional Land Speeders50 pts/model
 • Any Land Speeder may replace its heavy bolter with one of the following:
  - Heavy flamerfree
  - Multi-melta10 pts/model
 • Any Land Speeder may take one of the following:
  - Heavy bolter or heavy flamer10 pts/model
  - Multi-melta20 pts/model
  - Typhoon missile launcher25 pts/model
  - Assault cannon30 pts/model

Razorback


65

BS F S R HP Unit Type
Razorback 4 11 11 10 3 Vehicle (Tank, Fast, Transport)
Unit Composition: 1 Razorback
Wargear:
 • Twin-linked heavy bolter
 • Overcharged engines
 • Searchlight
 • Smoke launchers
Options:
 • May take items from the Blood Angels Vehicle Equipment list.
 • May replace its twin-linked heavy bolter with one of the following:
  - Twin-linked heavy flamerfree
  - Twin-linked assault cannon20 pts
  - Twin-linked lascannon20 pts
  - Lascannon and twin-linked plasma gun20 pts

 Transport Capacity: Six models. It cannot carry models with the Bulky, Very Bulky or Extremely Bulky special rules.
 Fire Points: None.
 Access Points: The Razorback has one Access Point on each side of the hull and one at the rear.

Rhino


45

BS F S R HP Unit Type
Rhino 4 11 11 10 3 Vehicle (Open-topped, Transport)
Unit Composition: 1 Rhino
Wargear:
 • Storm bolter
 • Overcharged engines
 • Searchlight
 • Smoke launchers

Special Rules:
 • Repair
Options:
 • May take items from the Blood Angels Vehicle Equipment list.

 Transport Capacity: Ten models. It cannot carry models with the Bulky, Very Bulky or Extremely Bulky special rules.
 Fire Points: Two models can fire from the Rhino’s top hatch.
 Access Points: The Rhino has one Access Point on each side of the hull and one at the rear.

Scout Bike Squad


54

WS BS S T W I A Ld Sv Unit Type
Scout Biker 4 4 4 5 1 4 1 8 4+ Bike
Scout Biker Sergeant 4 4 4 5 1 4 1 8 4+ Bike (Character)
Scout Biker Vt. Sergeant 4 4 4 5 1 4 2 9 4+ Bike (Character)
Unit Composition: 2 Scout Bikers, 1 Scout Biker Sergeant
Wargear:
 • Scout armour
 • Bolt pistol
 • Space Marine shotgun
 • Frag grenades
 • Krak grenades
 • Space Marine bike

Special Rules:
 • And They Shall Know No Fear
 • Combat Squads
 • Furious Charge
 • Infiltrate
 • Scout
Options:
 • May include up to seven additional Scout Bikers18 pts/model
 • The unit may take cluster mines20 pts
 • Up to three Scout Bikers may replace their bikes’ twin-linked boltguns with an Astartes grenade launcher5 pts/model
 • May upgrade the Scout Biker Sergeant to a Scout Biker Veteran Sergeant10 pts
 • The Scout Biker Sergeant or Scout Biker Veteran Sergeant may take items from the Melee Weapons and/or Ranged Weapons lists.
 • The Scout Biker Sergeant or Scout Biker Veteran Sergeant may take any of the following:
  - Melta bombs5 pts
  - Locator beacon10 pts

Heavy Support


Baal Predator


115

BS F S R HP Unit Type
Baal Predator 4 13 11 10 3 Vehicle (Tank, Fast)
Unit Composition: 1 Baal Predator
Wargear:
 • Twin-linked assault cannon
 • Overcharged engines
 • Searchlight
 • Smoke launchers

Special Rules:
 • Wall of Firepower
Options:
 • May include up to two additional Baal Predators115 pts/model
 • Any Baal Predator may replace twin-linked assault cannon with a flamestorm cannonfree
 • Any Baal Predator may take two side sponsons which are both armed with one of the following:
  - Heavy bolters20 pts/model
  - Heavy flamers20 pts/model
 • Any Baal Predator may take items from the Blood Angels Vehicle Equipment list.

Devastator Squad


70

WS BS S T W I A Ld Sv Unit Type
Space Marine 4 4 4 4 1 4 1 8 3+ Infantry
Space Marine Sergeant 4 4 4 4 1 4 1 8 3+ Infantry (Character)
Veteran Sergeant 4 4 4 4 1 4 2 9 3+ Infantry (Character)
Unit Composition: 4 Space Marines, 1 Space Marine Sergeant
Wargear:
 • Boltgun
 • Bolt pistol
 • Frag grenades
 • Krak grenades
 • Signum (Space Marine Sergeant and Veteran Sergeant only)

Special Rules:
 • And They Shall Know No Fear
 • Combat Squads
 • Furious Charge
Options:
 • May include up to five additional Space Marines14 pts/model
 • Up to four Space Marines may replace their boltgun with the following:
  - Items from the Heavy Weapons list.
  - Grav-cannon and grav-amp35 pts/model
 • The unit may take an armorium cherub5 pts
 • May upgrade the Space Marine Sergeant to a Veteran Sergeant10 pts
 • The Space Marine Sergeant or Veteran Sergeant may take items from the Melee Weapons and/or Ranged Weapons lists.
 • The Space Marine Sergeant or Veteran Sergeant may take melta bombs5 pts
 • The unit may select a Drop Pod, Rhino or Razorback as a Dedicated Transport.

Land Raider


250

BS F S R HP Unit Type
Land Raider 4 14 14 14 4 Vehicle (Tank, Transport)
Unit Composition: 1 Land Raider
Wargear:
 • Twin-linked heavy bolter
 • Two twin-linked lascannons
 • Searchlight
 • Smoke launchers

Special Rules:
 • Assault Vehicle
 • Power of the Machine Spirit
Options:
 • May take items from the Blood Angels Vehicle Equipment list.
 • May take a multi-melta10 pts

 Transport Capacity: Ten models.
 Fire Points: None.
 Access Points: The Land Raider has one Access Point on each side of the hull and one at the front.

Land Raider Crusader


250

BS F S R HP Unit Type
Land Raider Crusader 4 14 14 14 4 Vehicle (Tank, Transport)
Unit Composition: 1 Land Raider Crusader
Wargear:
 • Twin-linked assault cannon
 • Two hurricane bolters
 • Frag assault launchers
 • Searchlight
 • Smoke launchers
Options:
 • May take items from the Blood Angels Vehicle Equipment list.
 • May take a multi-melta10 pts


Special Rules:
 • Assault Vehicle
 • Power of the Machine Spirit

 Transport Capacity: Sixteen models.
 Fire Points: None.
 Access Points: The Land Raider Crusader has one Access Point on each side of the hull and one at the front.

Land Raider Redeemer


240

BS F S R HP Unit Type
Land Raider Redeemer 4 14 14 14 4 Vehicle (Tank, Transport)
Unit Composition: 1 Land Raider Redeemer
Wargear:
 • Twin-linked assault cannon
 • Two flamestorm cannons
 • Frag assault launchers
 • Searchlight
 • Smoke launchers
Options:
 • May take items from the Blood Angels Vehicle Equipment list.
 • May take a multi-melta10 pts


Special Rules:
 • Assault Vehicle
 • Power of the Machine Spirit

 Transport Capacity: Twelve models.
 Fire Points: None.
 Access Points: A Land Raider Redeemer has one Access Point on each side of the hull and one at the front.

Predator


75

BS F S R HP Unit Type
Predator 4 13 11 10 3 Vehicle (Tank)
Unit Composition: 1 Predator
Wargear:
 • Autocannon
 • Searchlight
 • Smoke launchers

Special Rules:
 • Killshot
Options:
 • May include up to two additional Predators75 pts/model
 • Any Predator may replace autocannon with a twin-linked lascannon25 pts/model
 • Any Predator may take two side sponsons which are both armed with one of the following:
  - Heavy bolters20 pts/model
  - Lascannons40 pts/model
 • Any Predator may take overcharged engines10 pts/model
 • Any Predator may take items from the Blood Angels Vehicle Equipment list.

Stormraven Gunship


200

BS F S R HP Unit Type
Stormraven Gunship 4 12 12 12 3 Vehicle (Flyer, Hover,Transport)
Unit Composition: 1 Stormraven Gunship
Wargear:
 • Twin-linked assault cannon
 • Twin-linked heavy bolter
 • Four stormstrike missiles
 • Ceramite plating

Special Rules:
 • Assault Vehicle
 • Power of the Machine Spirit
 • Skies of Fury
Options:
 • May replace its twin-linked assault cannon with one of the following:
  - Twin-linked plasma cannonfree
  - Twin-linked lascannonfree
 • May replace its twin-linked heavy bolter with one of the following:
  - Twin-linked multi-meltafree
  - Typhoon missile launcher25 pts
 • May replace its two side Access Points with side sponsons with hurricane bolters30 pts
 • May take any of the following:
  - Searchlight1 pts
  - Extra armour5 pts
  - Locator beacon10 pts

 Transport Capacity: The Stormraven Gunship can carry two separate units: one unit of up to 12 models in its cabin, plus a single Dreadnought of any type in its rear grapples. If a Zooming Stormraven Gunship is wrecked or suffers a Crash and Burn! result, the embarked Dreadnought suffers a Strength 10 hit on its rear armour; if the Stormraven Gunship is Hovering, the hit is Strength 4 instead. The Stormraven Gunship can carry Jump Infantry.
 Fire Points: None.
 Access Points: A Stormraven Gunship has one Access Point at the front of its hull, one on either side and one at the rear.

Vindicator


120

BS F S R HP Unit Type
Vindicator 4 13 11 10 3 Vehicle (Tank)
Unit Composition: 1 Vindicator
Wargear:
 • Demolisher cannon
 • Searchlight
 • Smoke launchers

Special Rules:
 • Linebreaker Bombardment
Options:
 • May include up to two additional Vindicators120 pts/model
 • Any Vindicator may take a siege shield10 pts/model
 • Any Vindicator may take overcharged engines10 pts/model
 • Any Vindicator may take items from the Blood Angels Vehicle Equipment list.

Whirlwind


65

BS F S R HP Unit Type
Whirlwind 4 11 11 10 3 Vehicle (Tank)
Unit Composition: 1 Whirlwind
Wargear:
 • Whirlwind multiple missile launcher
 • Searchlight
 • Smoke launchers

Special Rules:
 • Suppressive Bombardment
Options:
 • May include up to two additional Whirlwinds65 pts/model
 • Any Whirlwind may take overcharged engines10 pts/model
 • Any Whirlwind may take items from the Blood Angels Vehicle Equipment list.

Stormraven Gunships


200

BS F S R HP Unit Type Combat Role Pursuit Agility
Stormraven Gunship 4 12 12 12 3 Vehicle (Flyer, Hover,Transport) Attack Flyer 3 2
Unit Composition: 1 Stormraven Gunship
Wargear:
 • Twin-linked assault cannon
 • Twin-linked heavy bolter
 • Four stormstrike missiles
 • Ceramite plating
 • Rear grapples

Special Rules:
 • Assault Vehicle
 • Power of the Machine Spirit
 • Skies of Fury
Options:
 • May be upgraded to a Flyer Wing with up to three additional Stormraven Gunships200 pts/model
 • Any model may replace its twin-linked assault cannon with:
  - Twin-linked plasma cannonfree
  - Twin-linked lascannonfree
 • Any model may replace its twin-linked heavy bolter with:
  - Twin-linked multi-meltafree
  - Typhoon missile launcher25 pts
 • Any model may replace its two side Access Points with side sponsons, each with hurricane bolters30 pts
 • Any model may take any of the following:
  - Searchlight1 pts
  - Extra armour5 pts
  - Locator beacon10 pts

 Transport Capacity: Twelve models. The Stormraven Gunship can carry Jump Infantry.
 Fire Points: None.
 Access Points: A Stormraven Gunship has one Access Point at the front of its hull, one on either side and one at the rear.

Lords of War


Commander Dante


220

WS BS S T W I A Ld Sv Unit Type
Commander Dante 6 5 4 4 4 6 4 10 2+ Jump Infantry (Character)
Unit Composition: 1 (Unique)
Wargear:
 • Artificer armour
 • Inferno pistol
 • Frag grenades
 • Krak grenades
 • Iron halo
 • Jump pack
Relics of Baal:
 • The Axe Mortalis
 • The Death Mask of Sanguinius

Warlord Traits:
 • Descent of Angels
Special Rules:
 • And They Shall Know No Fear
 • Eternal Warrior
 • Furious Charge
 • Hit & Run
 • Independent Character
 • Tactical Precision

Gabriel Seth


155

WS BS S T W I A Ld Sv Unit Type
Gabriel Seth 6 5 4 4 4 5 4 10 3+ Infantry (Character)
Unit Composition: 1 (Unique)
Wargear:
 • Power armour
 • Bolt pistol
 • Frag grenades
 • Krak grenades
 • Iron halo
Relics of Baal:
 • Blood Reaver

Warlord Traits:
 • Red Rampage
Special Rules:
 • Fearless
 • Furious Charge
 • Independent Character
 • Rage
 • Whirlwind of Gore