This page details military structure of Imperial Agents forces including Formations and Detachments.
DetachmentsMinistorum Delegation
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![]() One of the following: • Inquisitor Greyfax • Celestine • Terminator Captain (AoD) • Commissar (AM/MT) • Commissar Yarrick (AM) • Company Command Squad (AM) • Enginseer (& Servitors) (AM/IA) • Knight Commander Pask (AM) • Lord Commissar (AM) • Ministorum Priest (AM/AS/IA) • Primaris Psyker (AM/IA) • Tank Commander (AM) • Canoness (AS/IA) • Ecclesiarchy Battle Conclave (AS) • Sororitas Command Squad (AS/IA) • Uriah Jacobus (AS/IA) • Inquisitor Coteaz (I/IA) • Inquisitor Karamazov (I/IA) • Ordo Hereticus Inquisitor (I/IA) • Ordo Malleus Inquisitor (I/IA) • Ordo Xenos Inquisitor (I/IA) • Militarum Tempestus Command Squad (MT) • Captain (SM) • Chaplain (SM) • Chaplain Grimaldus (SM) • The Emperor’s Champion (SM) • High Marshal Helbrecht (SM) • Librarian (SM) • Techmarine (SM) ![]() One of the following: • Armoured Sentinel Squadron (AM) • Hellhound Squadron (AM) • Rough Riders (AM) • Scout Sentinel Squadron (AM) • Vendetta Squadron (AM) • Valkyrie Squadron (AM/MT) • Dominion Squad (AS/IA) • Seraphim Squad (AS/IA) • Stormhawk Interceptors (DftS) • Taurox Prime (MT) • Assault Squad (SM) • Attack Bike Squad (SM) • Bike Squad (SM) • Drop Pod (SM) • Land Speeder Storm (SM) • Land Speeders (SM) • Razorback (SM) • Rhino (SM) • Scout Bike Squad (SM) • Stormtalon Gunship (SM) ![]() One of the following: • Knight Crusader (IK) • Knight Errant (IK) • Knight Gallant (IK) • Knight Paladin (IK) • Knight Warden (IK) • Baneblade (M) • Banehammer (M) • Banesword (M) • Doomhammer (M) • Hellhammer (M) • Shadowsword (M) • Stormlord (M) • Stormsword (M) | ![]() One of the following: • Infantry Platoon (AM) • Veterans (AM) • Battle Sisters Squad (AS/IA) • Militarum Tempestus Scions (MT) • Crusader Squad (SM) • Scout Squad (SM) • Tactical Squad (SM) ![]() One of the following: • Contemptor Dreadnought (AoD) • Basilisk Battery (AM) • Deathstrike (AM) • Hydra Battery (AM) • Leman Russ Squadron (AM) • Manticore (AM) • Wyvern Battery (AM) • Exorcist (AS/IA) • Penitent Engine (AS/IA) • Retributor Squad (AS/IA) • Centurion Devastator Squad (SM) • Devastator Squad (SM) • Hunters (SM) • Land Raider (SM) • Land Raider Crusader (SM) • Land Raider Redeemer (SM) • Predators (SM) • Stalkers (SM) • Stormraven Gunship (SM) • Thunderfire Cannons (SM) • Vindicators (SM) • Whirlwinds (SM) ![]() One of the following: • Callidus Assassin (A/IA/M) • Culexus Assassin (A/IA/M) • Eversor Assassin (A/IA/M) • Vindicare Assassin (A/IA/M) • Cataphractii Terminator Squad (AoD) • Bullgryns (AM) • Militarum Tempestus Platoon (AM) • Ogryns (AM) • Ratlings (AM) • Wyrdvane Psykers (AM/IA) • Celestian Squad (AS/IA) • Repentia Squad (AS/IA) • Inquisitorial Henchmen Warband (I) • Command Squad (SM) • Dreadnoughts (SM) • Honour Guard (SM) • Ironclad Dreadnoughts (SM) • Sternguard Veteran Squad (SM) • Terminator Squad (SM) • Terminator Assault Squad (SM) • Vanguard Veteran Squad (SM) • Venerable Dreadnoughts (SM) |
This Detachment must include at least four Troops choices and two HQ choices. It may include up to two more HQ choices and any number of additional Troops choices, as well as up to 6 Elites, 6 Fast Attack and 6 Heavy Support choices, and up to 3 Lord of War choices, in any combination. This Detachment must also include units that have at least two different Factions.
COMMAND BENEFITS
Flock to the Front Line: Each time a Troops unit from this Detachment is completely destroyed, roll a D6. On a 5+, you can immediately place a new unit into Ongoing Reserves that is identical, in terms of the original number of models, weapons and upgrades, to the unit that was just destroyed. This new unit counts as being part of the original Detachment, so roll a D6 as described above if they are subsequently destroyed. Victory points are awarded as normal for new units in this Detachment that have been completely destroyed.
Grand Convocation

Giving praise to the Omnissiah as they wage war using revered and advanced technology, the various forces at the disposal of the Adeptus Mechanicus will often work in concert under the direction of the Martian priesthood.
Unlike the Detachments shown in Warhammer 40,000: The Rules, the Grand Convocation Detachment have Force Organisation Charts whose slots are a combination of Battlefield Roles from multiple Factions. However, they still have compulsory and optional elements, as well as Restrictions and Command Benefits, just like any other Detachment. If your Warlord is part of a Grand Convocation Detachment, that entire Detachment is your Primary Detachment.The Grand Convocation Army List divides the units available into several categories, according to their Battlefield Role. You must use the profiles, points costs, equipment, options, special rules and any Dedicated Transports available to each unit as described on their datasheet. Each entry will include an abbreviated reference to the codex, publication or dataslate where their appropriate datasheet can be found, denoted as follows:
- Codex: Astra Militarum – ‘AM’
- Codex: Cult Mechanicus – ‘CM’
- Codex: Imperial Agents – ‘IA’
- Codex: Imperial Knights – ‘IK’
- Codex: Skitarii – ‘S’

HQ
2-4
2-4

Troops
4+
4+

Heavy Support
0-6
0-6

Fast Attack
0-6
0-6

Elites
0-6
0-6

Lords of War
0-3
0-3
![]() One of the following: • Belisarius Cawl • Enginseer (& Servitors) (AM/IA) • Tech-Priest Dominus (CM) ![]() One of the following: • Kastelan Robot Maniple (CM) • Ironstrider Ballistarii (S) • Onager Dunecrawlers (S) ![]() One of the following: • Knight Crusader (IK) • Knight Errant (IK) • Knight Gallant (IK) • Knight Paladin (IK) • Knight Warden (IK) | ![]() One of the following: • Kataphron Breachers (CM) • Kataphron Destroyers (CM) • Skitarii Rangers (S) • Skitarii Vanguard (S) ![]() One of the following: • Sydonian Dragoons (S) ![]() One of the following: • Corpuscarii Electro-Priests (CM) • Fulgurite Electro-Priests (CM) • Sicarian Infiltrators (S) • Sicarian Ruststalkers (S) |
This Detachment must include at least four Troops choices and two HQ choices. It may include up to two more HQ choices and any number of additional Troops choices, as well as up to 6 Elites, 6 Fast Attack and 6 Heavy Support choices, and up to 3 Lords of War choices, in any combination. This Detachment must also include units that have at least two different Factions.
COMMAND BENEFITS
Agents of the Adeptus Mechanicus: All vehicles in this Detachment have the It Will Not Die special rule. In addition, all vehicles in the Detachment that are within 6" of an HQ choice from this Detachment at the start of the turn have the Power of the Machine Spirit special rule until the start of your next turn.
Daemonhunter Strike Force


All units from this Detachment must have the Grey Knights Faction.
COMMAND BENEFITS
Rites of Teleportation: Instead of making Reserve Rolls from the start of your turn two, you can make Reserve Rolls for any unit in this Detachment that is placed in Deep Strike Reserve from the start of your turn one. These units will arrive from Deep Strike Reserve on turn one on the roll of 3+. In addition, all units from this Detachment can both Run and Shoot, in any order, in the same turn that they arrive from Deep Strike Reserve.
Inquisitorial Representative


All units from this Detachment must have the Inquisition Faction.
COMMAND BENEFITS
Authority of the Inquisition: You may pick one Inquisitor (this can be a Unique Inquisitor) from this Detachment to generate and use a Warlord Trait, even if they are not your army’s Warlord. For the purposes of this Warlord Trait, this Inquisitor is considered to be your Warlord.
Spectral Host


All units from this Detachment must have the Legion of the Damned Faction.
COMMAND BENEFITS
Saviours from Beyond: All units in this Detachment must begin the game in Deep Strike Reserve. You can choose to automatically pass or fail any Reserve Rolls you make for units in this Detachment; there is no need to roll.
Assassinorum Operative


The unit chosen must have the Officio Assassinorum Faction.
COMMAND BENEFITS
Operation Assassinate: If the mission you are playing uses Victory Points, you receive one bonus Victory Point at the end of the game if the enemy’s Warlord was removed as a casualty as a result of a Wound inflicted by a model with this special rule.
Formations
Ecclesiarchy Battle Conclave


• 3-10 units chosen in any combination from the following list:
- Arco-flagellants
- Crusaders
- Death Cult Assassins
All models in the Formation form a single unit.

SPECIAL RULES
• Shield of Faith
• Shield of Faith
Inquisitorial Henchmen Warband


• 1 unit of Acolytes
• 0-1 Ministorum Priests1
• 0-1 Crusaders1
• 0-6 Daemonhosts1
• 0-1 Arco-flagellants1
• 0-1 Death Cult Assassins1
• 0-1 Tech-Priest Enginseer1
• 0-6 Jokaero Weaponsmiths1
• 0-1 Astropath1
1 These units must form a single unit with this
Formation’s unit of Acolytes.

SPECIAL RULES
Authority of the Inquisition: An Inquisitor (this can be a Unique Inquisitor) from this Formation can generate and use a Warlord Trait, even if they are not your army’s Warlord. For the purposes of this Warlord Trait, this Inquisitor is considered to be your Warlord.
Chambers Militant: This Formation’s Inquisitor may have requisitioned additional support from one of the Chambers Militant, according to the Ordo they hail from:
• An Inquisitorial Henchmen Warband that includes an Ordo Malleus Inquisitor or Inquisitor Coteaz may also include a Grey Knight Terminator Squad.
• An Inquisitorial Henchmen Warband that includes an Ordo Hereticus Inquisitor or Inquisitor Karamazov may also include an Adepta Sororitas Battle Sisters Squad.
• An Inquisitorial Henchmen Warband that includes an Ordo Xenos Inquisitor may also include a unit of Deathwatch Veterans.
Authority of the Inquisition: An Inquisitor (this can be a Unique Inquisitor) from this Formation can generate and use a Warlord Trait, even if they are not your army’s Warlord. For the purposes of this Warlord Trait, this Inquisitor is considered to be your Warlord.
• An Inquisitorial Henchmen Warband that includes an Ordo Malleus Inquisitor or Inquisitor Coteaz may also include a Grey Knight Terminator Squad.
• An Inquisitorial Henchmen Warband that includes an Ordo Hereticus Inquisitor or Inquisitor Karamazov may also include an Adepta Sororitas Battle Sisters Squad.
• An Inquisitorial Henchmen Warband that includes an Ordo Xenos Inquisitor may also include a unit of Deathwatch Veterans.
Execution Force


None.

SPECIAL RULES
• Preferred Enemy (Warlord)
Operation Assassinate: If the mission you are playing uses Victory Points, you receive one bonus Victory Point at the end of the game if the enemy’s Warlord was removed as a casualty as a result of a Wound inflicted by a model with this special rule.
• Preferred Enemy (Warlord)


























