Factions‎ > ‎Tyranids‎ > ‎

Profiles

Contents
Wargear List
• Basic Bio-weapons
• Basic Bio-cannons
• Monstrous Bio-cannons
• Melee Bio-weapons
• Biomorphs
• Thorax Biomorphs
• Tyranid Bio-artefacts
HQ
• Deathleaper
• Hive Tyrant
• Old One Eye
• Tervigon
• The Swarmlord
• Tyranid Prime
• Tyrant Guard Brood
Troops
• Genestealer Brood
• Hormagaunt Brood
• Ripper Swarm Brood
• Termagant Brood
• Tyranid Warrior Brood
• 
Phodian Hive Warriors
• 
The Children of Cryptus
• 
Mucolid Spore Cluster
Elites
• Haruspex
• Hive Guard Brood
• Lictor Brood
• Pyrovore Brood
• Venomthrope Brood
• Zoanthrope Brood
• 
Maleceptor
• 
Zoanthrope Brood
Fast Attack
• Gargoyle Brood
• Harpy
• Hive Crone
• Ravener Brood
‣ The Red Terror
• Sky-slasher Swarm Brood
• Spore Mine Cluster
• Tyranid Shrike Brood
Heavy Support
• Biovore Brood
• Carnifex Brood
• Exocrine
• Mawloc
• Trygon
• Trygon Prime
• Tyrannofex
• 
The Beast of Phodia
• 
Sporocyst
• 
Toxicrene
• 
Tyrannocyte
Lords of War
• 
Barbed Hierodule
• 
Harridan
• 
Hierophant Bio-titan
The Tyranids army list is split into following sections: Elites, Fast Attack, Heavy Support, HQ, Lords of War and Troops. All of the squads, vehicles and characters in the army are placed into one of these categories depending upon their role on the battlefield. Each model is also given a points value, which varies depending on how effective that model is in battle.

Before you choose an army, you will need to agree with your opponent upon the type of game you are going to play and the maximum total number of points each of you will spend. Then you can proceed to pick your army following the guidelines given in the Warhammer 40,000 rulebook.

Wargear List

These lists detail the points values of various items of wargear available to units in your army. Many unit entries in the army list that follows may include wargear options from one or more of these lists - in each instance, the army list entry will tell you (in bold) exactly which of these lists you may use.

Basic Bio-weapons

A model may replace its devourer with one of the following:

Scything talons free
Spinefists free
Deathspitter 5 pts

Basic Bio-cannons

A model may replace its devourer with one of the following:

Barbed strangler 10 pts
Venom cannon 10 pts

Monstrous Bio-cannons

A model may replace any pair of scything talons with one of the following:

Twin-linked deathspitter 5 pts
Twin-linked devourer with brainleech worms 15 pts
Stranglethorn cannon1 15 pts
Heavy venom cannon1 20 pts
1 One per model. A model cannot have both a stranglethorn cannon and a heavy venom cannon.

Melee Bio-weapons

A model may replace any pair of scything talons with one of the following:

Rending claws 5 pts
Boneswords 15 pts
Lash whip and bonesword 20 pts

Biomorphs

A model may take up to one of each of the following:

Toxin sacs 10 pts
Acid blood1 15 pts
Adrenal glands 15 pts
Regeneration 30 pts
1 Cannot be chosen by a Haruspex.

Thorax Biomorphs

A model may take up to one of the following:

Electroshock grubs 10 pts
Desiccator larvae 10 pts
Shreddershard beetles 10 pts

Tyranid Bio-artefacts

A model may replace any pair of scything talons with one of the following. Only one of each Tyranid Bio-artefact may be taken per army.

The Maw-claws of Thyrax 10 pts
The Miasma Cannon 25 pts
The Norn Crown1 40 pts
The Ymgarl Factor1 40 pts
The Reaper of Obliterax 45 pts
1 Does not replace the model’s scything talons and so can be taken in addition to any other weapon/upgrade.

HQ


Deathleaper


130

WS BS S T W I A Ld Sv Unit Type
Deathleaper 9 3 6 4 3 7 4 10 5+ Infantry (Character)
Unit Composition: 1 (Unique)
Weapons and Biomorphs:
 • Rending claws
 • Scything talons
 • Flesh hooks

Warlord Traits:
 • Mind Eater
Special Rules:
 • Chameleonic Skin
 • Deep Strike
 • Fear
 • Fleet
 • Hit & Run
 • Infiltrate
 • Instinctive Behaviour (Lurk)
 • ‘It’s after me!’
 • Move Through Cover
 • Pheromone Trail
 • Stealth
 • Very Bulky
 • ‘Where is it?’

Hive Tyrant


165

WS BS S T W I A Ld Sv Unit Type
Hive Tyrant 8 4 6 6 4 5 4 10 3+ Monstrous Creature (Character)
Unit Composition: 1 Hive Tyrant
Weapons and Biomorphs:
 • Two pairs of scything talons

Special Rules:
 • Psyker (Mastery Level 2)
 • Shadow in the Warp
 • Synapse Creature

Psyker:
A Hive Tyrant generates its psychic powers from the Powers of the Hive Mind.
Options:
 • May take items from the Monstrous Bio-cannons, Melee Bio-weapons, Biomorphs, Thorax Biomorphs and Tyranid Bio-artefacts lists.
 • May take any of the following upgrades:
  - Indescribable Horror10 pts
  - Old Adversary15 pts
  - Hive Commander20 pts
 • May take any of the following:
  - Prehensile pincer10 pts
  - Wings35 pts

Old One Eye


220

WS BS S T W I A Ld Sv Unit Type
Old One Eye 3 3 10 6 4 2 4 8 3+ Monstrous Creature (Character)
Unit Composition: 1 (Unique)
Weapons and Biomorphs:
 • Crushing claws
 • Scything talons
 • Thresher scythe
 • Regeneration
Special Rules:
 • Alpha Leader
 • Berserk Rampage
 • Fearless
 • Instinctive Behaviour (Feed)
 • Living Battering Ram
Warlord Traits:
 • Adaptive Biology

Tervigon


195

WS BS S T W I A Ld Sv Unit Type
Tervigon 3 3 5 6 6 2 3 10 3+ Monstrous Creature
Unit Composition: 1 Tervigon
Weapons and Biomorphs:
 • Stinger salvo
 • Scything talons

Special Rules:
 • Brood Progenitor
 • Psyker (Mastery Level 1)
 • Shadow in the Warp
 • Spawn Termagants
 • Synapse Creature
 • Synaptic Backlash
Options:
 • May take items from the Biomorphs, Thorax Biomorphs and Tyranid Bio-artefacts lists.
 • May replace scything talons with crushing claws15 pts
 • May replace stinger salvo with cluster spines5 pts


Psyker:
A Tervigon generates its psychic powers from the Powers of the Hive Mind.

The Swarmlord


285

WS BS S T W I A Ld Sv Unit Type
The Swarmlord 9 4 6 6 5 6 4 10 3+ Monstrous Creature (Character)
Unit Composition: 1 (Unique)
Bio-artefacts:
 • Two pairs of Bone Sabres

Warlord Traits:
 • Synaptic Lynchpin
Special Rules:
 • Alien Cunning
 • Psyker (Mastery Level 3)
 • Shadow in the Warp
 • Swarm Leader
 • Synapse Creature
Psyker:
The Swarmlord generates its psychic powers from the Powers of the Hive Mind.

Tyranid Prime


125

WS BS S T W I A Ld Sv Unit Type
Tyranid Prime 6 4 5 5 3 5 4 10 3+ Infantry (Character)
Unit Composition: 1 Tyranid Prime
Weapons and Biomorphs:
 • Devourer
 • Scything talons
Options:
 • May take items from the Basic Bio-weapons, Melee Bio-weapons, Biomorphs and Tyranid Bio-artefacts lists.
 • May take flesh hooks5 pts


Special Rules:
 • Alpha Warrior
 • Independent Character
 • Shadow in the Warp
 • Synapse Creature
 • Very Bulky

Tyrant Guard Brood


50
You may include one Tyrant Guard Brood for each Hive Tyrant (including The Swarmlord) in your army. These broods do not use up a Force Organisation slot.

WS BS S T W I A Ld Sv Unit Type
Tyrant Guard 5 3 5 6 2 4 2 7 3+ Infantry
Unit Composition: 1 Tyrant Guard
Weapons and Biomorphs:
 • Rending claws
 • Scything talons

Special Rules:
 • Blind Rampage
 • Instinctive Behaviour (Feed)
 • Shieldwall
 • Very Bulky
Options:
 • May include up to two additional Tyrant Guard50 pts/model
 • Any model may replace its scything talons with one of the following:
  - Crushing claws20 pts/model
  - Lash whip and bonesword20 pts/model
 • The unit may take any of the following biomorphs:
  - Toxin sacs3 pts/model
  - Adrenal glands5 pts/model

Troops


Genestealer Brood


70

WS BS S T W I A Ld Sv Unit Type
Genestealer 6 - 4 4 1 6 2 10 5+ Infantry
Broodlord 7 - 5 5 3 7 4 10 4+ Infantry (Character)
Unit Composition: 5 Genestealers
Weapons and Biomorphs:
 • Rending claws

Special Rules:
 • Bulky (Broodlord only)
 • Fleet
 • Infiltrate
 • Move Through Cover
 • Psyker (Mastery Level 1) (Broodlord only)

Psyker:
A Broodlord always knows The Horror psychic power.
Options:
 • May include up to fifteen additional Genestealers14 pts/model
 • Any model may take scything talons4 pts/model
 • All Genestealers in the unit may take any of the following biomorphs:
  - Adrenal glands2 pts/model
  - Toxin sacs3 pts/model
 • May add a Broodlord60 pts
 • A Broodlord may take items from the Biomorphs list.

Hormagaunt Brood


50

WS BS S T W I A Ld Sv Unit Type
Hormagaunt 3 3 3 3 1 5 2 6 6+ Infantry
Unit Composition: 10 Hormagaunts
Weapons and Biomorphs:
 • Scything talons

Special Rules:
 • Bounding Leap
 • Fleet
 • Instinctive Behaviour (Feed)
 • Move Through Cover
Options:
 • May include up to twenty additional Hormagaunts5 pts/model
 • The unit may take any of the following biomorphs:
  - Adrenal glands2 pts/model
  - Toxin sacs3 pts/model

Ripper Swarm Brood


39

WS BS S T W I A Ld Sv Unit Type
Ripper Swarm 2 2 3 3 3 2 4 5 6+ Infantry
Unit Composition: 3 Ripper Swarms
Special Rules:
 • Fearless
 • Instinctive Behaviour (Feed)
 • Swarms
Options:
 • May include up to six additional Ripper Swarms13 pts/base
 • The unit may take spinefists4 pts/base
 • The unit may take any of the following biomorphs:
  - Toxin sacs4 pts/base
  - Adrenal glands6 pts/base
 • The unit may purchase the Deep Strike special rule2 pts/base

Termagant Brood


40

WS BS S T W I A Ld Sv Unit Type
Termagant 3 3 3 3 1 4 1 6 6+ Infantry
Unit Composition: 10 Termagants
Weapons and Biomorphs:
 • Fleshborer

Special Rules:
 • Instinctive Behaviour (Lurk)
 • Move Through Cover
 • The Scuttling Swarm
Options:
 • May include up to twenty additional Termagants4 pts/model
 • For every ten Termagants, one may replace its fleshborer with a strangleweb5 pts/model
 • Any model may replace its fleshborer with one of the following:
  - Spinefistsfree
  - Spike riflefree
  - Devourer4 pts/model
 • The unit may take any of the following biomorphs:
  - Adrenal glands2 pts/model
  - Toxin sacs2 pts/model

Tyranid Warrior Brood


90

WS BS S T W I A Ld Sv Unit Type
Tyranid Warrior 5 3 4 4 3 4 3 10 4+ Infantry
Unit Composition: 3 Tyranid Warriors
Weapons and Biomorphs:
 • Devourer
 • Scything talons

Special Rules:
 • Shadow in the Warp
 • Synapse Creature
 • Very Bulky
Options:
 • May include up to six additional Tyranid Warriors30 pts/model
 • One model in the unit may take an item from the Basic Bio-cannons list.
 • Any model may take items from the Basic Bio-weapons and Melee Bio-weapons lists.
 • The unit may take any of the following biomorphs:
  - Toxin sacs3 pts/model
  - Flesh hooks4 pts/model
  - Adrenal glands5 pts/model

Phodian Hive Warriors


170

WS BS S T W I A Ld Sv Unit Type
Phodian Hive Warrior 5 3 4 4 3 4 3 10 4+ Infantry
Unit Composition: 3 Phodian Hive Warriors (Unique)
Weapons and Biomorphs:
 • All models in the unit have toxin sacs and adrenal glands.
 • One model is equipped with a pair of scything talons and a venom cannon.
 • One model is equipped with a pair of scything talons and a pair of boneswords.
 • One model is equipped with a pair of rending claws and a lash whip and bonesword.
Special Rules:
 • Shadow in the Warp
 • Synapse Creature
 • Very Bulky
 • Infested Ruins

The Children of Cryptus


215

WS BS S T W I A Ld Sv Unit Type
Genestealer 6 - 4 4 1 6 2 10 5+ Infantry
Spawn of Cryptus 7 - 5 5 3 7 4 10 4+ Infantry (Character)
Unit Composition: 8 Genestealers, 1 Spawn of Cryptus (Unique)
Weapons and Biomorphs:
 • Rending claws
 • Scything talons (Genestealer only)

Warlord Traits:
 • Innate Understanding (Spawn of Cryptus only)
Special Rules:
 • Bulky (Spawn of Cryptus only)
 • Fleet
 • Infiltrate
 • Move Through Cover
 • Psyker (Mastery Level 1) (Spawn of Cryptus only)
 • Stealth
Psyker:
The Spawn of Cryptus knows The Horror and Dominion psychic power.

Mucolid Spore Cluster


15

WS BS S T W I A Ld Sv Unit Type
Mucolid Spore - - 1 3 3 3 - 3 - Infantry
Unit Composition: 1 Mucolid Spore
Special Rules:
 • Deep Strike
 • Fearless
 • Shrouded
 • Massive Floating Bomb
 • Skyblast
Options:
 • May include up to two additional Mucolid Spores15 pts/model

Elites


Haruspex


160

WS BS S T W I A Ld Sv Unit Type
Haruspex 3 3 6 6 5 3 3 7 3+ Monstrous Creature
Unit Composition: 1 Haruspex
Weapons and Biomorphs:
 • Grasping tongue
 • Crushing claws
 • Acid blood
Options:
 • May take items from the Biomorphs list.
 • May take a thresher scythe10 pts


Special Rules:
 • Fearless
 • Feeder-beast
 • Instinctive Behaviour (Feed)
 • Rapacious Hunger

Hive Guard Brood


55

WS BS S T W I A Ld Sv Unit Type
Hive Guard 4 3 5 6 2 2 2 7 4+ Infantry
Unit Composition: 1 Hive Guard
Weapons and Biomorphs:
 • Impaler Cannon

Special Rules:
 • Instinctive Behaviour (Hunt)
 • Very Bulky
Options:
 • May include up to two additional Hive Guard55 pts/model
 • Any model may replace its impaler cannon with a shockcannon5 pts/model
 • The unit may take any of the following biomorphs:
  - Toxin sacs3 pts/model
  - Adrenal glands5 pts/model

Lictor Brood


50

WS BS S T W I A Ld Sv Unit Type
Lictor 6 3 6 4 3 6 3 10 5+ Infantry
Unit Composition: 1 Lictor
Weapons and Biomorphs:
 • Rending claws
 • Scything talons
 • Flesh hooks
Options:
 • May include up to two additional Lictors50 pts/model


Special Rules:
 • Chameleonic Skin
 • Deep Strike
 • Fear
 • Fleet
 • Hit & Run
 • Infiltrate
 • Instinctive Behaviour (Lurk)
 • Move Through Cover
 • Pheromone Trail
 • Stealth
 • Very Bulky

Pyrovore Brood


40

WS BS S T W I A Ld Sv Unit Type
Pyrovore 3 3 4 4 3 2 2 6 4+ Infantry
Unit Composition: 1 Pyrovore
Weapons and Biomorphs:
 • Flamespurt
 • Acid Blood
 • Acid Maw
Options:
 • May include up to two additional Pyrovores40 pts/model


Special Rules:
 • Instinctive Behaviour (Feed)
 • Very Bulky
 • Volatile

Venomthrope Brood


45

WS BS S T W I A Ld Sv Unit Type
Venomthrope 3 3 4 4 2 3 2 6 5+ Infantry
Unit Composition: 1 Venomthrope
Weapons and Biomorphs:
 • Lash whips
 • Toxic miasma
Options:
 • May include up to two additional Venomthropes45 pts/model


Special Rules:
 • Instinctive Behaviour (Lurk)
 • Poisoned (2+)
 • Shrouded
 • Spore Cloud
 • Very Bulky

Zoanthrope Brood


50

WS BS S T W I A Ld Sv Unit Type
Zoanthrope 3 4 4 4 2 3 1 10 5+ Infantry
Unit Composition: 1 Zoanthrope
Special Rules:
 • Brotherhood of Psykers
 • Psychic Brood
 • Shadow in the Warp
 • Synapse Creature
 • Very Bulky
 • Warp Field
Options:
 • May include up to two additional Zoanthropes50 pts/model


Psyker:
A Zoanthrope Brood always knows the Warp Blast psychic power. The unit can generate one additional power from the Powers of the Hive Mind.

Maleceptor


205

WS BS S T W I A Ld Sv Unit Type
Maleceptor 3 3 6 6 5 3 3 10 4+ Monstrous Creature
Unit Composition: 1 Maleceptor
Weapons and Biomorphs:
 • Scything Talons

Psyker:
A Maleceptor always knows the Psychic Overload psychic power. A Maleceptor generates its
remaining powers from the Powers of the Hive Mind.
Special Rules:
 • Psyker (Mastery Level 2)
 • Shadow in the Warp
 • Synapse Creature
 • Psychic Barrier

Zoanthrope Brood


50

WS BS S T W I A Ld Sv Unit Type
Zoanthrope 3 4 4 4 2 3 1 10 5+ Infantry
Neurothrope 3 4 4 4 2 3 1 10 5+ Infantry (Character)
Unit Composition: 1 Zoanthrope
Special Rules:
 • Brotherhood of Psykers (Mastery Level 2)
 • Shadow in the Warp
 • Synapse Creature
 • Very Bulky
 • Psychic Brood
 • Warp Field
Options:
 • May include up to five additional Zoanthropes50 pts/model
 • If the unit numbers three models or more, one Zoanthrope may be upgraded to a Neurothrope25 pts


Psyker:
A Zoanthrope Brood knows the Warp Blast psychic power. The unit generates one additional power from the Powers of the Hive Mind. A brood which includes a Neurothrope knows Spirit Leech in addition to its other psychic powers so long as the Neurothrope is alive.

Fast Attack


Gargoyle Brood


60

WS BS S T W I A Ld Sv Unit Type
Gargoyle 3 3 3 3 1 4 1 6 6+ Jump Infantry
Unit Composition: 10 Gargoyles
Weapons and Biomorphs:
 • Fleshborer
 • Blinding venom

Special Rules:
 • Instinctive Behaviour (Hunt)
Options:
 • May include up to twenty additional Gargoyles6 pts/model
 • The unit may take any of the following biomorphs:
  - Adrenal glands2 pts/model
  - Toxin sacs2 pts/model

Harpy


135

WS BS S T W I A Ld Sv Unit Type
Harpy 3 3 5 5 5 5 3 10 4+ Flying Monstrous Creature
Unit Composition: 1 Harpy
Weapons and Biomorphs:
 • Twin-linked stranglethorn cannon
 • Scything talons
 • Spore mine cysts

Special Rules:
 • Fearless
 • Instinctive Behaviour (Hunt)
 • Sonic Screech
Options:
 • May replace twin-linked stranglethorn cannon with twin-linked heavy venom cannon5 pts
 • May take one of the following:
  - Stinger salvo10 pts
  - Cluster spines15 pts
 • May take items from the Biomorphs list.

Hive Crone


155

WS BS S T W I A Ld Sv Unit Type
Hive Crone 3 3 5 5 5 5 3 10 4+ Flying Monstrous Creature
Unit Composition: 1 Hive Crone
Weapons and Biomorphs:
 • Drool Cannon
 • Four tentaclids
 • Scything talons

Special Rules:
 • Fearless
 • Instinctive Behaviour (Feed)
 • Raking Strike
Options:
 • May take one of the following:
  - Stinger salvo10 pts
  - Cluster spines15 pts
 • May take items from the Biomorphs list.

Ravener Brood


90

WS BS S T W I A Ld Sv Unit Type
Ravener 5 3 4 4 3 5 3 6 5+ Beast
Unit Composition: 3 Raveners
Weapons and Biomorphs:
 • Two pairs of scything talons

Special Rules:
 • Deep Strike
 • Instinctive Behaviour (Feed)
 • Very Bulky
Options:
 • May include up to six additional Raveners30 pts/model
 • Any Ravener may exchange one pair of scything talons for rending claws5 pts/model
 • Any Ravener may take one of the following:
  - Spinefists3 pts/model
  - Devourer5 pts/model
  - Deathspitter10 pts/model
 • One Ravener Brood in the army may add The Red Terror85 pts

The Red Terror


85

WS BS S T W I A Ld Sv Unit Type
The Red Terror 6 3 5 5 3 5 4 8 4+ Beast (Character)
Unit Composition: 1 (Unique)
Weapons and Biomorphs:
 • Two pairs of scything talons
 • Prehensile pincer
Special Rules:
 • Deep Strike
 • Instinctive Behaviour (Feed)
 • Swallow Whole
 • Very Bulky

Sky-slasher Swarm Brood


54

WS BS S T W I A Ld Sv Unit Type
Sky-slasher Swarm 2 2 3 3 3 2 4 5 6+ Jump Infantry
Unit Composition: 3 Sky-slasher Swarms
Special Rules:
 • Fearless
 • Instinctive Behaviour (Feed)
 • Swarms
Options:
 • May include up to six additional Sky-slasher Swarms18 pts/base
 • The unit may take spinefists4 pts/base
 • The unit may take any of the following biomorphs:
  - Toxin sacs4 pts/base
  - Adrenal glands5 pts/base

Spore Mine Cluster


15

WS BS S T W I A Ld Sv Unit Type
Spore Mine - - 1 1 1 1 - 1 - Infantry
Unit Composition: 3 Spore Mines
Special Rules:
 • Deep Strike
 • Fearless
 • Floating Death
 • Living Bomb
Options:
 • May include up to three additional Spore Mines5 pts/model

Tyranid Shrike Brood


90

WS BS S T W I A Ld Sv Unit Type
Tyranid Shrike 5 3 4 4 3 4 3 10 5+ Jump Infantry
Unit Composition: 3 Tyranid Shrikes
Weapons and Biomorphs:
 • Devourer
 • Scything talons

Special Rules:
 • Shadow in the Warp
 • Synapse Creature
 • Very Bulky
Options:
 • May include up to six additional Tyranid Shrikes30 pts/model
 • One model in the unit may take an item from the Basic Bio-cannons list.
 • Any model may take items from the Basic Bio-weapons and Melee Bio-weapons lists.
 • The unit may take any of the following biomorphs:
  - Adrenal glands4 pts/model
  - Toxin sacs3 pts/model
  - Flesh hooks4 pts/model

Heavy Support


Biovore Brood


40

WS BS S T W I A Ld Sv Unit Type
Biovore 3 3 4 4 3 2 2 6 4+ Infantry
Unit Composition: 1 Biovore
Weapons and Biomorphs:
 • Spore Mine launcher

Special Rules:
 • Instinctive Behaviour (Hunt)
 • Very Bulky
Options:
 • May include up to two additional Biovores40 pts/model

Carnifex Brood


120

WS BS S T W I A Ld Sv Unit Type
Carnifex 3 3 9 6 4 2 3 7 3+ Monstrous Creature
Unit Composition: 1 Carnifex
Weapons and Biomorphs:
 • Two pairs of scything talons

Special Rules:
 • Fearless
 • Instinctive Behaviour (Feed)
 • Living Battering Ram
Options:
 • May include up to two additional Carnifexes120 pts/model
 • Any model may replace one pair of scything talons with crushing claws15 pts/model
 • Any model may take items from the Monstrous Bio-cannons and Biomorphs lists.
 • Any model may take any of the following:
  - Spine banks5 pts/model
  - Bio-plasma20 pts/model
 • Any model may take one of the following tail biomorphs:
  - Thresher scythe10 pts/model
  - Bone mace15 pts/model

Exocrine


170

WS BS S T W I A Ld Sv Unit Type
Exocrine 3 3 6 6 5 3 3 7 3+ Monstrous Creature
Unit Composition: 1 Exocrine
Weapons and Biomorphs:
 • Bio-plasmic cannon
 • Scything talons

Special Rules:
 • Fearless
 • Instinctive Behaviour (Hunt)
 • Symbiotic Targeting
Options:
 • May take items from the Biomorphs list.
 • May take the thresher scythe tail biomorph10 pts

Mawloc


140

WS BS S T W I A Ld Sv Unit Type
Mawloc 3 - 6 6 6 4 3 8 3+ Monstrous Creature
Unit Composition: 1 Mawloc
Special Rules:
 • Burrow
 • Deep Strike
 • Fearless
 • Hit & Run
 • Instinctive Behaviour (Feed)
 • Terror From the Deep
Options:
 • May take items from the Biomorphs list.
 • May take one of the following tail biomorphs:
  - Prehensile pincer10 pts
  - Toxinspike10 pts

Trygon


190

WS BS S T W I A Ld Sv Unit Type
Trygon 5 3 6 6 6 4 5 8 3+ Monstrous Creature
Unit Composition: 1 Trygon
Weapons and Biomorphs:
 • Bio-electric pulse
 • Two pairs of scything talons

Special Rules:
 • Deep Strike
 • Fearless
 • Fleet
 • Instinctive Behaviour (Feed)
 • Subterranean Assault
Options:
 • May take items from the Biomorphs list.
 • May take one of the following tail biomorphs:
  - Prehensile pincer10 pts
  - Toxinspike10 pts

Trygon Prime


230

WS BS S T W I A Ld Sv Unit Type
Trygon Prime 5 3 6 6 6 4 5 10 3+ Monstrous Creature
Unit Composition: 1 Trygon Prime
Weapons and Biomorphs:
 • Bio-electric pulse with containment spines
 • Two pairs of scything talons

Special Rules:
 • Deep Strike
 • Fleet
 • Shadow in the Warp
 • Subterranean Assault
 • Synapse Creature
Options:
 • May take items from the Biomorphs and Tyranid Bio-artefacts lists.
 • May take one of the following tail biomorphs:
  - Prehensile pincer10 pts
  - Toxinspike10 pts

Tyrannofex


175

WS BS S T W I A Ld Sv Unit Type
Tyrannofex 3 3 6 6 6 2 3 8 2+ Monstrous Creature (Character)
Unit Composition: 1 Tyrannofex
Weapons and Biomorphs:
 • Acid Spray
 • Stinger Salvo

Special Rules:
 • Fearless
 • Instinctive Behaviour (Hunt)
Options:
 • May replace acid spray with one of the following:
  - Fleshborer hive5 pts
  - Rupture cannon30 pts
 • May take items from the Biomorphs and Thorax Biomorphs lists.

The Beast of Phodia


170

WS BS S T W I A Ld Sv Unit Type
The Beast of Phodia 3 3 9 6 4 2 3 7 3+ Monstrous Creature
Unit Composition: 1 (Unique)
Weapons and Biomorphs:
 • Bio-plasma
 • Stranglethorn cannon
 • Scything talons
Special Rules:
 • Fearless
 • Instinctive Behaviour (Feed)
 • It Will Not Die
 • Living Battering Ram

Sporocyst


75

WS BS S T W I A Ld Sv Unit Type
Sporocyst 2 2 5 5 6 3 3 8 4+ Monstrous Creature
Unit Composition: 1 Sporocyst
Weapons and Biomorphs:
 • Five deathspitters

Special Rules:
 • Fearless
 • Infiltrate
 • Instinctive Fire
 • Immobile Pod
 • Psychic Resonator
 • Spore Node
Options:
 • May replace all five deathspitters with one of the following:
  - Five barbed stranglers25 pts
  - Five venom cannons25 pts

Toxicrene


160

WS BS S T W I A Ld Sv Unit Type
Toxicrene 3 3 5 6 5 3 6 8 4+ Monstrous Creature
Unit Composition: 1 Toxicrene
Weapons and Biomorphs:
 • Acid Blood
 • Choking Cloud
 • Lash Whips
 • Toxic Miasma
Special Rules:
 • Fearless
 • Instinctive Behaviour (Feed)
 • Poisoned (2+)
 • Shrouded
 • Hypertoxic

Tyrannocyte


75

WS BS S T W I A Ld Sv Unit Type
Tyrannocyte 2 2 5 5 6 3 3 8 4+ Monstrous Creature
Unit Composition: 1 Tyrannocyte
Weapons and Biomorphs:
 • Five deathspitters

Special Rules:
 • Deep Strike
 • Fearless
 • Drifting Death
 • Instinctive Fire
 • Transport Spore
Options:
 • May replace all five deathspitters with one of the following:
  - Five barbed stranglers25 pts
  - Five venom cannons25 pts

Lords of War


Barbed Hierodule


565

WS BS S T W I A Ld Sv Unit Type
Hierodule 4 3 10 8 6 3 5 10 3+ Gargantuan Creature
Unit Composition: 1 Hierodule
Weapons and Biomorphs:
 • Two bio-cannons
 • Scything talons
Special Rules:
 • Agile

Harridan


735

WS BS S T W I A Ld Sv Unit Type
Harridan 4 3 10 8 8 3 4 10 3+ Flying Gargantuan Creature
Unit Composition: 1 Harridan
Weapons and Biomorphs:
 • Two bio-cannons
 • Scything talons
Special Rules:
 • Gargoyle Brood

Hierophant Bio-titan


1000

WS BS S T W I A Ld Sv Unit Type
Hierophant Bio-titan 6 3 10 9 10 3 8 10 2+ Gargantuan Creature
Unit Composition: 1 Hierophant Bio-titan
Weapons and Biomorphs:
 • Two bio-cannons
 • Lash whips
 • Scything talons
 • Regeneration
 • Toxic miasma
Special Rules:
 • Agile
 • Bio-titan Warp Field