This page details military structure of Harlequins forces including Detachments and Formations.
DetachmentsForces of the HarlequinsCodex: Harlequins details a unique Detachment - Forces of the Harlequins Detachment. This follows all the Detachment rules presented in Warhammer 40,000: The Rules.![]() All units in this Detachment must have the Harlequins Faction. COMMAND BENEFITS Emissary of Cegorach: If you have selected a Troupe Master from this Detachment as your Warlord, you can re-roll the result when rolling on one of the Warlord Traits tables in Codex: Harlequins. Reborn Warhost
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![]() One of the following: • Yvraine • The Visarch • Eldrad Ulthran (E) • Prince Yriel (E) • Illic Nightspear (E) • Asurmen (E) • Jain Zar (E) • Karandras (E) • Fuegan (E) • Baharroth (E) • Maugan Ra (E) • Autarch (E) • Farseer (E) • Warlock Conclave (E) • Spiritseer (E) • Archon (DE) • Court of the Archon (DE) • Succubus (DE) • Lelith Hesperax (DE) ![]() One of the following: • Wave Serpent (E) • Swooping Hawks (E) • Warp Spiders (E) • Shining Spears (E) • Crimson Hunters (E) • Vyper Squadron (E) • Hemlock Wraithfighter (E) • Beastmasters (DE) • Raider (DE) • Venom (DE) • Reavers (DE) • Hellions (DE) • Razorwing Jetfighter (DE) • Scourges (DE) • Skyweavers (H) • Starweaver (H) ![]() One of the following: • Triumvirate of Ynnead • Soulbound Vanguard • Aeldari Bladehost • Ynnead’s Net • Whispering Ghost Hall • Guardian Battlehost (E) • Windrider Host (E) • Guardian Stormhost (E) • Seer Council (E) • Aspect Host (E) • Dire Avenger Shrine (E) • Crimson Death (E) • Wraith Host (E) • Kabalite Raiding Party (DE) • Cegorach’s Revenge (H) • The Serpent’s Brood (H) • Cast of Players (H) • Cegorach’s Jest (H) • The Heroes’ Path (H) • Faolchú’s Blade (H) | ![]() One of the following: • Guardian Defenders (E) • Storm Guardians (E) • Windriders (E) • Rangers (E) • Dire Avengers (E) • Kabalite Warriors (DE) • Wyches (DE) ![]() One of the following: • Dark Reapers (E) • Vaul’s Wrath Support Battery (E) • Falcons (E) • Fire Prisms (E) • Night Spinners (E) • War Walkers (E) • Wraithlord (E) • Ravager (DE) • Voidraven Bomber (DE) • Voidweaver (H) ![]() One of the following: • Howling Banshees (E) • Striking Scorpions (E) • Fire Dragons (E) • Wraithguard (E) • Wraithblades (E) • Incubi (DE) • Death Jester (H) • Shadowseer (H) • Solitaire (H) • Black Guardians • Black Guardian Windriders • Black Guardian Vyper Squadron • Black Guardian War Walkers ![]() |
This Detachment must include at least one HQ choice and two Troops choices. It may include one more HQ choice, up to four more Troops choices, up to three Elites choices, up to three Fast Attack choices, up to three Heavy Support choices, one Lords of War choice, and any number of Formation choices. Only the datasheets listed here may be included in this Detachment.
COMMAND BENEFITS
Leader of the Reborn: If this Detachment is chosen as your Primary Detachment, you can choose to re-roll the result on the Ynnari Warlord Traits table.
Formations
Cast of Players

All models in this Formation must be deployed as a single unit. The Formation’s Shadowseer and Death Jester cannot leave the Formation’s Troupe.

SPECIAL RULES
• Crusader
Heralds of the Laughing God: Any models with the Eldar or Dark Eldar Faction (friend or foe) within 6" of one or more models from this Formation have the Crusader special rule.
• Crusader
Cegorach’s Jest
SPECIAL RULES
Rising Crescendo: From the start of the second turn, all units in this Formation that have the Fleet special rule can Run and Charge in the same turn.
Rising Crescendo: From the start of the second turn, all units in this Formation that have the Fleet special rule can Run and Charge in the same turn.
Cegorach’s Revenge

• 3 Death Jesters
• 3 Shadowseers
• 1 Solitaire
• 2 units of Skyweavers
• 1 unit of Voidweavers
None.

SPECIAL RULES
Consummate Performance: You can re-roll invulnerable saves of a 1 for all models in this Formation.
Emissary of Cegorach: If you have selected a Troupe Master from this Formation as your Warlord, you can re-roll the result when rolling on one of the Warlord Traits tables in Codex: Harlequins.
Rising Crescendo: From the start of the second turn, all units in this Formation that have the Fleet special rule can Run and Charge in the same turn.
Consummate Performance: You can re-roll invulnerable saves of a 1 for all models in this Formation.
Faolchú’s Blade
SPECIAL RULES
The Wings of Faolchú: If you decide to Jink with a unit in this Formation, you can re-roll failed cover saves for that unit.
The Wings of Faolchú: If you decide to Jink with a unit in this Formation, you can re-roll failed cover saves for that unit.
The Heroes’ Path
SPECIAL RULES
• Infiltrate
• Shrouded
• Stealth
A Solitary Path: Models in this Formation cannot join other units, nor can they be joined by other characters.
• Infiltrate
• Shrouded
• Stealth
The Serpent’s Brood

All of this Formation’s Troupes must each take one of the Formation’s Starweavers as a Dedicated Transport.

SPECIAL RULES
Emissary of Cegorach: If you have selected a Troupe Master from this Formation as your Warlord, you can re-roll the result when rolling on one of the Warlord Traits tables in Codex: Harlequins.
The Skystride: A Troupe from this Formation can use its Hit & Run special rule to embark upon an unoccupied Starweaver from this Formation. As long as the distance rolled for the Hit & Run move, in inches, is sufficient to allow all models in the unit, including any characters that have joined it, to move to within 2" of an unoccupied Starweaver from this Formation, then the unit can immediately embark. Furthermore, if all models in the unit can Consolidate to within 2" of an unoccupied Starweaver from this Formation, then the unit can immediately embark.
Emissary of Cegorach: If you have selected a Troupe Master from this Formation as your Warlord, you can re-roll the result when rolling on one of the Warlord Traits tables in Codex: Harlequins.
The Coherian Host


• Death’s Companions
• Company of the Threefold Stranger
• Inriam’s Spectre
• The Blades of Fate
• The Serpent’s Breath
None.

SPECIAL RULES
Ephemeral Phantasms: Each time a model from the Coherian Host suffers an unsaved Wound, roll a dice. On the roll of a 6, the model was merely an after-image of the real target and the Wound is ignored.
The Power of a Trillion Souls: Such is the tremendous power being wielded by the High Farseer that he can siphon off a fraction of its incalculable energies towards his own survival. Eldrad Ulthran has the Eternal Warrior special rule.
Ephemeral Phantasms: Each time a model from the Coherian Host suffers an unsaved Wound, roll a dice. On the roll of a 6, the model was merely an after-image of the real target and the Wound is ignored.



















