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Profiles

The Dark Eldar army list is split into following sections: Elites, Fast Attack, Heavy Support, HQ and Troops. All of the squads, vehicles and characters in the army are placed into one of these categories depending upon their role on the battlefield. Each model is also given a points value, which varies depending on how effective that model is in battle.

Before you choose an army, you will need to agree with your opponent upon the type of game you are going to play and the maximum total number of points each of you will spend. Then you can proceed to pick your army following the guidelines given in the Warhammer 40,000 rulebook.

Wargear List

These lists detail the points values of various items of wargear available to units in your army. Many unit entries in the army list that follows may include wargear options from one or more of these lists - in each instance, the army list entry will tell you (in bold) exactly which of these lists you may use.

Melee Weapons

A model may replace its Melee weapon with one of the following:

Power sword 15 pts
Agoniser 25 pts

Special Weapons

A model may replace its ranged weapon with one of the following:

Shredder 5 pts
Blaster 15 pts

Heavy Weapons

A model may replace its ranged weapon with one of the following:

Haywire blaster1 10 pts
Heat lance1 10 pts
Splinter cannon 15 pts
Dark lance 20 pts
1 Scourges only.

Arcane Wargear

A model may take one of each of the following:

Haywire grenades 5 pts
Soul-trap 10 pts
Phantasm grenade launcher 15 pts
Clone field1 20 pts
Webway portal 35 pts
Shadow field1 40 pts
1 A model may not have both a clone field and a shadow field.

Weapons of Torture

A model may replace their Melee weapon with one of the following:

Mindphase gauntlet 5 pts
Flesh gauntlet 10 pts
Scissorhand 10 pts
Venom blade1 10 pts
Electrocorrosive whip1 20 pts
Agoniser 25 pts
1 Acothyst only.

Tools of Torment

A model may replace their ranged and/or Melee weapon with one of the following:

Stinger pistol 5 pts
Hexrifle 10 pts
Liquifier gun 15 pts

Wych Cult Weapons

A model may replace their close combat weapon and splinter pistol with one of the following:

Two hydra gauntlets 5 pts
Two razorflails 5 pts
Shardnet & impaler 5 pts

Dark Eldar Vehicle Equipment

A model may take one of each of the following:

Chain-snares 5 pts
Enhanced aethersails1 5 pts
Grisly trophies 10 pts
Shock prow1 10 pts
Night shields1 15 pts
Torment grenade launchers1 15 pts
Splinter racks1 15 pts
1 May not be taken by Venoms.

Artefacts of Cruelty

Only one of each Artefact of Cruelty may be taken per army. A model may take one of the following:

The Parasite’s Kiss1 5 pts
The Armour of Misery 15 pts
The Animus Vitae 20 pts
The Archangel of Pain 25 pts
The Helm of Spite 25 pts
The Djin Blade1 30 pts
1 Replaces a model’s ranged or Melee weapon.

HQ


Archon


60

WS BS S T W I A Ld Sv Unit Type
Archon 7 7 3 3 3 7 4 10 5+ Infantry (Character)
Unit Composition: 1 Archon
Wargear:
 • Kabalite armour
 • Splinter pistol
 • Close combat weapon
 • Plasma grenades

Special Rules:
 • Fleet
 • Independent Character
 • Night Vision
 • Power from Pain
Options:
 • May replace close combat weapon with a huskblade25 pts
 • May replace splinter pistol with one of the following:
  - Blast pistol15 pts
  - Blaster15 pts
 • May take items from the Melee Weapons, Arcane Wargear and/or Artefacts of Cruelty lists.
 • May take a Venom as a Dedicated Transport.

Court of the Archon


10-300
Retainers: For each Archon included in a Detachment, the Detachment can include a Court of the Archon that does not take up a slot on the Force Organisation chart.

WS BS S T W I A Ld Sv Unit Type
Lhamaean 4 4 3 3 1 5 1 9 5+ Infantry
Ur-Ghul 4 - 4 3 1 5 3 3 - Infantry
Medusae 4 4 3 3 1 5 1 9 5+ Infantry
Sslyth 4 4 5 5 2 4 3 3 5+ Infantry
Unit Composition: (see below)
Wargear (Lhamaean):
 • Kabalite armour
 • Splinter pistol
 • Shaimeshi blade

Wargear (Medusae):
 • Kabalite armour
 • Eyeburst

Wargear (Sslyth):
 • Kabalite armour
 • Shardcarbine
 • Splinter pistol
 • Close combat weapon

Special Rules (Lhamaean):
 • Fleet
 • Night Vision
 • Power from Pain
Options:
 • A Court of the Archon unit consists of between 1 to 12 of the following models, chosen in any combination:
  - Lhamaean10 pts/model
  - Ur-Ghul15 pts/model
  - Medusae25 pts/model
  - Sslyth25 pts/model
 • May take a Raider or Venom as a Dedicated Transport.


Special Rules (Medusae):
 • Fleet
 • Power from Pain

Special Rules (Sslyth):
 • Feel No Pain
 • Fleet
Special Rules (Ur-Ghul):
 • Fear
 • Feel No Pain
 • Fleet
 • Furious Charge

Drazhar


190

WS BS S T W I A Ld Sv Unit Type
Drazhar 7 7 4 4 3 7 4 10 2+ Infantry (Character)
Unit Composition: 1 (Unique)
Wargear:
 • Demiklaives

Artefacts of Cruelty:
 • The Executioner’s Armour
Special Rules:
 • Eternal Warrior
 • Fearless
 • Fleet
 • Independent Character
 • Night Vision
 • Power from Pain
 • Rampage
 • Master of Blades
 • Murderous Assault

Haemonculus


70

WS BS S T W I A Ld Sv Unit Type
Haemonculus 5 5 3 4 3 5 3 9 6+ Infantry (Character)
Unit Composition: 1 Haemonculus
Wargear:
 • Gnarlskin
 • Splinter pistol
 • Two close combat weapons

Special Rules:
 • Feel No Pain
 • Independent Character
 • Night Vision
 • Power from Pain
 • Master of Pain
Options:
 • May take items from the Weapons of Torture, Tools of Torment and/or lists.
 • May take any of the following:
  - Crucible of malediction20 pts
  - Webway portal35 pts

Lelith Hesperax


150

WS BS S T W I A Ld Sv Unit Type
Lelith Hesperax 9 9 3 3 3 9 5 9 6+ Infantry (Character)
Unit Composition: 1 (Unique)
Wargear:
 • Wychsuit
 • Two close combat weapons
 • Plasma grenades

Warlord Traits:
 • Blood Dancer
Options:
 • May replace one close combat weapon with an impaler15 pts


Special Rules:
 • Fleet
 • Independent Character
 • Night Vision
 • Power from Pain
 • Rampage
 • A League Apart
 • The Penetrating Blade
 • Quicksilver Dodge

Succubus


75

WS BS S T W I A Ld Sv Unit Type
Succubus 8 6 3 3 3 8 4 9 6+ Infantry (Character)
Unit Composition: 1 Succubus
Wargear:
 • Wychsuit
 • Splinter pistol
 • Close combat weapon
 • Plasma grenades

Special Rules:
 • Combat Drugs
 • Independent Character
 • Fleet
 • Night Vision
 • Power from Pain
 • Dodge
Options:
 • May replace close combat weapon or splinter pistol with an archite glaive20 pts
 • May replace splinter pistol with a blast pistol15 pts
 • May take haywire grenades5 pts
 • May take a webway portal35 pts
 • May take items from the Melee Weapons, Wych Cult Weapons and/or Artefacts of Cruelty lists.

Urien Rakarth


140

WS BS S T W I A Ld Sv Unit Type
Urien Rakarth 5 5 3 5 3 5 3 9 6+ Infantry (Character)
Unit Composition: 1 (Unique)
Wargear:
 • Gnarlskin
 • Close combat weapon
 • Ichor injector
 • Clone field

Artefacts of Cruelty:
 • Casket of Flensing
Special Rules:
 • Feel No Pain (4+)
 • Independent Character
 • It Will Not Die
 • Night Vision
 • Master of Pain
 • Power from Pain
 • Father of Pain
Warlord Traits:
 • Ancient Evil

Troops


Kabalite Warriors


40

WS BS S T W I A Ld Sv Unit Type
Kabalite Warrior 4 4 3 3 1 5 1 8 5+ Infantry
Sybarite 4 4 3 3 1 5 2 9 5+ Infantry (Character)
Kabalite Trueborn 4 4 3 3 1 5 2 9 5+ Infantry
Dracon 4 4 3 3 1 5 3 9 5+ Infantry (Character)
Unit Composition: 5 Kabalite Warriors
Wargear:
 • Kabalite armour
 • Splinter rifle
 • Close combat weapon

Special Rules:
 • Fleet
 • Night Vision
 • Power from Pain
Options:
 • May include up to fifteen additional Kabalite Warriors8 pts/model
 • May upgrade all Kabalite Warriors to Kabalite Trueborn, changing the unit’s Battlefield Role to Elites3 pts/model
 • One Kabalite Warrior may be upgraded to a Sybarite10 pts
 • One Kabalite Trueborn may be upgraded to a Dracon10 pts
 • The Sybarite or Dracon may take items from the Melee Weapons list.
 • The Sybarite or Dracon may take any of the following:
  - Haywire grenades5 pts
  - Phantasm grenade launcher10 pts
 • The Sybarite or Dracon may replace their splinter rifle with one of the following:
  - Splinter pistolfree
  - Blast pistol15 pts
 • One Kabalite Warrior may take an item from the Special Weapons list. If the unit numbers twenty models, then up to two may do so.
 • For every ten models in the unit, one Kabalite Warrior may take an item from the Heavy Weapons list.
 • Up to four Kabalite Trueborn may take items from the Special Weapons list.
 • Up to two Kabalite Trueborn may take items from the Heavy Weapons list.
 • The unit may select a Raider or Venom as a Dedicated Transport.

Wyches


50

WS BS S T W I A Ld Sv Unit Type
Wych 4 4 3 3 1 6 1 8 6+ Infantry
Hekatrix 4 4 3 3 1 6 2 9 6+ Infantry (Character)
Bloodbride 4 4 3 3 1 6 2 9 6+ Infantry
Syren 4 4 3 3 1 6 3 9 6+ Infantry (Character)
Unit Composition: 5 Wyches
Wargear:
 • Wychsuit
 • Splinter pistol
 • Close combat weapon
 • Plasma grenades

Special Rules:
 • Combat Drugs
 • Fleet
 • Night Vision
 • Power from Pain
 • Dodge
Options:
 • May include up to ten additional Wyches10 pts/model
 • May upgrade all Wyches to Bloodbrides, changing the unit’s Battlefield Role to Elites3 pts/model
 • One Wych may be upgraded to a Hekatrix10 pts
 • One Bloodbride may be upgraded to a Syren10 pts
 • The Hekatrix or Syren may take items from the Melee Weapons list.
 • The Hekatrix or Syren may replace their splinter pistol with a blast pistol15 pts
 • The Hekatrix or Syren may take any of the following:
  - Haywire grenades5 pts
  - Phantasm grenade launcher10 pts
 • One Wych or Bloodbride may take an item from the Wych Cult Weapons list, unless the unit numbers ten or more models, in which case up to three Wyches or Bloodbrides may do so.
 • The unit may select a Raider or Venom as a Dedicated Transport.

Elites


Grotesques


105

WS BS S T W I A Ld Sv Unit Type
Grotesque 4 1 5 5 3 4 3 3 6+ Infantry
Aberration 4 1 5 5 3 4 4 4 6+ Infantry (Character)
Unit Composition: 3 Grotesques
Wargear:
 • Gnarlskin
 • Close combat weapon
 • Flesh gauntlet

Special Rules:
 • Bulky
 • Feel No Pain
 • Night Vision
 • Power from Pain
 • Rampage
Options:
 • May include up to seven additional Grotesques35 pts/model
 • Any model may replace their close combat weapon with a liquifier gun15 pts
 • One model may be upgraded to an Aberration10 pts
 • The Aberration may take items from the Weapons of Torture list.
 • The unit may select a Raider as a Dedicated Transport.

Incubi


60

WS BS S T W I A Ld Sv Unit Type
Incubus 5 4 3 3 1 5 2 9 3+ Infantry
Klaivex 6 5 3 3 1 6 3 9 3+ Infantry (Character)
Unit Composition: 3 Incubi
Wargear:
 • Incubus warsuit
 • Klaive

Special Rules:
 • Fleet
 • Night Vision
 • Power from Pain
 • Rampage (Klaivex only)
Options:
 • May include up to seven additional Incubi20 pts/model
 • One model may be upgraded to a Klaivex10 pts
 • The Klaivex may replace his klaive with demiklaives15 pts
 • The unit may select a Raider or Venom as a Dedicated Transport.

Mandrakes


36

WS BS S T W I A Ld Sv Unit Type
Mandrake 4 4 4 3 1 5 2 8 - Infantry
Nightfiend 4 4 4 3 1 5 3 9 - Infantry
Unit Composition: 3 Mandrakes
Wargear:
 • Baleblast
 • Close combat weapon
Options:
 • May include up to seven additional Mandrakes12 pts/model
 • One model may be upgraded to a Nightfiend10 pts


Special Rules:
 • Fear
 • Fleet
 • Infiltrate
 • Move Through Cover
 • Night Vision
 • Power from Pain
 • Shrouded
 • Stealth

Wracks


50

WS BS S T W I A Ld Sv Unit Type
Wrack 4 4 3 4 1 4 1 8 6+ Infantry
Acothyst 4 4 3 4 1 4 2 9 6+ Infantry (Character)
Unit Composition: 5 Wracks
Wargear:
 • Gnarlskin
 • Two Wrack tools

Special Rules:
 • Feel No Pain
 • Night Vision
 • Power from Pain
Options:
 • May include up to five additional Wracks10 pts/model
 • For every five models in the unit, one Wrack can replace a Wrack tool with one of the following:
  - Liquifier gun15 pts/model
  - Ossefactor15 pts/model
 • One model may be upgraded to a Acothyst10 pts
 • The Acothyst may take items from the Weapons of Torture and/or Tools of Torment lists.
 • The unit may select a Raider or Venom as a Dedicated Transport.

Fast Attack


Beastmasters


10-360

WS BS S T W I A Ld Sv Unit Type
Beastmaster 4 4 3 3 1 6 1 8 5+ Beast
Khymera 4 - 4 4 1 6 3 5 6+ Beast
Razorwing Flock 2 - 3 3 3 5 4 5 6+ Beast
Clawed Fiend 3 - 5 5 3 5 4 5 6+ Beast
Unit Composition: (see below)
Wargear (Beastmaster):
 • Wychsuit
 • Close combat weapon
 • Beastmaster skyboard

Special Rules (Beastmaster):
 • Night Vision
 • Power from Pain

Special Rules (Clawed Fiend):
 • Night Vision
 • Rage

Special Rules (Khymera):
 • Daemon
 • Night Vision
Options:
 • A Beastmasters unit consists of between 1 to 12 of the following models, chosen in any combination:
  - Beastmaster10 pts/model
  - Khymera10 pts/model
  - Razorwing Flock20 pts/model
  - Clawed Fiend30 pts/model
 • Any Beastmaster may take items from the Melee Weapons list.


Special Rules (Razorwing Flock):
 • Night Vision
 • Rending
 • Swarms

Hellions


65

WS BS S T W I A Ld Sv Unit Type
Hellion 4 4 3 3 1 6 1 8 5+ Jump Infantry
Helliarch 4 4 3 3 1 6 2 9 5+ Jump Infantry (Character)
Unit Composition: 5 Hellions
Wargear:
 • Close combat weapon
 • Hellglaive
 • Hellion skyboard

Special Rules:
 • Combat Drugs
 • Fleet
 • Hit & Run
 • Night Vision
 • Power from Pain
Options:
 • May include up to fifteen additional Hellions13 pts/model
 • One model may be upgraded to a Helliarch10 pts
 • The Helliarch may take a phantasm grenade launcher15 pts
 • The Helliarch may replace their hellglaive with one of the following:
  - Splinter pistol and stunclaw10 pts
  - Splinter pistol and power sword15 pts
  - Splinter pistol and agoniser20 pts

Raider


55

BS F S R HP Unit Type
Raider 4 10 10 10 3 Vehicle (Fast, Open-topped, Skimmer, Transport)
Unit Composition: 1 Raider
Wargear:
 • Disintegrator cannon

Special Rules:
 • Deep Strike
 • Night Vision
Options:
 • May replace disintegrator cannon with dark lance5 pts
 • May take items from the Dark Eldar Vehicle Equipment list.

 Transport Capacity: 10 models.

Razorwing Jetfighter


130

BS F S R HP Unit Type
Razorwing Jetfighter 4 10 10 10 3 Vehicle (Flyer)
Unit Composition: 1 Razorwing Jetfighter
Wargear:
 • Two disintegrator cannons
 • Four monoscythe missiles
 • Twin-linked splinter rifle

Special Rules:
 • Night Vision
 • Supersonic
Options:
 • May replace both disintegrator cannons with two dark lances10 pts
 • May replace twin-linked splinter rifle with a splinter cannon10 pts
 • May replace any monoscythe missiles with one of the following:
  - Necrotoxin missilefree
  - Shatterfield missile5 pts each
 • May take night shields15 pts

Reavers


48

WS BS S T W I A Ld Sv Unit Type
Reaver 4 4 3 4 1 6 1 8 5+ Eldar Jetbike
Arena Champion 4 4 3 4 1 6 2 9 5+ Eldar Jetbike (Character)
Unit Composition: 3 Reavers
Wargear:
 • Wychsuit
 • Splinter pistol
 • Close combat weapon
 • Reaver jetbike
 • Bladevanes

Special Rules:
 • Combat Drugs
 • Hit & Run
 • Night Vision
 • Power from Pain
 • Skilled Rider
Options:
 • May include up to nine additional Reavers16 pts/model
 • One Reaver may be upgraded to a Arena Champion10 pts
 • The Arena Champion may take items from the Melee Weapons list.
 • For every three models in the unit, one Reaver may replace their reaver jetbike’s splinter rifle with one of the following:
  - Heat lance10 pts/model
  - Blaster10 pts/model
 • For every three models in the unit, one model may take one of the following:
  - Grav-talon5 pts/model
  - Cluster caltrops15 pts/model

Scourges


80

WS BS S T W I A Ld Sv Unit Type
Scourge 4 4 3 3 1 5 1 8 4+ Jump Infantry
Solarite 4 4 3 3 1 5 2 9 4+ Jump Infantry (Character)
Unit Composition: 5 Scourges
Wargear:
 • Ghostplate armour
 • Shardcarbine
 • Close combat weapon
 • Plasma grenades

Special Rules:
 • Fleet
 • Night Vision
 • Power from Pain
Options:
 • May include up to five additional Scourges16 pts/model
 • Up to four Scourges may take items from the Special Weapons and/or Heavy Weapons lists.
 • One model may be upgraded to a Solarite10 pts
 • The Solarite may replace their shardcarbine with one of the following:
  - Splinter pistolfree
  - Splinter pistol and venom blade5 pts
  - Splinter pistol and power lance10 pts
  - Splinter pistol and agoniser15 pts
 • The Solarite may replace their splinter pistol with a blast pistol15 pts

Venom


55

BS F S R HP Unit Type
Venom 4 10 10 10 2 Vehicle (Fast, Open-topped, Skimmer, Transport)
Unit Composition: 1 Venom
Wargear:
 • Twin-linked splinter rifle
 • Splinter cannon
 • Flickerfield

Special Rules:
 • Deep Strike
 • Night Vision
Options:
 • May replace twin-linked splinter rifle with splinter cannon10 pts
 • May take items from the Dark Eldar Vehicle Equipment list.

 Transport Capacity: 5 models.

Razorwing Jetfighters


130

BS F S R HP Unit Type Combat Role Pursuit Agility
Razorwing Jetfighter 4 10 10 10 3 Vehicle (Flyer) Fighter 5 5
Unit Composition: 1 Razorwing Jetfighter
Wargear:
 • Two disintegrator cannons
 • Four monoscythe missiles
 • Twin-linked splinter rifle

Special Rules:
 • Night Vision
 • Supersonic
Options:
 • May be upgraded to a Flyer Wing with up to three additional Razorwing Jetghters130 pts
 • Any model may replace both disintegrator cannons with two dark lances10 pts
 • Any model may replace twin-linked splinter rifle with a splinter cannon10 pts
 • Any model may replace any monoscythe missiles with one of the following:
  - Necrotoxin missilefree
  - Shatterfield missile5 pts each
 • Any model may take night shields15 pts

Heavy Support


Cronos


100

WS BS S T W I A Ld Sv Unit Type
Cronos 3 3 5 7 3 4 3 10 3+ Monstrous Creature
Unit Composition: 1 Cronos
Wargear:
 • Armoured carapace
 • Spirit syphon

Special Rules:
 • Fearless
 • Feel No Pain
 • Night Vision
Options:
 • May include up to two additional Cronos100 pts/model
 • Any model may take one of the following:
  - Spirit probe25 pts/model
  - Spirit vortex25 pts/model

Ravager


110

BS F S R HP Unit Type
Ravager 4 11 11 10 3 Vehicle (Fast, Open-topped, Skimmer)
Unit Composition: 1 Ravager
Wargear:
 • Three disintegrator cannons

Special Rules:
 • Deep Strike
 • Night Vision
Options:
 • May replace any disintegrator cannon with a dark lance5 pts each
 • May take items from the Dark Eldar Vehicle Equipment list.

Talos


120

WS BS S T W I A Ld Sv Unit Type
Talos 5 3 7 7 3 4 3 10 3+ Monstrous Creature
Unit Composition: 1 Talos
Wargear:
 • Armoured carapace
 • Two close combat weapons
 • Twin-linked splinter cannon

Special Rules:
 • Fearless
 • Feel No Pain
 • Night Vision
Options:
 • May include up to two additional Talos120 pts/model
 • Any model may replace one of its close combat weapons with one of the following:
  - Chain-flails5 pts/model
  - Ichor injector10 pts/model
  - Twin-linked liquifier gun15 pts/model
 • Any model may replace its twin-linked splinter cannon with one of the following:
  - Stinger pod5 pts/model
  - Twin-linked heat lance5 pts/model
  - Twin-linked haywire blaster10 pts/model

Voidraven Bomber


160

BS F S R HP Unit Type
Voidraven Bomber 4 10 10 10 3 Vehicle (Flyer)
Unit Composition: 1 Voidraven Bomber
Wargear:
 • Two void lances
 • Void mine

Special Rules:
 • Night Vision
 • Supersonic
Options:
 • May take one of the following:
  - Four shatterfield missiles40 pts
  - Two shatterfield missiles and two implosion missiles50 pts
  - Four implosion missiles60 pts
 • May replace both void lances with two dark scythesfree
 • May take night shields15 pts

Voidraven Bombers


160

BS F S R HP Unit Type Combat Role Pursuit Agility
Voidraven Bomber 4 10 10 10 3 Vehicle (Flyer) Bomber 5 4
Unit Composition: 1 Voidraven Bomber
Wargear:
 • Two void lances
 • Void mine

Special Rules:
 • Night Vision
 • Supersonic
Options:
 • May be upgraded to a Flyer Wing with up to three additional Voidraven Bombers160 pts
 • Any model may take one of the following:
  - Four shatterfield missiles40 pts
  - Two shatterfield missiles and two implosion missiles50 pts
  - Four implosion missiles60 pts
 • Any model may replace both void lances with two dark scythesfree
 • Any model may take night shields15 pts