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Chaos Space Marines

A Chaos Space Marine, also sometimes called a Traitor Marine or a Renegade Marine, is a former Loyalist Space Marine of the Imperium of Man who has chosen to betray the service of the Emperor of Mankind and dedicate his soul to the service of Chaos and its foul deities. Such corrupt Astartes normally belong to one of the 9 Traitor Legions that betrayed the Emperor during the ancient civil war called the Horus Heresy more than 10,000 standard years ago, while others come from Space Marine Chapters created long after the Heresy ended that have turned Renegade. Chaos can corrupt Astartes of any time and place just as its siren call leads many lesser men to their damnation.

How This Codex Works

This codex allows you to turn your collection of Chaos Space Marines into a force of battle-hardened killers ready to plunder and destroy.
MissionTypeOpposing Sides
Echoes of War: Gathering the Storm – Fall of Cadia
  2. The Sword of DefianceEchoes of WarDark Angels or Astra MilitarumVsChaos Space Marines
  3. Fall of the Kriegan GatesEchoes of WarSpace Marines or Adepta Sororitas or Militarum Tempestus or Astra MilitarumVsChaos Space Marines, Chaos Daemons or Astra Militarum
  4. The Emperor ProtectsEchoes of WarSpace Marines or Space Wolves or Dark Angels or Adepta Sororitas or Militarum Tempestus or Astra Militarum or Cult Mechanicus or Skitarii or NecronsVsChaos Space Marines, Chaos Daemons or Astra Militarum
Echoes of War: Gathering the Storm – Fracture of Biel-Tan
  4. War in the WebwayEchoes of WarYnnariVsChaos Daemons, Thousand Sons
Echoes of War: Cadian Missions
  1. Last Step BackwardsEchoes of WarCadiaVsChaos Space Marines
Echoes of War: Champions of Fenris Missions
  1. Trapped Under IceEchoes of WarChampions of FenrisVsChaos Space Marines
Echoes of War: Haemonculus Covens Missions
  5. Profound DarknessEchoes of WarHaemonculus CovensVsChaos Space Marines
Echoes of War: Iyanden Missions
  1. Dark AlliesEchoes of WarIyanden, Dark AngelsVsChaos Space Marines
  2. The Cleansing of MenimshemashEchoes of WarIyandenVsChaos Space Marines
  3. The Battle of the Burning MoonEchoes of WarIyandenVsChaos Space Marines
War Zone Fenris: Curse of the Wulfen Campaign
  4. Scattered DropEchoes of WarSpace WolvesVsChaos Space Marines
  6. Averting DisasterEchoes of WarSpace Wolves, Grey KnightsVsChaos Daemons or Chaos Space Marines

Books


BookKindEditionVersionLast update
► Chaos Space MarinesCodex71.3January 2017
  Imperial Armour vol.13: War Machines of the Lost and the DamnedImperial Armour71.0September 2014
  Chaos KnightsSupplement71.0
  Be’lakor, The Dark MasterDataslate61.0December 2013
  ApocalypseExpansion71.0May 2014
  Cypher – Lord of the FallenDataslate61.0December 2013
  HelbrutesDataslate71.3January 2017
  Black Crusade: Traitor’s HateCampaign71.0September 2016
  Start Collecting! Chaos Space MarinesDataslate71.0
  Gathering the Storm: Fall of CadiaSupplement71.0January 2017
  Gathering the Storm: Fracture of Biel-tanSupplement71.0February 2017

FAQ

Codex: Chaos Space Marines

 Q: Does a Warpsmith need a To Hitx roll of 6 (as if taking a Snap Shot) when using his Master of Mechanisms special rule to curse a Zooming Flyer?
 A
Yes.
 Q: How do I determine the Arc of Sight for a Heldrake’s ranged weapon?
 A
Treat the Heldrake’s ranged weapon as a hull mounted weapon, measuring all ranges and line of sight from the barrel of the gun.
 Q: Heldrake has one ranged weapon; if it opts to Vector Strike in the Movement phase, is it still able to fire its weapon in the Shooting phase?
 A
Yes.
 Q: Does Abaddon the Despoiler’s Mark of Chaos Ascendant prevent him from joining friendly units chosen from Codex: Chaos Space Marines that have a Mark of Chaos?
 A
No.
 Q: Is a model equipped with the Scrolls of Magnus, that does not begin the game as a Psyker, considered to have become a Psyker once they acquire one or more additional psychic powers from the scrolls? For example a Dark Apostle with the Mark of Tzeentch.
 A
Yes, the model has the Psyker special rule from that point onward, and is considered to have Mastery Level 1.
 Q: For Chaos Space Marine Sorcerers with a Mark of Chaos, does the new rule of automatically getting the primaris power of your god’s mark fulfil the requirement that a Sorcerer with a mark must generate one psychic power from his patron’s psychic table?
 A
No. They must generate one power from their patron’s discipline. They can generate all other powers (if they are Mastery Level 2 or higher) from another discipline, and they will also know the primaris power of their patron’s discipline because of the Chaos Psychic Focus rule.
 Q: Can Thousand Sons Aspiring Sorcerers generate their power from the Daemonology discipline instead of the Discipline of Tzeentch?
 A
No. However, Chaos Psychic Focus means they will also have the primaris power from the Discipline of Tzeentch.
 Q: Khârn’s attacks always hit on a 2+ in close combat due to Gorechild. If he attacks a unit that has the Invisibility power cast upon it, does he still hit on 2+?
 A
Yes.
 Q: Chaos Space Marine Super-heavy vehicles can take Daemonic Possession for 30 points. However, being a Super-heavy vehicle they already ignore Crew Stunned and Crew Shaken results, but still take the -1 Ballistic Skill penalty. Is there an update missing from the Daemonic Possession rules regarding Super-heavy vehicles?
 A
This vehicle upgrade is included for completeness’ sake only.
 Q: When using a Spell Familiar to re-roll a failed Psychic test, do you re-roll all of the dice you used to attempt to manifest the power or only the dice that failed to get a 4+?
 A
You re-roll all of the dice.
 Q: Does a Spell Familiar allow you to re-roll the Psychic test if you get Perils of the Warp result?
 A
Only if your Psyker failed to manifest the psychic power in question. If the psychic power is manifested, the test wasn’t failed, so the Spell Familiar’s rule doesn’t apply.
 Q: Is a baleflamer considered to be a flamer weapon?
 A
No.
 Q: Does the Champions of Chaos special rule work only in the Assault phase, or does it apply in the Shooting phase as well?
 A
A character with the Champions of Chaos rule rolls on the Chaos Boon table when they kill an enemy character, whether this is in the Shooting phase, Fight sub-phase, or even with Overwatch fire. The only exception is that you don’t get to roll on the Chaos Boon table for a character killed by a Sweeping Advance.
 Q: Does the mutation from the Possessed’s Vessels of Chaos special rule last until the end of the game turn or player turn?
 A
Until the end of the player turn.
 Q: How do Feel No Pain or Reanimation Protocols rolls interact with the Black Mace?
 A
If any model suffers an unsaved Wound from the Black Mace (other than one caused by its Cursed special rule), then it would make a Feel No Pain or Reanimation Protocol roll before the Toughness test is taken. If the roll is passed, no Toughness test is taken and the Wound is discounted. If a model is forced to take a Toughness test at the end of the phase by the Cursed special rule, Feel No Pain and Reanimation Protocol rolls are made after a failed Toughness test – i.e. when the model would otherwise suffer an unsaved Wound.
 Q: Be’lakor was updated in War Zone Fenris: Curse of the Wulfen; is he still an available HQ choice for a Chaos Space Marines army?
 A
Yes, if you have the Be’lakor dataslate.

Helbrutes

 Q: Does the 3+ cover save that the Helcult Formation’s Helbrute gets apply in close combat?
 A
No.
 Q: How do the Chaos Boons that give Toughness, Wounds and other non-applicable characteristic bonuses work when you roll them for a Helbrute? (You get the roll by casting Gift of Mutation on the Helbrute Champion – which has the Vehicle (Character) unit type – from the Helfist Murderpack Formation.)
 A
The roll has no effect if you roll one of these results.
 Q: What is the maximum charge range of a Helbrute that has just performed a Deep Strike as part of the Mayhem Pack Formation – is it 12" or 0"?
 A
Units that have arrived from Deep Strike Reserve cannot charge in the turn they do so, unless a rule explicitly states otherwise. Once the Helbrutes have arrived from Deep Strike Reserve, roll on the Crazed table for them and apply the result as normal – for the purposes of Blood Rage the Helbrutes’ charge range is still considered to be 12".

Reference


Profiles


DEATH FROM THE SKIES FLYERS

BS F S R HP Role P Ag Unit Type
Heldrake 3 12 12 10 3 Attack Flyer 2 4 Vehicle (Flyer, Hover)

HQ

WS BS S T W I A Ld Sv Unit Type
Abaddon the Despoiler 7 5 4 5 4 6 4 10 2+ Infantry (Character)
Ahriman 5 5 4 4 3 5 3 10 3+ Infantry (Character)
Chaos Lord 6 5 4 4 3 5 3 10 3+ Infantry (Character)
Daemon Prince 9 5 6 5 4 8 5 9 - Monstrous Creature (Character)
Dark Apostle 5 4 4 4 2 4 2 10 3+ Infantry (Character)
Fabius Bile 5 4 5 4 3 4 5 10 3+ Infantry (Character)
Huron Blackheart 6 5 4 4 3 5 3 10 3+ Infantry (Character)
Kharn the Betrayer 7 5 5 4 3 5 4 10 3+ Infantry (Character)
Lucius the Eternal 7 5 4 4 3 6 3 10 3+ Infantry (Character)
Sorcerer 5 4 4 4 2 4 2 10 3+ Infantry (Character)
Typhus 6 5 4 5 4 5 3 10 2+ Infantry (Character)
Warpsmith 4 5 4 4 2 4 2 10 2+ Infantry (Character)
Be’lakor 9 5 6 5 4 8 5 10 - Flying Monstrous Creature (Character)
Cypher 7 10 4 4 3 8 3 10 3+ Infantry (Character)
Exalted Sorcerer 5 5 4 4 3 5 3 10 3+ Infantry (Character)

TROOPS

WS BS S T W I A Ld Sv Unit Type
Chaos Cultist 3 3 3 3 1 3 1 7 6+ Infantry
Cultists Champion 3 3 3 3 1 3 2 8 6+ Infantry (Character)
Chaos Space Marine 4 4 4 4 1 4 1 8 3+ Infantry
Aspiring Champion 4 4 4 4 1 4 2 9 3+ Infantry (Character)
Tzaangor 4 3 3 4 1 3 1 7 6+ Infantry
Twistbray 4 3 3 4 1 3 2 8 6+ Infantry (Character)

ELITES

WS BS S T W I A Ld Sv Unit Type
Chaos Terminator 4 4 4 4 1 4 2 9 2+ Infantry
Terminator Champion 4 4 4 4 1 4 2 9 2+ Infantry (Character)
Chosen 4 4 4 4 1 4 2 9 3+ Infantry
Chosen Champion 4 4 4 4 1 4 2 9 3+ Infantry (Character)
Khorne Berzerker 5 4 4 4 1 4 1 8 3+ Infantry
Berzerker Champion 5 4 4 4 1 4 2 9 3+ Infantry (Character)
Mutilator 4 4 4 4 2 4 2 8 2+ Infantry
Noise Marine 4 4 4 4 1 5 1 8 3+ Infantry
Noise Champion 4 4 4 4 1 5 2 9 3+ Infantry (Character)
Plague Marine 4 4 4 5 1 3 1 8 3+ Infantry
Plague Champion 4 4 4 5 1 3 2 9 3+ Infantry (Character)
Possessed 4 4 5 4 1 4 2 9 3+ Infantry
Possessed Champion 4 4 5 4 1 4 2 9 3+ Infantry (Character)
Thousand Son 4 4 4 4 1 4 1 10 3+ Infantry
Aspriring Sorcerer 4 4 4 4 1 4 2 10 3+ Infantry (Character)
Rubric Marine 4 4 4 4 1 4 1 10 3+ Infantry
Aspriring Sorcerer 4 4 4 4 1 4 2 10 3+ Infantry (Character)
Scarab Occult Terminator 4 4 4 4 1 4 2 10 2+ Infantry
Scarab Occult Sorcerer 5 4 4 4 2 4 2 10 2+ Infantry (Character)

FAST ATTACK

WS BS S T W I A Ld Sv Unit Type
Chaos Biker 4 4 4 5 1 4 1 8 3+ Bike
Chaos Biker Champion 4 4 4 5 1 4 2 9 3+ Bike (Character)
Chaos Spawn 3 - 5 5 3 3 D6 10 - Beast
Raptor 4 4 4 4 1 4 1 8 3+ Jump Infantry
Raptor Champion 4 4 4 4 1 4 2 9 3+ Jump Infantry (Character)
Warp Talon 4 4 4 4 1 4 1 8 3+ Jump Infantry
Warp Talon Champion 4 4 4 4 1 4 2 9 3+ Jump Infantry (Character)
Blight Drone - 3 - - 2 - - - - Vehicle (Flyer, Hover)
Chaos Dreadclaw - - - - 3 - - - - Vehicle (Flyer, Hover)
Hell Blade - 3 - - 2 - - - - Vehicle (Flyer)
Hell Talon - 3 - - 4 - - - - Vehicle (Flyer)

HEAVY SUPPORT

WS BS S T W I A Ld Sv Unit Type
Havoc 4 4 4 4 1 4 1 8 3+ Infantry
Aspiring Champion 4 4 4 4 1 4 2 9 3+ Infantry (Character)
Obliterator 4 4 4 4 2 4 2 8 2+ Infantry
Chaos Space Marine Crew 4 4 4 4 1 4 1 8 3+ Artillery
Chaos Rapier Carrier - - - 7 2 - - - 3+ Artillery

LORDS OF WAR

WS BS S T W I A Ld Sv Unit Type
Magnus the Red 7 7 8 7 7 7 6 10 4+ Flying Monstrous Creature (Character)

VEHICLES

WS BS S F S R I A HP Unit Type
Chaos Land Raider - 4 - 14 14 14 - - 4 Vehicle (Tank, Transport)
Chaos Predator - 4 - 13 11 10 - - 3 Vehicle (Tank)
Chaos Rhino - 4 - 11 11 10 - - 3 Vehicle (Tank, Transport)
Chaos Vindicator - 4 - 13 11 10 - - 3 Vehicle (Tank)
Defiler 3 3 8 12 12 10 3 3 4 Vehicle (Walker)
Forgefiend 3 3 6 12 12 10 3 2 3 Vehicle (Walker)
Helbrute 4 4 6 12 12 10 4 2 3 Vehicle (Walker)
Heldrake - 3 - 12 12 10 - - 3 Vehicle (Flyer, Hover)
Khorne Lord of Skulls 4 3 10 13 13 11 3 4 9 Super-heavy Walker
Maulerfiend 3 3 6 12 12 10 3 2 3 Vehicle (Walker)
Blood Slaughterer 5 1 6 13 12 10 4 3 3 Vehicle (Walker)
Chaos Contemptor Dreadnought 5 4 7 13 12 10 4 3 3 Vehicle (Walker)
Decimator Daemon Engine 3 3 8 13 12 11 3 4 3 Vehicle (Walker)
Chaos Fellblade - 4 - 14 13 12 - - 12 Vehicle (Super-heavy Vehicle)
Chaos Fire Raptor Gunship - 4 - 12 12 12 - - 4 Vehicle (Flyer, Hover)
Chaos Infernal Relic Achilles - 4 - 14 14 14 - - 4 Vehicle (Tank, Transport)
Chaos Infernal Relic Predator - 4 - 13 11 10 - - 3 Vehicle (Tank)
Kharybdis Assault Claw - 4 - 12 12 12 - - 5 Vehicle (Flyer, Hover,Transport)
Chaos Land Raider Proteus - 4 - 14 14 14 - - 4 Vehicle (Tank, Transport)
Chaos Reaver Titan 2 4 10 14 14 13 1 2 18 Super-heavy Walker
Chaos Relic Sicaran Tank - 4 - 13 12 12 - - 3 Vehicle (Tank, Fast)
Chaos Thunderhawk Gunship - 4 - 12 12 10 - - 9 Super-heavy Flyer (Hover)
Chaos Spartan Assault Tank - 4 - 14 14 14 - - 5 Vehicle (Tank, Transport)
Chaos Storm Eagle Gunship - 4 - 12 12 12 - - 4 Vehicle (Flyer, Hover,Transport)
Chaos Typhon - 4 - 14 14 14 - - 12 Vehicle (Super-heavy Vehicle)
Chaos Warhound Titan 2 4 10 14 13 12 1 1 9 Super-heavy Walker
Sonic Dreadnought 5 5 6 12 12 10 4 3 3 Vehicle (Walker)
Ferrum Infernus Chaos Dreadnought 5 5 6 12 12 10 4 3 3 Vehicle (Walker)
Greater Brass Scorpion 3 3 10 14 13 10 3 6 9 Super-heavy Walker
Kytan Daemon Engine 5 3 10 13 13 11 5 4 6 Super-heavy Walker
Plague Hulk 3 2 6 13 12 10 2 4 4 Vehicle (Walker)

Wargear


MELEE WEAPONS
Weapon Range S AP Type
Axe of Blind Fury - +2 2 Melee, Blinded, Daemon Weapon
Baletalon shatter charge - 8 4 Heavy 3, Unguided, One use only
Chainaxe - User 4 Melee
Chainfist - x2 2 Melee, Armourbane, Specialist Weapon, Unwieldy
Chainsword - User - Melee
Close combat weapon - User - Melee
Assault drill - x2 2 Melee, Armourbane
Drach'nyen - +1 2 Melee, Daemon Weapon, Specialist Weapon
Force axe - +1 2 Melee, Force, Unwieldy
Force stave - +2 4 Melee, Force, Concussive
Force sword - User 3 Melee, Force
Gorechild - +1 2 Melee, Armourbane
Great cleaver of Khorne - D 1 Melee
Iron claw - x2 2 Melee, Specialist Weapon, Unwieldy
Krak grenade (Assault) - 6 4
Lightning claw - User 3 Melee, Shred, Specialist Weapon
Magma cutters - 8 1 Armourbane
Manreaper - +2 2 Melee, Daemon Weapon, Force, Unwieldy
Melta bomb - 8 1 Armourbane, Unwieldy
Plague knife - User - Melee, Poisoned (4+)
Power axe - +1 2 Melee, Unwieldy
Power fist - x2 2 Melee, Specialist Weapon, Unwieldy
Power lance - +1/User 3/4 Melee
Power maul - +2 4 Melee, Concussive
Power scourge - 8 2 Melee, Flail
Power sword - User 3 Melee
Rod of Torment - User - Melee, Instant Death
Siege claws - User 2 Melee, Shred, Smash
The Black Mace - User 4 Melee, Daemon Weapon, Fleshbane, Cursed
The Black Staff of Ahriman - +2 4 Melee, Force
The Blade of Magnus - User 2 Melee, Force, Soul Blaze, Transmogrify
The Murder Sword - User 3 Melee, Murder
The Talon of Horus - x2 3 Melee, Shred, Specialist Weapon
The Tyrant's Claw - +2 3 Melee, Shred, Specialist Weapon, Armourbane
Thunder hammer - x2 2 Melee, Concussive, Specialist Weapon, Unwieldy
Titan power fist - D 1 Melee
Warp sword - User 3 Melee, Master-crafted, Specialist Weapon
Xyclos Needler - User - Melee, Instant Death

RANGED WEAPONS
Weapon Range S AP Type
Accelerator autocannon 48" 7 4 Heavy 6, Rending, Rapid Tracking
Alchem cluster bomb - - 5 Heavy 3, Barrage, Blast, Poisoned (4+), One use only
Apocalypse missile launcher 24"-260" 7 3 Primary weapon 5, Apocalyptic Barrage
Assault cannon 24" 6 4 Heavy 4, Rending
Autocannon 48" 7 4 Heavy 2
Avenger bolt cannon 36" 6 3 Heavy 7
Balefire incendiary missiles 36" 5 6 Heavy 1, Large Blast, Ignores Cover, One use only
Baleflamer Template 6 3 Heavy 1, Torrent, Soul Blaze
Blastmaster
 - Varied frequency 36" 5 4 Assault 2, Pinning, Ignores Cover
 - Single frequency 48" 8 3 Heavy 1, Blast, Pinning, Ignores Cover
Blight Grenades (Shooting) 8" 3 - Assault 1, Blast
Bolt pistol 12" 4 5 Pistol
Boltgun 24" 4 5 Rapid Fire
Burning Brand Of Skalathrax Template 4 3 Assault 1, Torrent, Soul Blaze
Butcher cannon 36" 8 4 Heavy 4
Combi-bolter 24" 4 5 Rapid Fire, Twin-linked
Combi-weapons
 Main Weapon
 - Boltgun 24" 4 5 Rapid Fire
 Secondary Weapons
 - Flamer Template 4 5 Assault 1, One use only
 - Grav-gun 18" * 2 Salvo 2/3, Concussive, Graviton, One use only
 - Meltagun 12" 8 1 Assault 1, Melta, One use only
 - Plasma gun 24" 7 2 Rapid Fire, Gets Hot, One use only
Cyclotrathe pattern conversion beamer
 - Range 1 up to 12" 6 - Heavy 1, Large Blast
 - Range 2 12"-24" 8 4 Heavy 1, Large Blast
 - Range 3 24"-48" 10 1 Heavy 1, Large Blast
Cypher’s pistols
 - Cypher’s bolt pistol 16" 4 5 Pistol
 - Cypher’s plasma pistol 12" 7 2 Pistol
Daemongore cannon Hellstorm 9 3 Primary weapon 1, Gets Hot, Instant Death
Demolisher cannon 24" 10 2 Ordnance 1, Large Blast
Doom siren Template 5 3 Assault 1
Double-barrelled turbo-laser destructor 96" D 2 Primary weapon 2, Large Blast
Dreadhammer 24"/48" 10 1 Primary weapon 1, Massive Blast, Ignores Cover
Ectoplasma cannon 24" 8 2 Heavy 1, Blast, Gets Hot
Fellblade accelerator cannon
 - HP shell 100" 8 3 Ordnance 1, Massive Blast
 - AP shell 100" 9 2 Heavy 1, Armourbane, Blast
Flamer Template 4 5 Assault 1
Frag grenade 8" 3 - Assault 1, Blast
Gatling blaster 72" 8 3 Primary weapon 6, Large Blast
Gorestorm cannon Hellstorm 8 3 Primary weapon 1
Hades autocannon 36" 8 4 Heavy 4, Pinning
Hades gatling cannon 48" 8 3 Heavy 12, Pinning
Havoc Launcher 48" 5 5 Heavy 1, Blast, Twin-linked
Heavy bolter 36" 5 4 Heavy 3
Heavy conversion beamer
 - Range 1 up to 18" 6 - Heavy 1, Large Blast, Firing Calibration
 - Range 2 18"-42" 8 4 Heavy 1, Large Blast, Firing Calibration
 - Range 3 42"-72" 10 1 Heavy 1, Large Blast, Firing Calibration
Heavy flamer Template 5 4 Assault 1
Heavy stubber 36" 4 6 Heavy 3
Hellfyre missile rack 24" 8 3 Heavy 2
Hellmaw cannon Template 6 3 Assault 1
Hellstorm autocannon 36" 7 4 Heavy 3, Rending, Twin-linked
Hellstrike missiles 72" 8 3 Ordnance 1
Ichor cannon 48" 7 2 Primary weapon 1, Large Blast
Impaler 12" 8 3 Assault 1, Impaler
Inferno gun Hellstorm 7 3 Primary weapon 1, Apocalyptic Mega-blast, Sonic Boom
Inferno bolt pistol 12" 4 3 Pistol
Inferno boltgun 24" 4 3 Rapid Fire
Inferno combi-bolter 24" 4 3 Rapid Fire, Twin-linked
Soulreaper cannon 24" 5 3 Heavy 4, Rending
Kharybdis storm launcher 24" 6 5 Heavy 2, Pinning, Twin-linked
Krak grenade (Shooting) 8" 6 4 Assault 1
Kytan gatling cannon 48" 8 3 Heavy 8, Pinning
Lascannon 48" 9 2 Heavy 1
Laser blaster 96" D 2 Primary weapon 3, Large Blast
Laser destroyer 36" 9 1 Ordnance 1, Twin-linked
Magna-melta 18" 8 1 Heavy 1, Large Blast, Melta
Mawcannon
 - Vomit Template 6 4 Assault 1
 - Phlegm 36" 8 3 Assault 1, Large Blast
Melta cannon 72" 10 1 Primary weapon 1, Apocalyptic Blast, Melta
Meltagun 12" 8 1 Assault 1, Melta
Missile launchers
 - Frag missile 48" 4 6 Heavy 1, Blast
 - Flakk missile 48" 7 4 Heavy 1, Skyfire
 - Krak missile 48" 8 3 Heavy 1
Multi-melta 24" 8 1 Heavy 1, Melta
Plasma blaster 18" 7 2 Assault 2, Gets Hot
Plasma blastgun
 - Rapid 72" 8 2 Primary weapon 2, Massive Blast
 - Overload 96" 10 2 Primary weapon 1, Apocalyptic Blast
Plasma cannon 36" 7 2 Heavy 1, Blast, Gets Hot
Plasma destroyer 36" 7 2 Heavy 3, Blast
Plasma gun 24" 7 2 Rapid Fire, Gets Hot
Plasma pistol 12" 7 2 Pistol, Gets Hot
Pyrax incendiary bomb - 5 4 Heavy 1, Blast, Ignores Cover, One use only
Quad heavy bolter 36" 5 4 Heavy 6, Twin-linked
Quad lascannon 48" 9 2 Heavy 2, Twin-linked
Quad mortar 12"-60" 5 5 Heavy 4, Barrage, Blast, Pinning, Shell Shock, Fuelled by Hate
Rancid vomit Template 5 3 Assault 1, Poisoned (3+)
Reaper autocannon 36" 7 4 Heavy 2, Twin-linked
Reaper autocannon battery 36" 7 4 Heavy 4, Twin-linked
Rot cannon 36" 6 3 Ordnance 1, Large Blast, Rending
Scorpion cannon 36" 6 3 Heavy 10
Shotgun 12" 3 - Assault 2
Skullhurler 60" 9 3 Primary weapon 1, Apocalyptic Blast, Gnaw
Sonic blaster 24" 4 5 Salvo 2/3, Ignores Cover
Soulburner 24" 4 4 Assault 1, Blast, Rending
Soulburner cannon 24" 10 2 Primary weapon 1, Large Blast, Ignores Cover
Soulburner petard 24" 5 5 Ordnance 1, Large Blast, Rending
Storm laser 36" 6 3 Heavy (D3+2)
Thunderhawk cannon 72" 8 3 Primary weapon 1, Massive Blast
Thunderhawk cluster bomb - 6 4 Heavy 1, Bomb, Apocalyptic Barrage, One use only
Turbo-laser destructor 96" D 2 Primary weapon 1, Large Blast
Vengeance launcher 48" 5 4 Heavy 2, Large Blast
Volcano cannon 180" D 2 Primary weapon 1, Massive Blast
Vortex missile 12"-960" D 1 Primary weapon 1, Large Blast, Vortex, One use only
Warp-pulse bombs - 2 2 Heavy 1, Large Blast, Blind, Haywire, One use only
Warpflame weapons
 - Warpflame pistol Template 3 5 Pistol, Warpflame
 - Warpflamer Template 4 4 Assault 1, Warpflame
 - Heavy warpflamer Template 5 3 Assault 1, Warpflame