A Chaos Space Marine, also sometimes called a Traitor Marine or a Renegade Marine, is a former Loyalist Space Marine of the Imperium of Man who has chosen to betray the service of the Emperor of Mankind and dedicate his soul to the service of Chaos and its foul deities. Such corrupt Astartes normally belong to one of the 9 Traitor Legions that betrayed the Emperor during the ancient civil war called the Horus Heresy more than 10,000 standard years ago, while others come from Space Marine Chapters created long after the Heresy ended that have turned Renegade. Chaos can corrupt Astartes of any time and place just as its siren call leads many lesser men to their damnation.
How This Codex WorksThis codex allows you to turn your collection of Chaos Space Marines into a force of battle-hardened killers ready to plunder and destroy. - Supplements — each supplement contains a set of additional rules allowing you to turn your collection of Chaos Space Marines models into army of Alpha Legion, Black Legion, Crimson Slaughter, Death Guard, Emperor’s Children, Iron Warriors, Night Lords, Thousand Sons, Word Bearers or World Eaters.
- Structure — details military structure of Chaos Space Marines forces including Detachments, Formations and Apocalypse Formations.
- Profiles — Includes full army list of all stats, prices, wargear and special rules. See details on following sections: Dedicated Transport, Elites, Fast Attack, Heavy Support, HQ, Lords of War and Troops.
- Special Rules — Contains detailed description of army specific rules including Chaos Space Marines Special Rules, Mark of Chaos, Lords of War Special Rules, Tactical Objectives, Warlord Traits and Wing Leaders.
- Wargear — Lists details on Melee Weapons, Ranged Weapons, Noise Marine Sonic Weapon, Grenades, Armour, Special Issue Wargear, Chaos Icons, Chaos Rewards, Daemonic Steeds, Chaos Artefacts, Daemon Princes Upgrades, Chaos Space Marine Vehicle Equipment, Chaos Space Marine Psychic Powers, Discipline of Tzeentch, Discipline of Nurgle, Discipline of Slaanesh, Sinistrum Discipline, Heretech Discipline, Ectomancy Discipline, Lords of War Equipment, Geomortis Discipline and Psychic Choir Powers used by army units of Chaos Space Marines.
- Missions:
- Related Missions — Refers to Chaos Space Marines-related missions:
Books
Book | Kind | Edition | Version | Last update |
► Chaos Space Marines | Codex | 7 | 1.3 | January 2017 |
Imperial Armour vol.13: War Machines of the Lost and the Damned | Imperial Armour | 7 | 1.0 | September 2014 |
Chaos Knights | Supplement | 7 | 1.0 | |
Be’lakor, The Dark Master | Dataslate | 6 | 1.0 | December 2013 |
Apocalypse | Expansion | 7 | 1.0 | May 2014 |
Cypher – Lord of the Fallen | Dataslate | 6 | 1.0 | December 2013 |
Helbrutes | Dataslate | 7 | 1.3 | January 2017 |
Black Crusade: Traitor’s Hate | Campaign | 7 | 1.0 | September 2016 |
Start Collecting! Chaos Space Marines | Dataslate | 7 | 1.0 | |
Gathering the Storm: Fall of Cadia | Supplement | 7 | 1.0 | January 2017 |
Gathering the Storm: Fracture of Biel-tan | Supplement | 7 | 1.0 | February 2017 |
FAQ
Codex: Chaos Space Marines
Q: | Is a model equipped with the Scrolls of Magnus, that does not begin the game as a Psyker, considered to have become a Psyker once they acquire one or more additional psychic powers from the scrolls? For example a Dark Apostle with the Mark of Tzeentch. | A: | Yes, the model has the Psyker special rule from that point onward, and is considered to have Mastery Level 1. |
Q: | For Chaos Space Marine Sorcerers with a Mark of Chaos, does the new rule of automatically getting the primaris power of your god’s mark fulfil the requirement that a Sorcerer with a mark must generate one psychic power from his patron’s psychic table? | A: | No. They must generate one power from their patron’s discipline. They can generate all other powers (if they are Mastery Level 2 or higher) from another discipline, and they will also know the primaris power of their patron’s discipline because of the Chaos Psychic Focus rule. |
Q: | Khârn’s attacks always hit on a 2+ in close combat due to Gorechild. If he attacks a unit that has the Invisibility power cast upon it, does he still hit on 2+? | A: | Yes. |
Q: | Chaos Space Marine Super-heavy vehicles can take Daemonic Possession for 30 points. However, being a Super-heavy vehicle they already ignore Crew Stunned and Crew Shaken results, but still take the -1 Ballistic Skill penalty. Is there an update missing from the Daemonic Possession rules regarding Super-heavy vehicles? | A: | This vehicle upgrade is included for completeness’ sake only. |
Q: | When using a Spell Familiar to re-roll a failed Psychic test, do you re-roll all of the dice you used to attempt to manifest the power or only the dice that failed to get a 4+? | A: | You re-roll all of the dice. |
Q: | Does the mutation from the Possessed’s Vessels of Chaos special rule last until the end of the game turn or player turn? | A: | Until the end of the player turn. |
Q: | How do Feel No Pain or Reanimation Protocols rolls interact with the Black Mace? | A: | If any model suffers an unsaved Wound from the Black Mace (other than one caused by its Cursed special rule), then it would make a Feel No Pain or Reanimation Protocol roll before the Toughness test is taken. If the roll is passed, no Toughness test is taken and the Wound is discounted. If a model is forced to take a Toughness test at the end of the phase by the Cursed special rule, Feel No Pain and Reanimation Protocol rolls are made after a failed Toughness test – i.e. when the model would otherwise suffer an unsaved Wound. |
Q: | Be’lakor was updated in War Zone Fenris: Curse of the Wulfen; is he still an available HQ choice for a Chaos Space Marines army? | A: | Yes, if you have the Be’lakor dataslate. |
Helbrutes
Q: | How do the Chaos Boons that give Toughness, Wounds and other non-applicable characteristic bonuses work when you roll them for a Helbrute? (You get the roll by casting Gift of Mutation on the Helbrute Champion – which has the Vehicle (Character) unit type – from the Helfist Murderpack Formation.) | A: | The roll has no effect if you roll one of these results. |
Q: | What is the maximum charge range of a Helbrute that has just performed a Deep Strike as part of the Mayhem Pack Formation – is it 12" or 0"? | A: | Units that have arrived from Deep Strike Reserve cannot charge in the turn they do so, unless a rule explicitly states otherwise. Once the Helbrutes have arrived from Deep Strike Reserve, roll on the Crazed table for them and apply the result as normal – for the purposes of Blood Rage the Helbrutes’ charge range is still considered to be 12". |
Reference
Profiles
DEATH FROM THE SKIES FLYERS |
|
WS |
BS |
S |
F |
S |
R |
I |
A |
HP |
Unit Type |
Chaos Land Raider |
- |
4 |
- |
14 |
14 |
14 |
- |
- |
4 |
Vehicle (Tank, Transport) |
Chaos Predator |
- |
4 |
- |
13 |
11 |
10 |
- |
- |
3 |
Vehicle (Tank) |
Chaos Rhino |
- |
4 |
- |
11 |
11 |
10 |
- |
- |
3 |
Vehicle (Tank, Transport) |
Chaos Vindicator |
- |
4 |
- |
13 |
11 |
10 |
- |
- |
3 |
Vehicle (Tank) |
Defiler |
3 |
3 |
8 |
12 |
12 |
10 |
3 |
3 |
4 |
Vehicle (Walker) |
Forgefiend |
3 |
3 |
6 |
12 |
12 |
10 |
3 |
2 |
3 |
Vehicle (Walker) |
Helbrute |
4 |
4 |
6 |
12 |
12 |
10 |
4 |
2 |
3 |
Vehicle (Walker) |
Heldrake |
- |
3 |
- |
12 |
12 |
10 |
- |
- |
3 |
Vehicle (Flyer, Hover) |
Khorne Lord of Skulls |
4 |
3 |
10 |
13 |
13 |
11 |
3 |
4 |
9 |
Super-heavy Walker |
Maulerfiend |
3 |
3 |
6 |
12 |
12 |
10 |
3 |
2 |
3 |
Vehicle (Walker) |
Blood Slaughterer |
5 |
1 |
6 |
13 |
12 |
10 |
4 |
3 |
3 |
Vehicle (Walker) |
Chaos Contemptor Dreadnought |
5 |
4 |
7 |
13 |
12 |
10 |
4 |
3 |
3 |
Vehicle (Walker) |
Decimator Daemon Engine |
3 |
3 |
8 |
13 |
12 |
11 |
3 |
4 |
3 |
Vehicle (Walker) |
Chaos Fellblade |
- |
4 |
- |
14 |
13 |
12 |
- |
- |
12 |
Vehicle (Super-heavy Vehicle) |
Chaos Fire Raptor Gunship |
- |
4 |
- |
12 |
12 |
12 |
- |
- |
4 |
Vehicle (Flyer, Hover) |
Chaos Infernal Relic Achilles |
- |
4 |
- |
14 |
14 |
14 |
- |
- |
4 |
Vehicle (Tank, Transport) |
Chaos Infernal Relic Predator |
- |
4 |
- |
13 |
11 |
10 |
- |
- |
3 |
Vehicle (Tank) |
Kharybdis Assault Claw |
- |
4 |
- |
12 |
12 |
12 |
- |
- |
5 |
Vehicle (Flyer, Hover,Transport) |
Chaos Land Raider Proteus |
- |
4 |
- |
14 |
14 |
14 |
- |
- |
4 |
Vehicle (Tank, Transport) |
Chaos Reaver Titan |
2 |
4 |
10 |
14 |
14 |
13 |
1 |
2 |
18 |
Super-heavy Walker |
Chaos Relic Sicaran Tank |
- |
4 |
- |
13 |
12 |
12 |
- |
- |
3 |
Vehicle (Tank, Fast) |
Chaos Thunderhawk Gunship |
- |
4 |
- |
12 |
12 |
10 |
- |
- |
9 |
Super-heavy Flyer (Hover) |
Chaos Spartan Assault Tank |
- |
4 |
- |
14 |
14 |
14 |
- |
- |
5 |
Vehicle (Tank, Transport) |
Chaos Storm Eagle Gunship |
- |
4 |
- |
12 |
12 |
12 |
- |
- |
4 |
Vehicle (Flyer, Hover,Transport) |
Chaos Typhon |
- |
4 |
- |
14 |
14 |
14 |
- |
- |
12 |
Vehicle (Super-heavy Vehicle) |
Chaos Warhound Titan |
2 |
4 |
10 |
14 |
13 |
12 |
1 |
1 |
9 |
Super-heavy Walker |
Sonic Dreadnought |
5 |
5 |
6 |
12 |
12 |
10 |
4 |
3 |
3 |
Vehicle (Walker) |
Ferrum Infernus Chaos Dreadnought |
5 |
5 |
6 |
12 |
12 |
10 |
4 |
3 |
3 |
Vehicle (Walker) |
Greater Brass Scorpion |
3 |
3 |
10 |
14 |
13 |
10 |
3 |
6 |
9 |
Super-heavy Walker |
Kytan Daemon Engine |
5 |
3 |
10 |
13 |
13 |
11 |
5 |
4 |
6 |
Super-heavy Walker |
Plague Hulk |
3 |
2 |
6 |
13 |
12 |
10 |
2 |
4 |
4 |
Vehicle (Walker) |
Wargear
Weapon |
Range |
S |
AP |
Type |
Axe of Blind Fury |
- |
+2 |
2 |
Melee, Blinded, Daemon Weapon |
Baletalon shatter charge |
- |
8 |
4 |
Heavy 3, Unguided, One use only |
Chainaxe |
- |
User |
4 |
Melee |
Chainfist |
- |
x2 |
2 |
Melee, Armourbane, Specialist Weapon, Unwieldy |
Chainsword |
- |
User |
- |
Melee |
Close combat weapon |
- |
User |
- |
Melee |
Assault drill |
- |
x2 |
2 |
Melee, Armourbane |
Drach'nyen |
- |
+1 |
2 |
Melee, Daemon Weapon, Specialist Weapon |
Force axe |
- |
+1 |
2 |
Melee, Force, Unwieldy |
Force stave |
- |
+2 |
4 |
Melee, Force, Concussive |
Force sword |
- |
User |
3 |
Melee, Force |
Gorechild |
- |
+1 |
2 |
Melee, Armourbane |
Great cleaver of Khorne |
- |
D |
1 |
Melee |
Iron claw |
- |
x2 |
2 |
Melee, Specialist Weapon, Unwieldy |
Krak grenade (Assault) |
- |
6 |
4 |
|
Lightning claw |
- |
User |
3 |
Melee, Shred, Specialist Weapon |
Magma cutters |
- |
8 |
1 |
Armourbane |
Manreaper |
- |
+2 |
2 |
Melee, Daemon Weapon, Force, Unwieldy |
Melta bomb |
- |
8 |
1 |
Armourbane, Unwieldy |
Plague knife |
- |
User |
- |
Melee, Poisoned (4+) |
Power axe |
- |
+1 |
2 |
Melee, Unwieldy |
Power fist |
- |
x2 |
2 |
Melee, Specialist Weapon, Unwieldy |
Power lance |
- |
+1/User |
3/4 |
Melee |
Power maul |
- |
+2 |
4 |
Melee, Concussive |
Power scourge |
- |
8 |
2 |
Melee, Flail |
Power sword |
- |
User |
3 |
Melee |
Rod of Torment |
- |
User |
- |
Melee, Instant Death |
Siege claws |
- |
User |
2 |
Melee, Shred, Smash |
The Black Mace |
- |
User |
4 |
Melee, Daemon Weapon, Fleshbane, Cursed |
The Black Staff of Ahriman |
- |
+2 |
4 |
Melee, Force |
The Blade of Magnus |
- |
User |
2 |
Melee, Force, Soul Blaze, Transmogrify |
The Murder Sword |
- |
User |
3 |
Melee, Murder |
The Talon of Horus |
- |
x2 |
3 |
Melee, Shred, Specialist Weapon |
The Tyrant's Claw |
- |
+2 |
3 |
Melee, Shred, Specialist Weapon, Armourbane |
Thunder hammer |
- |
x2 |
2 |
Melee, Concussive, Specialist Weapon, Unwieldy |
Titan power fist |
- |
D |
1 |
Melee |
Warp sword |
- |
User |
3 |
Melee, Master-crafted, Specialist Weapon |
Xyclos Needler |
- |
User |
- |
Melee, Instant Death |
Weapon |
Range |
S |
AP |
Type |
Accelerator autocannon |
48" |
7 |
4 |
Heavy 6, Rending, Rapid Tracking |
Alchem cluster bomb |
- |
- |
5 |
Heavy 3, Barrage, Blast, Poisoned (4+), One use only |
Apocalypse missile launcher |
24"-260" |
7 |
3 |
Primary weapon 5, Apocalyptic Barrage |
Assault cannon |
24" |
6 |
4 |
Heavy 4, Rending |
Autocannon |
48" |
7 |
4 |
Heavy 2 |
Avenger bolt cannon |
36" |
6 |
3 |
Heavy 7 |
Balefire incendiary missiles |
36" |
5 |
6 |
Heavy 1, Large Blast, Ignores Cover, One use only |
Baleflamer |
Template |
6 |
3 |
Heavy 1, Torrent, Soul Blaze |
Blastmaster |
- Varied frequency |
36" |
5 |
4 |
Assault 2, Pinning, Ignores Cover |
- Single frequency |
48" |
8 |
3 |
Heavy 1, Blast, Pinning, Ignores Cover |
Blight Grenades (Shooting) |
8" |
3 |
- |
Assault 1, Blast |
Bolt pistol |
12" |
4 |
5 |
Pistol |
Boltgun |
24" |
4 |
5 |
Rapid Fire |
Burning Brand Of Skalathrax |
Template |
4 |
3 |
Assault 1, Torrent, Soul Blaze |
Butcher cannon |
36" |
8 |
4 |
Heavy 4 |
Combi-bolter |
24" |
4 |
5 |
Rapid Fire, Twin-linked |
Combi-weapons |
Main Weapon |
|
|
|
|
- Boltgun |
24" |
4 |
5 |
Rapid Fire |
Secondary Weapons |
|
|
|
|
- Flamer |
Template |
4 |
5 |
Assault 1, One use only |
- Grav-gun |
18" |
* |
2 |
Salvo 2/3, Concussive, Graviton, One use only |
- Meltagun |
12" |
8 |
1 |
Assault 1, Melta, One use only |
- Plasma gun |
24" |
7 |
2 |
Rapid Fire, Gets Hot, One use only |
Cyclotrathe pattern conversion beamer |
- Range 1 |
up to 12" |
6 |
- |
Heavy 1, Large Blast |
- Range 2 |
12"-24" |
8 |
4 |
Heavy 1, Large Blast |
- Range 3 |
24"-48" |
10 |
1 |
Heavy 1, Large Blast |
Cypher’s pistols |
- Cypher’s bolt pistol |
16" |
4 |
5 |
Pistol |
- Cypher’s plasma pistol |
12" |
7 |
2 |
Pistol |
Daemongore cannon |
Hellstorm |
9 |
3 |
Primary weapon 1, Gets Hot, Instant Death |
Demolisher cannon |
24" |
10 |
2 |
Ordnance 1, Large Blast |
Doom siren |
Template |
5 |
3 |
Assault 1 |
Double-barrelled turbo-laser destructor |
96" |
D |
2 |
Primary weapon 2, Large Blast |
Dreadhammer |
24"/48" |
10 |
1 |
Primary weapon 1, Massive Blast, Ignores Cover |
Ectoplasma cannon |
24" |
8 |
2 |
Heavy 1, Blast, Gets Hot |
Fellblade accelerator cannon |
- HP shell |
100" |
8 |
3 |
Ordnance 1, Massive Blast |
- AP shell |
100" |
9 |
2 |
Heavy 1, Armourbane, Blast |
Flamer |
Template |
4 |
5 |
Assault 1 |
Frag grenade |
8" |
3 |
- |
Assault 1, Blast |
Gatling blaster |
72" |
8 |
3 |
Primary weapon 6, Large Blast |
Gorestorm cannon |
Hellstorm |
8 |
3 |
Primary weapon 1 |
Hades autocannon |
36" |
8 |
4 |
Heavy 4, Pinning |
Hades gatling cannon |
48" |
8 |
3 |
Heavy 12, Pinning |
Havoc Launcher |
48" |
5 |
5 |
Heavy 1, Blast, Twin-linked |
Heavy bolter |
36" |
5 |
4 |
Heavy 3 |
Heavy conversion beamer |
- Range 1 |
up to 18" |
6 |
- |
Heavy 1, Large Blast, Firing Calibration |
- Range 2 |
18"-42" |
8 |
4 |
Heavy 1, Large Blast, Firing Calibration |
- Range 3 |
42"-72" |
10 |
1 |
Heavy 1, Large Blast, Firing Calibration |
Heavy flamer |
Template |
5 |
4 |
Assault 1 |
Heavy stubber |
36" |
4 |
6 |
Heavy 3 |
Hellfyre missile rack |
24" |
8 |
3 |
Heavy 2 |
Hellmaw cannon |
Template |
6 |
3 |
Assault 1 |
Hellstorm autocannon |
36" |
7 |
4 |
Heavy 3, Rending, Twin-linked |
Hellstrike missiles |
72" |
8 |
3 |
Ordnance 1 |
Ichor cannon |
48" |
7 |
2 |
Primary weapon 1, Large Blast |
Impaler |
12" |
8 |
3 |
Assault 1, Impaler |
Inferno gun |
Hellstorm |
7 |
3 |
Primary weapon 1, Apocalyptic Mega-blast, Sonic Boom |
Inferno bolt pistol |
12" |
4 |
3 |
Pistol |
Inferno boltgun |
24" |
4 |
3 |
Rapid Fire |
Inferno combi-bolter |
24" |
4 |
3 |
Rapid Fire, Twin-linked |
Soulreaper cannon |
24" |
5 |
3 |
Heavy 4, Rending |
Kharybdis storm launcher |
24" |
6 |
5 |
Heavy 2, Pinning, Twin-linked |
Krak grenade (Shooting) |
8" |
6 |
4 |
Assault 1 |
Kytan gatling cannon |
48" |
8 |
3 |
Heavy 8, Pinning |
Lascannon |
48" |
9 |
2 |
Heavy 1 |
Laser blaster |
96" |
D |
2 |
Primary weapon 3, Large Blast |
Laser destroyer |
36" |
9 |
1 |
Ordnance 1, Twin-linked |
Magna-melta |
18" |
8 |
1 |
Heavy 1, Large Blast, Melta |
Mawcannon |
- Vomit |
Template |
6 |
4 |
Assault 1 |
- Phlegm |
36" |
8 |
3 |
Assault 1, Large Blast |
Melta cannon |
72" |
10 |
1 |
Primary weapon 1, Apocalyptic Blast, Melta |
Meltagun |
12" |
8 |
1 |
Assault 1, Melta |
Missile launchers |
- Frag missile |
48" |
4 |
6 |
Heavy 1, Blast |
- Flakk missile |
48" |
7 |
4 |
Heavy 1, Skyfire |
- Krak missile |
48" |
8 |
3 |
Heavy 1 |
Multi-melta |
24" |
8 |
1 |
Heavy 1, Melta |
Plasma blaster |
18" |
7 |
2 |
Assault 2, Gets Hot |
Plasma blastgun |
- Rapid |
72" |
8 |
2 |
Primary weapon 2, Massive Blast |
- Overload |
96" |
10 |
2 |
Primary weapon 1, Apocalyptic Blast |
Plasma cannon |
36" |
7 |
2 |
Heavy 1, Blast, Gets Hot |
Plasma destroyer |
36" |
7 |
2 |
Heavy 3, Blast |
Plasma gun |
24" |
7 |
2 |
Rapid Fire, Gets Hot |
Plasma pistol |
12" |
7 |
2 |
Pistol, Gets Hot |
Pyrax incendiary bomb |
- |
5 |
4 |
Heavy 1, Blast, Ignores Cover, One use only |
Quad heavy bolter |
36" |
5 |
4 |
Heavy 6, Twin-linked |
Quad lascannon |
48" |
9 |
2 |
Heavy 2, Twin-linked |
Quad mortar |
12"-60" |
5 |
5 |
Heavy 4, Barrage, Blast, Pinning, Shell Shock, Fuelled by Hate |
Rancid vomit |
Template |
5 |
3 |
Assault 1, Poisoned (3+) |
Reaper autocannon |
36" |
7 |
4 |
Heavy 2, Twin-linked |
Reaper autocannon battery |
36" |
7 |
4 |
Heavy 4, Twin-linked |
Rot cannon |
36" |
6 |
3 |
Ordnance 1, Large Blast, Rending |
Scorpion cannon |
36" |
6 |
3 |
Heavy 10 |
Shotgun |
12" |
3 |
- |
Assault 2 |
Skullhurler |
60" |
9 |
3 |
Primary weapon 1, Apocalyptic Blast, Gnaw |
Sonic blaster |
24" |
4 |
5 |
Salvo 2/3, Ignores Cover |
Soulburner |
24" |
4 |
4 |
Assault 1, Blast, Rending |
Soulburner cannon |
24" |
10 |
2 |
Primary weapon 1, Large Blast, Ignores Cover |
Soulburner petard |
24" |
5 |
5 |
Ordnance 1, Large Blast, Rending |
Storm laser |
36" |
6 |
3 |
Heavy (D3+2) |
Thunderhawk cannon |
72" |
8 |
3 |
Primary weapon 1, Massive Blast |
Thunderhawk cluster bomb |
- |
6 |
4 |
Heavy 1, Bomb, Apocalyptic Barrage, One use only |
Turbo-laser destructor |
96" |
D |
2 |
Primary weapon 1, Large Blast |
Vengeance launcher |
48" |
5 |
4 |
Heavy 2, Large Blast |
Volcano cannon |
180" |
D |
2 |
Primary weapon 1, Massive Blast |
Vortex missile |
12"-960" |
D |
1 |
Primary weapon 1, Large Blast, Vortex, One use only |
Warp-pulse bombs |
- |
2 |
2 |
Heavy 1, Large Blast, Blind, Haywire, One use only |
Warpflame weapons |
- Warpflame pistol |
Template |
3 |
5 |
Pistol, Warpflame |
- Warpflamer |
Template |
4 |
4 |
Assault 1, Warpflame |
- Heavy warpflamer |
Template |
5 |
3 |
Assault 1, Warpflame |
|