The Inquisition army list is split into following sections: Dedicated Transport, Elites, Heavy Support and HQ. All of the squads, vehicles and characters in the army are placed into one of these categories depending upon their role on the battlefield. Each model is also given a points value, which varies depending on how effective that model is in battle. Before you choose an army, you will need to agree with your opponent upon the type of game you are going to play and the maximum total number of points each of you will spend. Then you can proceed to pick your army following the guidelines given in the Warhammer 40,000 rulebook.
Wargear List
These lists detail the points values of various items of wargear available to units in your army. Many unit entries in the army list that follows may include wargear options from one or more of these lists - in each instance, the army list entry will tell you (in bold) exactly which of these lists you may use.
A model may replace one weapon with one of the following:
A model may replace one weapon with one of the following:
Special Weapons and Wargear
A model may replace one weapon with one of the following:
A model may take one of the following:
A model can replace one weapon with one of the following:
A model can replace one weapon with one of the following:
A model can replace its servo-arm with one of the following:
Inquisitorial Vehicle Equipment
A model can take up to one of each of the following:
Only one of each Inquisitorial Relic may be taken per army. A model can take one of the following:
1 Ordo Malleus Inquisitor only.
2 Ordo Hereticus Inquisitor only.
3 Ordo Xenos Inquisitor only.
HQ
100 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Inquisitor Coteaz |
4 |
4 |
3 |
3 |
3 |
4 |
3 |
10 |
2+ |
Infantry (Character) | |
|
Unit Composition: 1 (Unique)
|
200 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Inquisitor Karamazov |
4 |
4 |
5 |
5 |
4 |
4 |
3 |
10 |
2+ |
Infantry (Character) | |
|
Unit Composition: 1 (Unique)
|
Ordo Hereticus Inquisitor
25 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Ordo Hereticus Inquisitor |
4 |
4 |
3 |
3 |
3 |
4 |
3 |
10 |
4+ |
Infantry (Character) | |
|
Unit Composition: 1 Ordo Hereticus Inquisitor
|
25 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Ordo Malleus Inquisitor |
4 |
4 |
3 |
3 |
3 |
4 |
3 |
10 |
4+ |
Infantry (Character) | |
|
Unit Composition: 1 Ordo Malleus Inquisitor
|
|
Options: |
|
• May replace bolt pistol and/or chainsword with: |
- Power sword, plasma pistol, combi-flamer, combi-melta or combi-plasma | 10 pts each |
- Power fist, incinerator, Nemesis Daemon hammer, Daemonblade, or hellrifle | 15 pts each |
• May replace carapace armour with power armour | 8 pts |
• May take up to three servo-skulls | 3 pts each |
• May take any of the following: |
- Psybolt ammunition | 5 pts |
- Empyrean brain mines | 10 pts |
• May replace carapace armour, bolt pistol, chainsword, frag and krak grenades with Terminator armour, storm bolter and Nemesis Daemon hammer | 40 pts |
• May replace Terminator armour’s storm bolter with: |
- Combi-flamer, combi-melta or combi-plasma | 10 pts |
- Psycannon | 15 pts |
• May upgrade to a Psyker (Mastery Level 1), | 30 pts |
• An Inquisitor with Mastery Level 1 can exchange any one weapon for a force sword | free |
• May take items from the Inquisitorial Relics list. |
|
25 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Ordo Xenos Inquisitor |
4 |
4 |
3 |
3 |
3 |
4 |
3 |
10 |
4+ |
Infantry (Character) | |
|
Unit Composition: 1 Ordo Xenos Inquisitor
|
150 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Inquisitor Greyfax |
4 |
4 |
3 |
3 |
3 |
4 |
3 |
10 |
3+ |
Infantry (Character) | |
|
Unit Composition: 1 (Unique)
|
100 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Inquisitor Coteaz |
4 |
4 |
3 |
3 |
3 |
4 |
3 |
10 |
2+ |
Infantry (Character) | |
|
Unit Composition: 1 (Unique)
|
Ordo Hereticus Inquisitor
25 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Ordo Hereticus Inquisitor |
4 |
4 |
3 |
3 |
3 |
4 |
3 |
10 |
4+ |
Infantry (Character) | |
|
Unit Composition: 1 Ordo Hereticus Inquisitor
|
25 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Ordo Malleus Inquisitor |
4 |
4 |
3 |
3 |
3 |
4 |
3 |
10 |
4+ |
Infantry (Character) | |
|
Unit Composition: 1 Ordo Malleus Inquisitor
|
25 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Ordo Xenos Inquisitor |
4 |
4 |
3 |
3 |
3 |
4 |
3 |
10 |
4+ |
Infantry (Character) | |
|
Unit Composition: 1 Ordo Xenos Inquisitor
|
Dedicated Transport
250 |
Unit Composition: 1 Land Raider
|
Transport Capacity: 10 models.
Fire Points: None.
Access Points: A Land Raider has one access point at the front of its hull, and one on either side.
250 |
Unit Composition: 1 Land Raider Crusader
|
Transport Capacity: 16 models.
Fire Points: None.
Access Points: A Land Raider Crusader has one access point at the front of its hull, and one on either side.
240 |
Unit Composition: 1 Land Raider Redeemer
|
Transport Capacity: 12 models.
Fire Points: None.
Access Points: A Land Raider Redeemer has one access point at the front of its hull, and one on either side.
40 |
Unit Composition: 1 Razorback
|
Transport Capacity: 6 models. It cannot carry models with the Bulky, Very Bulky or Extremely Bulky special rules.
Fire Points: None.
Access Points: A Razorback has one access point on each side of its hull and one at the rear.
35 |
Unit Composition: 1 Rhino
|
Transport Capacity: 10 models. It cannot carry models with the Bulky, Very Bulky or Extremely Bulky special rules.
Fire Points: Two models can fire from the Rhino’s top hatch.
Access Points: A Rhino has one access point on each side of its hull and one at the rear.
125 |
Unit Composition: 1 Valkyrie
|
Transport Capacity: 12 models.
Fire Points: None.
Access Points: A Valkyrie has one access point on each side of its hull, and one at the rear.
Elites
12 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Acolyte |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
8 |
5+ |
Infantry | |
| Mystic |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
8 |
5+ |
Infantry | |
|
Unit Composition: 3 Acolytes
|
10 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Daemonhost |
3 |
3 |
4 |
4 |
1 |
3 |
1 |
8 |
- |
Infantry | |
|
Unit Composition: 1 Daemonhost
|
Inquisitorial Henchmen Warband
12+ |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Acolyte |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
8 |
5+ |
Infantry | |
| Arco-flagellant |
5 |
1 |
5 |
3 |
1 |
3 |
4 |
8 |
- |
Infantry | |
| Crusader |
4 |
3 |
3 |
3 |
1 |
3 |
1 |
8 |
5+ |
Infantry | |
| Daemonhost |
3 |
3 |
4 |
4 |
1 |
3 |
1 |
8 |
- |
Infantry | |
| Death Cult Assassin |
5 |
3 |
4 |
3 |
1 |
6 |
2 |
8 |
5+ |
Infantry | |
| Jokaero Weaponsmith |
1 |
3 |
2 |
3 |
1 |
3 |
1 |
8 |
- |
Infantry | |
| Ministorum Priest |
3 |
3 |
3 |
3 |
1 |
3 |
2 |
7 |
5+ |
Infantry (Character) | |
| Mystic |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
8 |
5+ |
Infantry | |
| Psyker |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
8 |
5+ |
Infantry | |
| Servitor |
3 |
3 |
3 |
3 |
1 |
3 |
1 |
8 |
4+ |
Infantry | |
|
Unit Composition: Between 3 and 12 models, chosen in any combination
|
35 |
|
|
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
Unit Type | |
| Jokaero Weaponsmith |
1 |
3 |
2 |
3 |
1 |
3 |
1 |
8 |
- |
Infantry | |
|
Unit Composition: 1 Jokaero Weaponsmith
|
Heavy Support
55 |
Unit Composition: 1 Chimera
|
Transport Capacity: 12 models.
Fire Points: 5 models can fire from the Chimera’s top hatch.
Access Points: The Chimera has one access point at the rear.
|