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Profiles

Contents
Wargear List
• Melee Weapons
• Ranged Weapons
• Terminator Weapons
• Terminator Heavy Weapons
• Heavy Weapons
• Special Weapons
• Special Issue Wargear
• Dreadnought Weapons
• Dark Angels Standards
• Relics of Caliban
• Dark Angels Vehicle Equipment
HQ
• Asmodai
• Belial
• Chaplain
• Company Master
• Ezekiel
• Interrogator-chaplain
• Librarian
• Sableclaw
• Sammael
• Techmarine
• 
Space Marine HQ Command Tanks
Troops
• Scout Squad
• Tactical Squad
Elites
• Command Squad
• Company Veterans Squad
• Deathwing Command Squad
• Deathwing Knights
• Deathwing Terminator Squad
• Dreadnoughts
• Ravenwing Command Squad
• Venerable Dreadnoughts
Fast Attack
• Assault Squad
• Drop Pod
• Nephilim Jetfighter
• Ravenwing Attack Bike Squad
• Ravenwing Bike Squad
• Ravenwing Black Knights
• Ravenwing Dark Talon
• Ravenwing Darkshroud
• Ravenwing Land Speeders
• Razorback
• Rhino
• 
Nephilim Jetfighters
• 
Ravenwing Dark Talons
Heavy Support
• Devastator Squad
• Land Raider
• Land Raider Crusader
• Land Raider Redeemer
• Predators
• Ravenwing Land Speeder Vengeance
• Vindicators
• Whirlwinds
Lords of War
• Azrael
The Dark Angels army list is split into following sections: Elites, Fast Attack, Heavy Support, HQ, Lords of War and Troops. All of the squads, vehicles and characters in the army are placed into one of these categories depending upon their role on the battlefield. Each model is also given a points value, which varies depending on how effective that model is in battle.

Before you choose an army, you will need to agree with your opponent upon the type of game you are going to play and the maximum total number of points each of you will spend. Then you can proceed to pick your army following the guidelines given in the Warhammer 40,000 rulebook.

Wargear List

These lists detail the points values of various items of wargear available to units in your army. Many unit entries in the army list that follows may include wargear options from one or more of these lists - in each instance, the army list entry will tell you (in bold) exactly which of these lists you may use.

Melee Weapons

A model may replace his boltgun, bolt pistol and/or Melee weapon with one of the following:

Chainsword free
Lightning claw 15 pts
Power weapon 15 pts
Power fist 25 pts
Thunder hammer 30 pts

Ranged Weapons

A model may replace his boltgun, bolt pistol and/or Melee weapon with one of the following:

Boltgun free
Storm bolter 5 pts
Combi-flamer, -grav, -melta or -plasma 10 pts
Grav-pistol or plasma pistol 15 pts

Terminator Weapons

A model wearing Terminator armour may replace his storm bolter with one of the following:

Combi-flamer, -melta or -plasma 5 pts
Lightning claw 10 pts
Thunder hammer 25 pts

A model wearing Terminator armour may replace its power weapon with one of the following:

Lightning claw 5 pts
Storm shield 5 pts
Power fist 10 pts
Chainfist or thunder hammer 15 pts

Terminator Heavy Weapons

A model wearing Terminator armour may replace its storm bolter with one of the following:

Heavy flamer 10 pts
Plasma cannon 15 pts
Assault cannon 20 pts
Cyclone missile launcher1 25 pts
1 Does not replace the model’s storm bolter.

Heavy Weapons

A model may replace his boltgun with one of the following:

Heavy bolter or multi-melta 10 pts
Missile launcher (with frag and krak missiles) 15 pts
○ May also take flakk missiles 10 pts
Plasma cannon 15 pts
Lascannon 20 pts
Grav-cannon and grav-amp 35 pts

Special Weapons

A model may replace his Melee weapon or boltgun with one of the following:

Flamer 5 pts
Meltagun 10 pts
Grav-gun or plasma gun 15 pts

Special Issue Wargear

A model may take up to one of each of the following:

Auspex 5 pts
Combat shield 5 pts
Melta bombs 5 pts
Digital weapons 10 pts
Jump pack1 15 pts
Conversion field 20 pts
1 May not be taken by a Techmarine, or a model equipped with Terminator armour or a Space Marine bike.

Dreadnought Weapons

A model may replace its multi-melta with one of the following:

Twin-linked autocannon 5 pts
Twin-linked heavy bolter 5 pts
Twin-linked heavy flamer 5 pts
Plasma cannon 5 pts
Assault cannon 10 pts
Twin-linked lascannon 15 pts

Dark Angels Standards

A model may take up to one of the following:

Company standard 15 pts
Chapter banner (one per army) 25 pts
Sacred standard 35 pts

Relics of Caliban

Only one of each relic may be taken per army. A model may replace one weapon with one of the following:

Shroud of Heroes1 10 pts
Foe-smiter 15 pts
Lion’s Roar 20 pts
Mace of Redemption 30 pts
Monster Slayer of Caliban 40 pts
The Eye of the Unseen1 40 pts
1 Does not replace one of the character’s weapons.

Dark Angels Vehicle Equipment

A model may take up to one of each of the following:

Dozer blade1 5 pts
Storm bolter 5 pts
Extra armour 10 pts
Hunter-killer missile 10 pts
1 May not be taken by a Land Raider of any type.

HQ


Asmodai


140

WS BS S T W I A Ld Sv Unit Type
Asmodai 6 5 4 4 3 5 3 10 3+ Infantry (Character)
Unit Composition: 1 (Unique)
Wargear:
 • Bolt pistol
 • Crozius arcanum
 • Frag grenades
 • Krak grenades
 • Rosarius
Relics of Caliban:
 • Blades of Reason

Warlord Traits:
 • The Hunt
Special Rules:
 • Deathwing
 • Fear
 • Grim Resolve
 • Independent Character
 • Preferred Enemy (Chaos Space Marines)
 • Zealot
 • Master of Repentance

Belial


190

WS BS S T W I A Ld Sv Unit Type
Belial 6 5 4 4 3 5 4 10 2+ Infantry (Character)
Unit Composition: 1 (Unique)
Wargear:
 • Terminator armour
 • Storm bolter
 • Iron halo
 • Teleport homer

Relics of Caliban:
 • Sword of Silence

Warlord Traits:
 • The Hunt
Options:
 • May replace storm bolter and Sword of Silence with two lightning claws or a thunder hammer and storm shieldfree


Special Rules:
 • Deathwing
 • Grim Resolve
 • Independent Character
 • Marked for Retribution
 • Tactical Precision

Chaplain


90

WS BS S T W I A Ld Sv Unit Type
Chaplain 5 4 4 4 2 4 2 10 3+ Infantry (Character)
Unit Composition: 1 Chaplain
Wargear:
 • Bolt pistol
 • Crozius arcanum
 • Frag grenades
 • Krak grenades
 • Rosarius
Options:
 • May take items from the Melee Weapons, Ranged Weapons and/or Special Issue Wargear lists.
 • May take a Space Marine bike20 pts


Special Rules:
 • Grim Resolve
 • Independent Character
 • Zealot

Company Master


90

WS BS S T W I A Ld Sv Unit Type
Company Master 6 5 4 4 3 5 3 10 3+ Infantry (Character)
Unit Composition: 1 Company Master
Wargear:
 • Bolt pistol
 • Chainsword
 • Frag grenades
 • Krak grenades
 • Iron halo

Special Rules:
 • Deathwing
 • Grim Resolve
 • Independent Character
Options:
 • May replace chainsword with a relic blade25 pts
 • May take a storm shield15 pts
 • May take artificer armour20 pts
 • May take items from the Melee Weapons, Ranged Weapons, Special Issue Wargear and/or Relics of Caliban lists.
 • May replace bolt pistol, chainsword, frag and krak grenades with Terminator armour, storm bolter and power sword30 pts
 • A Company Master in Terminator armour may replace his power sword with a relic blade10 pts
 • A Company Master in Terminator armour may take items from the Terminator Weapons, Special Issue Wargear and/or Relics of Caliban lists.

Ezekiel


145

WS BS S T W I A Ld Sv Unit Type
Ezekiel 5 5 4 4 3 5 3 10 2+ Infantry (Character)
Unit Composition: 1 (Unique)
Wargear:
 • Master-crafted bolt pistol
 • Master-crafted force sword
 • Frag grenades
 • Krak grenades
 • Psychic hood
Relics of Caliban:
 • Book of Salvation

Special Rules:
 • Deathwing
 • Grim Resolve
 • Independent Character
 • Psyker (Mastery Level 3)
Warlord Traits:
 • Courage of the First Legion

Psyker:
Ezekiel generates his powers from the Daemonology, Divination, Interromancy, Pyromancy, Telekinesis and Telepathy disciplines.

Interrogator-chaplain


110

WS BS S T W I A Ld Sv Unit Type
Interrogator-chaplain 5 5 4 4 3 5 3 10 3+ Infantry (Character)
Unit Composition: 1 Interrogator-Chaplain
Wargear:
 • Bolt pistol
 • Crozius arcanum
 • Frag grenades
 • Krak grenades
 • Rosarius

Special Rules:
 • Deathwing
 • Fear
 • Grim Resolve
 • Independent Character
 • Preferred Enemy (Chaos Space Marines)
 • Zealot
Options:
 • May take items from the Melee Weapons, Ranged Weapons, Special Issue Wargear and/or Relics of Caliban lists.
 • May take a power fist25 pts
 • May take a Space Marine bike20 pts
 • If neither a power fist or Space Marine bike is taken, an Interrogator-Chaplain may replace his bolt pistol, frag and krak grenades with Terminator armour and storm bolter30 pts
 • An Interrogator-Chaplain in Terminator armour may take items from the Terminator Weapons, Special Issue Wargear and/or Relics of Caliban lists.
 • An Interrogator-Chaplain in Terminator armour may replace his storm bolter with a combi-flamer, -melta or -plasma5 pts

Librarian


65

WS BS S T W I A Ld Sv Unit Type
Librarian 5 4 4 4 2 4 2 10 3+ Infantry (Character)
Unit Composition: 1 Librarian
Wargear:
 • Bolt pistol
 • Force weapon
 • Frag grenades
 • Krak grenades
 • Psychic hood

Special Rules:
 • Deathwing
 • Grim Resolve
 • Independent Character
 • Psyker (Mastery Level 1)

Psyker:
A Librarian generates his powers from the Daemonology, Divination, Interromancy, Pyromancy, Telekinesis and Telepathy disciplines.
Options:
 • May upgrade to Psyker (Mastery Level 2)25 pts
 • May take items from the Ranged Weapons, Special Issue Wargear and/or Relics of Caliban lists.
 • May take a Space Marine bike20 pts
 • If a Space Marine bike is not taken, a Librarian may replace his bolt pistol, frag and krak grenades with Terminator armour25 pts
 • A Librarian in Terminator armour may take one of the following:
  - Storm bolter5 pts
  - Combi-flamer, -melta or -plasma10 pts
 • A Librarian in Terminator armour may take items from the Special Issue Wargear and/or Relics of Caliban lists.

Sableclaw


200

BS F S R HP Unit Type
Sableclaw 5 14 14 10 2 Vehicle (Fast, Skimmer, Character)
Unit Composition: 1 (Unique*)
* You may not include Sammael and Sableclaw in the same army.
Wargear:
 • Twin-linked assault cannon
 • Twin-linked heavy bolter
 • Iron halo

Relics of Caliban:
 • Raven Sword
Special Rules:
 • Deep Strike
 • Grim Resolve
 • Ravenwing
 • Scout
 • Skilled Rider
Warlord Traits:
 • Rapid Manoeuvre

Sammael


200

WS BS S T W I A Ld Sv Unit Type
Sammael 6 5 4 5 3 5 3 10 3+ Jetbike (Character)
Unit Composition: 1 (Unique*)
* You may not include Sammael and Sableclaw in the same army.
Wargear:
 • Bolt pistol
 • Plasma cannon
 • Twin-linked storm bolter
 • Frag grenades
 • Krak grenades
 • Iron halo
 • Teleport homer
Relics of Caliban:
 • Raven Sword

Warlord Traits:
 • Rapid Manoeuvre
Special Rules:
 • Eternal Warrior
 • Fearless
 • Grim Resolve
 • Hatred (Chaos Space Marines)
 • Hit & Run
 • Independent Character
 • Ravenwing
 • Scout
 • Skilled Rider
 • Swift Vengeance

Techmarine


65

WS BS S T W I A Ld Sv Unit Type
Techmarine 4 5 4 4 2 4 2 9 2+ Infantry (Character)
Servitor 3 3 3 3 1 3 1 8 4+ Infantry
Unit Composition: 1 Techmarine
Wargear (Servitor):
 • Servo-arm

Wargear (Techmarine):
 • Bolt pistol
 • Power axe
 • Frag grenades
 • Krak grenades
 • Servo-arm

Special Rules (Servitor):
 • Mindlock

Special Rules (Techmarine):
 • And They Shall Know No Fear
 • Grim Resolve
 • Independent Character
 • Blessing of the Omnissiah
 • Bolster Defences
Options:
 • Techmarine may take a Space Marine bike20 pts
 • Techmarine may replace servo-arm with a servo-harness25 pts
 • Techmarine may take items from the Melee Weapons, Ranged Weapons, and/or Special Issue Wargear lists.
 • Techmarine may take up to five Servitors10 pts each
 • Up to two Servitors may replace their servo-arm with one of the following:
  - Heavy bolter10 pts/model
  - Multi-melta10 pts/model
  - Plasma cannon20 pts/model

Space Marine HQ Command Tanks


400
A Space Marine HQ Command Tanks unit has the Space Marines, Blood Angels, Dark Angels or Space Wolves Faction (choose when selecting your army). The two vehicles only take up one slot on a Force Organisation Chart but are otherwise individual units for all rules purposes (including awarding Victory Points when destroyed).

BS F S R HP Unit Type
Land Raider Excelsior 4 14 14 14 4 Vehicle (Tank, Transport, Character)
Rhino Primaris 4 11 11 10 3 Vehicle (Tank, Transport)
Unit Composition: 1 Land Raider Excelsior, 1 Rhino Primaris
Wargear (Land Raider Excelsior):
 • Grav-cannon
 • Two twin-linked lascannons
 • Searchlight
 • Smoke launchers
 • Aquila aegis field
 • Grav-amp

Wargear (Rhino Primaris):
 • Twin-linked plasma gun
 • Searchlight
 • Smoke launchers

Special Rules (Land Raider Excelsior):
 • Assault Vehicle
 • Power of the Machine Spirit
 • Data Augurs
 • Tactical Authority
Options:
 • Any vehicle may take any of the following:
  - Storm bolter5 pts/model
  - Hunter-killer missile10 pts/model
  - Extra armour10 pts/model
 • The Rhino Primaris may take a dozer blade5 pts
 • The Land Raider Excelsior may take one of the following:
  - Rod of command (increases the range of the model’s Tactical Authority special rule to 18")10 pts
  - Combi-plasma10 pts


Special Rules (Rhino Primaris):
 • Orbital Array
 • Servo-skull Hub

Transport:
 Land Raider Excelsior
 • Transport Capacity: Ten models.
 • Fire Points: None.
 • Access Points: A Land Raider Excelsior has one Access Point on each side of the hull and one at the front.

 Rhino Primaris
 • Transport Capacity: Six models. It cannot carry models with the Bulky, Very Bulky or Extremely Bulky special rules.
 • Fire Points: None.
 • Access Points: A Rhino Primaris has one Access Point on each side of the hull and one at the rear.

Troops


Scout Squad


55

WS BS S T W I A Ld Sv Unit Type
Scout 4 4 4 4 1 4 1 8 4+ Infantry
Scout Sergeant 4 4 4 4 1 4 1 8 4+ Infantry (Character)
Veteran Scout Sergeant 4 4 4 4 1 4 2 9 4+ Infantry (Character)
Unit Composition: 4 Scouts, 1 Scout Sergeant
Wargear:
 • Boltgun
 • Bolt pistol
 • Frag grenades
 • Krak grenades

Special Rules:
 • And They Shall Know No Fear
 • Combat Squads
 • Grim Resolve
 • Infiltrate
 • Move Through Cover
 • Scout
Options:
 • May include up to five additional Scouts11 pts/model
 • The entire squad may take camo cloaks2 pts/model
 • Any model may replace its boltgun with a Space Marine shotgun or close combat weaponfree
 • Any model may replace his boltgun with a sniper rifle1 pt/model
 • One Scout may replace his boltgun with one of the following:
  - Heavy bolter8 pts
  ○ May also take hellfire shells5 pts
  - Missile launcher (with frag and krak missiles)15 pts
  ○ May also take flakk missiles10 pts
 • May upgrade the Scout Sergeant to a Veteran Scout Sergeant10 pts
 • The Scout Sergeant or Veteran Scout Sergeant may take items from the Melee Weapons and/or Ranged Weapons lists.
 • The Scout Sergeant or Veteran Scout Sergeant may take melta bombs5 pts

Tactical Squad


70

WS BS S T W I A Ld Sv Unit Type
Space Marine 4 4 4 4 1 4 1 8 3+ Infantry
Space Marine Sergeant 4 4 4 4 1 4 1 8 3+ Infantry (Character)
Veteran Sergeant 4 4 4 4 1 4 2 9 3+ Infantry (Character)
Unit Composition: 4 Space Marines, 1 Space Marine Sergeant
Wargear:
 • Boltgun
 • Bolt pistol
 • Frag grenades
 • Krak grenades

Special Rules:
 • And They Shall Know No Fear
 • Combat Squads
 • Grim Resolve
Options:
 • May include up to five additional Space Marines14 pts/model
 • If the squad numbers less than ten models, one Space Marine may take one item from either the Special Weapons or Heavy Weapons list.
 • If the squad numbers ten models, one Space Marine may take one item from the Special Weapons list, and one other Space Marine may take one item from the Heavy Weapons list.
 • May upgrade the Space Marine Sergeant to a Veteran Sergeant10 pts
 • The Space Marine Sergeant or Veteran Sergeant may take items from the Melee Weapons and/or Ranged Weapons lists.
 • The Space Marine Sergeant or Veteran Sergeant may take melta bombs5 pts
 • The unit may select a Drop Pod, Rhino or Razorback as a Dedicated Transport.

Elites


Command Squad


90

WS BS S T W I A Ld Sv Unit Type
Veteran 4 4 4 4 1 4 2 9 3+ Infantry
Company Champion 5 4 4 4 1 4 2 9 3+ Infantry (Character)
Apothecary 4 4 4 4 1 4 2 9 3+ Infantry (Character)
Unit Composition: 5 Veterans
Wargear:
 • Bolt pistol
 • Chainsword
 • Frag grenades
 • Krak grenades

Special Rules:
 • And They Shall Know No Fear
 • Grim Resolve
 • Honour or Death (Company Champion only)
Options:
 • One Veteran may take an item from the Dark Angels Standards list.
 • One Veteran may be upgraded to a Company Champion, replacing his chainsword with a Blade of Caliban and combat shield15 pts
 • One Veteran may be upgraded to an Apothecary, taking a narthecium15 pts
 • Any Veteran may take melta bombs5 pts/model
 • Any Veteran may take a storm shield10 pts/model
 • Any Veteran may take items from the Melee Weapons, Ranged Weapons and/or Special Weapons lists.
 • The unit may select a Drop Pod, Rhino or Razorback as a Dedicated Transport.

Company Veterans Squad


90

WS BS S T W I A Ld Sv Unit Type
Veteran 4 4 4 4 1 4 2 9 3+ Infantry
Veteran Sergeant 4 4 4 4 1 4 2 9 3+ Infantry (Character)
Unit Composition: 4 Veterans, 1 Veteran Sergeant
Wargear:
 • Boltgun
 • Bolt pistol
 • Frag grenades
 • Krak grenades

Special Rules:
 • And They Shall Know No Fear
 • Combat Squads
 • Grim Resolve
Options:
 • May include up to five additional Veterans18 pts/model
 • Any model may take items from the Melee Weapons and/or Ranged Weapons lists.
 • For every five models in the squad, one Veteran may take an item from the Special Weapons list.
 • One Veteran may take an item from the Heavy Weapons list.
 • Any model may take melta bombs5 pts/model
 • Any model may take one of the following:
  - Combat shield5 pts/model
  - Storm shield10 pts/model
 • The unit may select a Drop Pod, Rhino or Razorback as a Dedicated Transport.

Deathwing Command Squad


200

WS BS S T W I A Ld Sv Unit Type
Deathwing Terminator 4 4 4 4 1 4 2 9 2+ Infantry
Deathwing Sergeant 4 4 4 4 1 4 2 9 2+ Infantry (Character)
Deathwing Apothecary 4 4 4 4 1 4 2 9 2+ Infantry (Character)
Deathwing Champion 5 4 4 4 1 4 2 9 2+ Infantry (Character)
Unit Composition: 5 Deathwing Terminators
Wargear:
 • Terminator armour
 • Storm bolter
 • Power fist

Special Rules:
 • Deathwing
 • Grim Resolve
 • Honour or Death (Deathwing Champion only)
 • Split Fire
Options:
 • One Deathwing Terminator may be upgraded to a Deathwing Sergeant, replacing his power fist with a power swordfree
 • One Deathwing Terminator in the army may take:
  - Deathwing Company Banner20 pts
  - Sacred Standard35 pts
 • One Deathwing Terminator in the army may be upgraded to the Deathwing Champion, replacing all of his weapons with the Halberd of Caliban5 pts
 • One Deathwing Terminator in the army may be upgraded to the Deathwing Apothecary, replacing his power fist with a narthecium5 pts
 • Any Deathwing Terminator may replace all of his weapons with:
  - Two lightning clawsfree
  - Thunder hammer and storm shield10 pts/model
 • Any Deathwing Terminator may replace his power fist with a chainfist5 pts/model
 • One Deathwing Terminator may take an item from the Terminator Heavy Weapons list.
 • The unit may take a perfidious relic of the Unforgiven15 pts
 • The unit may select a Land Raider, Land Raider Crusader or Land Raider Redeemer as a Dedicated Transport.

Deathwing Knights


235

WS BS S T W I A Ld Sv Unit Type
Deathwing Knight 5 4 4 4 1 4 2 9 2+ Infantry
Knight Master 5 4 4 4 1 4 3 9 2+ Infantry (Character)
Unit Composition: 4 Deathwing Knights, 1 Knight Master
Wargear:
 • Terminator armour
 • Mace of absolution (Deathwing Knight only)
 • Flail of the Unforgiven (Knight Master only)
 • Storm shield
Options:
 • May include up to five additional Deathwing Knights45 pts/model
 • The unit may take a perfidious relic of the Unforgiven15 pts
 • The unit may select a Land Raider, Land Raider Crusader or Land Raider Redeemer as a Dedicated Transport.


Special Rules:
 • Deathwing
 • Grim Resolve
 • Hammer of Wrath
 • Precision Strikes
 • Fortress of Shields

Deathwing Terminator Squad


200

WS BS S T W I A Ld Sv Unit Type
Deathwing Terminator 4 4 4 4 1 4 2 9 2+ Infantry
Deathwing Sergeant 4 4 4 4 1 4 2 9 2+ Infantry (Character)
Unit Composition: 4 Deathwing Terminators, 1 Deathwing Sergeant
Wargear:
 • Terminator armour
 • Storm bolter
 • Power fist (Deathwing Terminator only)
 • Power sword (Deathwing Sergeant only)

Special Rules:
 • Deathwing
 • Grim Resolve
 • Split Fire
Options:
 • May include up to five additional Deathwing Terminators40 pts/model
 • Any model may replace all of its weapons with:
  - Two lightning clawsfree
  - Thunder hammer and storm shield10 pts/model
 • Any model may replace its power fist with a chainfist5 pts/model
 • For every five models in the squad, one Deathwing Terminator may take an item from the Terminator Heavy Weapons list.
 • The unit may take a perfidious relic of the Unforgiven15 pts
 • The unit may select a Land Raider, Land Raider Crusader or Land Raider Redeemer as a Dedicated Transport.

Dreadnoughts


100

WS BS S F S R I A HP Unit Type
Dreadnought 4 4 6 12 12 10 4 4 3 Vehicle (Walker)
Unit Composition: 1 Dreadnought
Wargear:
 • Multi-melta
 • Power fist with built-in storm bolter
 • Searchlight
 • Smoke launchers

Special Rules:
 • Grim Resolve
Options:
 • May include up to two additional Dreadnoughts100 pts/model
 • Any model may take items from the Dreadnought Weapons list.
 • Any model may replace its power fist with built-in storm bolter with one of the following:
  - Missile launcher10 pts/model
  - Twin-linked autocannon15 pts/model
 • Any model may replace its built-in storm bolter with a built-in heavy flamer10 pts/model
 • Any model may take extra armour10 pts/model
 • If the unit contains no additional Dreadnoughts, it may select a Drop Pod as a Dedicated Transport.

Ravenwing Command Squad


120

WS BS S T W I A Ld Sv Unit Type
Ravenwing Black Knight 4 4 4 5 1 4 2 9 3+ Bike
Ravenwing Apothecary 4 4 4 5 1 4 2 9 3+ Bike (Character)
Ravenwing Champion 5 4 4 5 1 4 2 9 3+ Bike (Character)
Unit Composition: 3 Ravenwing Black Knights
Wargear:
 • Bolt pistol
 • Plasma talon
 • Corvus hammer
 • Frag grenades
 • Krak grenades
 • Teleport homer

Special Rules:
 • And They Shall Know No Fear
 • Grim Resolve
 • Honour or Death (Ravenwing Champion only)
 • Hit & Run
 • Ravenwing
 • Scout
 • Skilled Rider
Options:
 • May include up to three additional Ravenwing Black Knights40 pts/model
 • One Ravenwing Black Knight in the army may take:
  - Ravenwing Company Banner20 pts
  - Sacred Standard35 pts
 • Up to two Ravenwing Black Knights may replace their plasma talon with a Ravenwing grenade launcherfree
 • One Ravenwing Black Knight in the army may be upgraded to the Ravenwing Apothecary, taking a narthecium30 pts
 • One Ravenwing Black Knight in the army may be upgraded to the Ravenwing Champion, replacing his corvus hammer with a Blade of Caliban5 pts

Venerable Dreadnoughts


125

WS BS S F S R I A HP Unit Type
Venerable Dreadnought 5 5 6 12 12 10 4 4 3 Vehicle (Walker)
Unit Composition: 1 Venerable Dreadnought
Wargear:
 • Multi-melta
 • Power fist with built-in storm bolter
 • Searchlight
 • Smoke launchers

Special Rules:
 • Deathwing
 • Grim Resolve
 • Venerable
Options:
 • May include up to two additional Venerable Dreadnoughts125 pts/model
 • Any model may take items from the Dreadnought Weapons list.
 • Any model may replace its power fist with built-in storm bolter with one of the following:
  - Missile launcher10 pts/model
  - Twin-linked autocannon15 pts/model
 • Any model may replace its built-in storm bolter with a built-in heavy flamer10 pts/model
 • Any model may take extra armour10 pts/model
 • If the unit contains no additional Venerable Dreadnoughts, it may select a Drop Pod as a Dedicated Transport.

Fast Attack


Assault Squad


70

WS BS S T W I A Ld Sv Unit Type
Space Marine 4 4 4 4 1 4 1 8 3+ Infantry
Space Marine Sergeant 4 4 4 4 1 4 1 8 3+ Infantry (Character)
Veteran Sergeant 4 4 4 4 1 4 2 9 3+ Infantry (Character)
Unit Composition: 4 Space Marines, 1 Space Marine Sergeant
Wargear:
 • Bolt pistol
 • Chainsword
 • Frag grenades
 • Krak grenades

Special Rules:
 • And They Shall Know No Fear
 • Combat Squads
 • Grim Resolve
Options:
 • May include up to five additional Space Marines14 pts/model
 • The entire squad may take jump packs3 pts/model
 • Up to two Space Marines may replace their bolt pistols with one of the following:
  - Flamer5 pts/model
  - Plasma pistol15 pts/model
 • For every five models in the unit, one model may replace its bolt pistol and chainsword with an eviscerator25 pts
 • May upgrade the Space Marine Sergeant to a Veteran Sergeant10 pts
 • The Space Marine Sergeant or Veteran Sergeant may take items from the Melee Weapons and/or Ranged Weapons lists.
 • The Space Marine Sergeant or Veteran Sergeant may take a combat shield and/or melta bombs5 pts each
 • If the squad does not take jump packs, it may then take a Drop Pod, Rhino or Razorback as a Dedicated Transport.

Drop Pod


35

BS F S R HP Unit Type
Drop Pod 4 12 12 12 3 Vehicle (Open-topped, Transport)
Unit Composition: 1 Drop Pod
Wargear:
 • Storm bolter

Special Rules:
 • Drop Pod Assault
 • Immobile
 • Inertial Guidance System
Options:
 • May replace storm bolter with a deathwind launcher15 pts
 • May take a locator beacon10 pts

 Transport Capacity: Ten models or one Dreadnought of any type.

Nephilim Jetfighter


170

BS F S R HP Unit Type
Nephilim Jetfighter 4 11 11 11 3 Vehicle (Flyer)
Unit Composition: 1 Nephilim Jetfighter
Wargear:
 • Twin-linked heavy bolter
 • Avenger mega bolter
 • Six blacksword missiles
Options:
 • May replace avenger mega bolter with a twin-linked lascannon5 pts


Special Rules:
 • Missile Lock
 • Ravenwing
 • Strafing Run
 • Unrelenting Hunter

Ravenwing Attack Bike Squad


45

WS BS S T W I A Ld Sv Unit Type
Ravenwing Attack Bike 4 4 4 5 2 4 2 8 3+ Bike
Unit Composition: 1 Ravenwing Attack Bike
Wargear:
 • Bolt pistol
 • Heavy bolter
 • Frag grenades
 • Krak grenades
 • Space marine bike
 • Teleport homer
Options:
 • May include up to two additional Ravenwing Attack Bikes45 pts
 • Any Ravenwing Attack Bike may replace its heavy bolter with a multi-melta10 pts


Special Rules:
 • And They Shall Know No Fear
 • Grim Resolve
 • Hit & Run
 • Ravenwing
 • Scout

Ravenwing Bike Squad


75

WS BS S T W I A Ld Sv Unit Type
Ravenwing Biker 4 4 4 5 1 4 1 8 3+ Bike
Ravenwing Sergeant 4 4 4 5 1 4 1 8 3+ Bike (Character)
Ravenwing Veteran Sgt. 4 4 4 5 1 4 2 9 3+ Bike (Character)
Ravenwing Attack Bike 4 4 4 5 2 4 2 8 3+ Bike (Character)
Unit Composition: 2 Ravenwing Bikers, 1 Ravenwing Sergeant
Wargear:
 • Bolt pistol or chainsword
 • Heavy bolter (Attack Bike only)
 • Frag grenades
 • Krak grenades
 • Space marine bike
 • Teleport homer

Special Rules:
 • And They Shall Know No Fear
 • Combat Squads
 • Grim Resolve
 • Hit & Run
 • Ravenwing
 • Scout
Options:
 • May include up to three additional Ravenwing Bikers25 pts/model
 • Up to two Ravenwing Bikers may each take one item from the Special Weapons list.
 • May upgrade the Ravenwing Sergeant to a Ravenwing Veteran Sergeant10 pts
 • The Ravenwing Sergeant or Ravenwing Veteran Sergeant may:
  - Take items from the Melee Weapons and/or Ranged Weapons lists.
  - Take melta bombs5 pts
 • May include one Ravenwing Attack Bike45 pts
  - The Ravenwing Attack Bike may replace its heavy bolter with a multi-melta10 pts

Ravenwing Black Knights


120

WS BS S T W I A Ld Sv Unit Type
Ravenwing Black Knight 4 4 4 5 1 4 2 9 3+ Bike
Ravenwing Huntmaster 4 4 4 5 1 4 2 9 3+ Bike (Character)
Unit Composition: 2 Ravenwing Black Knights, 1 Ravenwing Huntmaster
Wargear:
 • Bolt pistol
 • Plasma talon
 • Corvus hammer
 • Frag grenades
 • Krak grenades
 • Teleport homer
Options:
 • May include up to seven additional Ravenwing Black Knights40 pts/model
 • For every three models in the unit, one Ravenwing Black Knight may replace his plasma talon with a Ravenwing grenade launcherfree
 • The Ravenwing Huntmaster may replace his corvus hammer with a power weapon12 pts
 • The Ravenwing Huntmaster may take melta bombs5 pts


Special Rules:
 • And They Shall Know No Fear
 • Grim Resolve
 • Hit & Run
 • Ravenwing
 • Scout
 • Skilled Rider

Ravenwing Dark Talon


160

BS F S R HP Unit Type
Ravenwing Dark Talon 4 11 11 11 3 Vehicle (Flyer, Hover)
Unit Composition: 1 Ravenwing Dark Talon
Wargear:
 • Two hurricane bolters
 • Rift cannon
 • Stasis bomb
Special Rules:
 • Ravenwing
 • Strafing Run

Ravenwing Darkshroud


80

BS F S R HP Unit Type
Ravenwing Darkshroud 4 10 10 10 3 Vehicle (Fast, Skimmer)
Unit Composition: 1 Ravenwing Darkshroud
Wargear:
 • Heavy bolter
Options:
 • May replace heavy bolter with an assault cannon15 pts


Special Rules:
 • Deep Strike
 • Ravenwing
 • Scout
 • Shrouded
 • Icon of Old Caliban

Ravenwing Land Speeders


50

BS F S R HP Unit Type
Ravenwing Land Speeder 4 10 10 10 2 Vehicle (Fast, Skimmer)
Unit Composition: 1 Ravenwing Land Speeder
Wargear:
 • Heavy bolter

Special Rules:
 • Deep Strike
 • Ravenwing
 • Anti-grav Upwash
Options:
 • May include up to four additional Ravenwing Land Speeders50 pts/model
 • Any Ravenwing Land Speeder may replace its heavy bolter with one of the following:
  - Heavy flamerfree
  - Multi-melta10 pts
 • Any Ravenwing Land Speeder may take one of the following:
  - Heavy bolter5 pts/model
  - Heavy flamer5 pts/model
  - Multi-melta15 pts/model
  - Assault cannon20 pts/model
  - Typhoon missile launcher25 pts/model

Razorback


55

BS F S R HP Unit Type
Razorback 4 11 11 10 3 Vehicle (Tank, Transport)
Unit Composition: 1 Razorback
Wargear:
 • Twin-linked heavy bolter
 • Searchlight
 • Smoke launchers
Options:
 • May take items from the Dark Angels Vehicle Equipment list.
 • May replace its twin-linked heavy bolter with one of the following:
  - Twin-linked heavy flamerfree
  - Twin-linked assault cannon20 pts
  - Twin-linked lascannon20 pts
  - Lascannon and twin-linked plasma gun20 pts

 Transport Capacity: Six models. It cannot carry models with the Bulky, Very Bulky or Extremely Bulky special rules.
 Fire Points: None.
 Access Points: The Razorback has one Access Point on each side of the hull and one at the rear.

Rhino


35

BS F S R HP Unit Type
Rhino 4 11 11 10 3 Vehicle (Tank, Transport)
Unit Composition: 1 Rhino
Wargear:
 • Storm bolter
 • Searchlight
 • Smoke launchers

Special Rules:
 • Repair
Options:
 • May take items from the Dark Angels Vehicle Equipment list.

 Transport Capacity: Ten models. It cannot carry models with the Bulky, Very Bulky or Extremely Bulky special rules.
 Fire Points: Two models can fire from the Rhino’s top hatch.
 Access Points: The Rhino has one Access Point on each side of the hull and one at the rear.

Nephilim Jetfighters


170

BS F S R HP Unit Type Combat Role Pursuit Agility
Nephilim Jetfighter 4 11 11 11 3 Vehicle (Flyer) Fighter 3 3
Unit Composition: 1 Nephilim Jetfighter
Wargear:
 • Twin-linked heavy bolter
 • Avenger mega bolter
 • Six blacksword missiles
Options:
 • May be upgraded to a Flyer Wing with up to three additional Nephilim Jetghters170 pts/model
 • May replace avenger mega bolter with a twin-linked lascannon5 pts


Special Rules:
 • Missile Lock
 • Ravenwing
 • Strafing Run
 • Unrelenting Hunter

Ravenwing Dark Talons


160

BS F S R HP Unit Type Combat Role Pursuit Agility
Ravenwing Dark Talon 4 11 11 11 3 Vehicle (Flyer, Hover) Attack Flyer 3 3
Unit Composition: 1 Ravenwing Dark Talon
Wargear:
 • Two hurricane bolters
 • Rift cannon
 • Stasis bomb

Special Rules:
 • Ravenwing
 • Strafing Run
Options:
 • May be upgraded to a Flyer Wing with up to three additional Dark Talons160 pts/model

Heavy Support


Devastator Squad


70

WS BS S T W I A Ld Sv Unit Type
Space Marine 4 4 4 4 1 4 1 8 3+ Infantry
Space Marine Sergeant 4 4 4 4 1 4 1 8 3+ Infantry (Character)
Veteran Sergeant 4 4 4 4 1 4 2 9 3+ Infantry (Character)
Unit Composition: 4 Space Marines, 1 Space Marine Sergeant
Wargear:
 • Boltgun
 • Bolt pistol
 • Frag grenades
 • Krak grenades
 • Signum (Space Marine Sergeant and Veteran Sergeant only)

Special Rules:
 • And They Shall Know No Fear
 • Combat Squads
 • Grim Resolve
Options:
 • May include up to five additional Space Marines14 pts/model
 • Up to four Space Marines may take items from the Heavy Weapons list.
 • The unit may take an armorium cherub5 pts
 • May upgrade the Space Marine Sergeant to a Veteran Sergeant10 pts
 • The Space Marine Sergeant or Veteran Sergeant may take items from the Melee Weapons and/or Ranged Weapons lists.
 • The Space Marine Sergeant or Veteran Sergeant may take melta bombs5 pts
 • The unit may select a Drop Pod, Rhino or Razorback as a Dedicated Transport.

Land Raider


250

BS F S R HP Unit Type
Land Raider 4 14 14 14 4 Vehicle (Tank, Transport)
Unit Composition: 1 Land Raider
Wargear:
 • Twin-linked heavy bolter
 • Two twin-linked lascannons
 • Searchlight
 • Smoke launchers

Special Rules:
 • Assault Vehicle
 • Power of the Machine Spirit
Options:
 • May take a multi-melta10 pts
 • May take items from the Dark Angels Vehicle Equipment list.

 Transport Capacity: Ten models.
 Fire Points: None.
 Access Points: The Land Raider has one Access Point on each side of the hull and one at the front.

Land Raider Crusader


250

BS F S R HP Unit Type
Land Raider Crusader 4 14 14 14 4 Vehicle (Tank, Transport)
Unit Composition: 1 Land Raider Crusader
Wargear:
 • Twin-linked assault cannon
 • Two hurricane bolters
 • Frag assault launchers
 • Searchlight
 • Smoke launchers
Options:
 • May take a multi-melta10 pts
 • May take items from the Dark Angels Vehicle Equipment list.


Special Rules:
 • Assault Vehicle
 • Power of the Machine Spirit

 Transport Capacity: Sixteen models.
 Fire Points: None.
 Access Points: A Land Raider Crusader has one Access Point on each side of the hull and one at the front.

Land Raider Redeemer


240

BS F S R HP Unit Type
Land Raider Redeemer 4 14 14 14 4 Vehicle (Tank, Transport)
Unit Composition: 1 Land Raider Redeemer
Wargear:
 • Twin-linked assault cannon
 • Two flamestorm cannons
 • Frag assault launchers
 • Searchlight
 • Smoke launchers
Options:
 • May take a multi-melta10 pts
 • May take items from the Dark Angels Vehicle Equipment list.


Special Rules:
 • Assault Vehicle
 • Power of the Machine Spirit

 Transport Capacity: Twelve models.
 Fire Points: None.
 Access Points: A Land Raider Redeemer has one Access Point on each side of the hull and one at the front.

Predators


75

BS F S R HP Unit Type
Predator 4 13 11 10 3 Vehicle (Tank)
Unit Composition: 1 Predator
Wargear:
 • Autocannon
 • Searchlight
 • Smoke launchers

Special Rules:
 • Killshot
Options:
 • May include up to two additional Predators75 pts/model
 • Any Predator may replace its autocannon with a twin-linked lascannon25 pts/model
 • Any Predator may take two side sponsons which are both armed with one of the following:
  - Heavy bolters20 pts/model
  - Lascannons40 pts/model
 • Any Predator may take items from the Dark Angels Vehicle Equipment list.

Ravenwing Land Speeder Vengeance


120

BS F S R HP Unit Type
Land Speeder Vengeance 4 10 10 10 3 Vehicle (Fast, Skimmer)
Unit Composition: 1 Land Speeder Vengeance
Wargear:
 • Heavy bolter
 • Plasma storm battery

Special Rules:
 • Deep Strike
 • Ravenwing
Options:
 • May replace heavy bolter with an assault cannon15 pts

Vindicators


120

BS F S R HP Unit Type
Vindicator 4 13 11 10 3 Vehicle (Tank)
Unit Composition: 1 Vindicator
Wargear:
 • Demolisher cannon
 • Searchlight
 • Smoke launchers

Special Rules:
 • Linebreaker Bombardment
Options:
 • The squadron may include up to two additional Vindicators120 pts/model
 • Any Vindicator may take a siege shield10 pts/model
 • Any Vindicator may take items from the Dark Angels Vehicle Equipment list.

Whirlwinds


65

BS F S R HP Unit Type
Whirlwind 4 11 11 10 3 Vehicle (Tank)
Unit Composition: 1 Whirlwind
Wargear:
 • Whirlwind multiple missile launcher
 • Searchlight
 • Smoke launchers

Special Rules:
 • Suppressive Bombardment
Options:
 • May include up to two additional Whirlwinds65 pts/model
 • Any Whirlwind may take items from the Dark Angels Vehicle Equipment list.

Lords of War


Azrael


215

WS BS S T W I A Ld Sv Unit Type
Azrael 6 5 4 4 4 5 4 10 2+ Infantry (Character)
Unit Composition: 1 (Unique)
Wargear:
 • Master-crafted combi-plasma
 • Bolt pistol
 • Frag grenades
 • Krak grenades
Relics of Caliban:
 • Sword of Secrets
 • Lion Helm
Special Rules:
 • Deathwing
 • Feel No Pain
 • Grim Resolve
 • Independent Character
 • Master Tactician
 • Rites of Battle
 • Supreme Strategist