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Legion of the Damned

The Legion of the Damned is a mysterious band of Space Marines who appear unbidden when all hope seems lost, striding forth from their hidden netherworld to bring retribution to the Imperium's foes. Once their bloody work is complete they vanish into myth once more. They are a legend, whispered in secret by a suspicious few, that the Emperor has the loyalty of a force from beyond reality.

How This Codex Works

Codex: Legion of the Damned includes full background and rules for the Legion of the Damned. It includes a datasheet for the Damned Legionnaires themselves, their Warlord Traits and Echoes of War missions. Legion of the Damned is part of the Armies of the Imperium and ally as such, as described in the Allies section of Warhammer 40,000: The Rules.

Designer’s Note: The Legion of the Damned are primarily meant to act as allies for other Armies of the Imperium forces. However, if your army only contains Legion of the Damned Detachments, we suggest agreeing with your opponent that your units can arrive from Reserves from Turn 1, instead of from Turn 2 onwards.


Books


BookKindEditionVersionLast update
► Legion of the DamnedCodex71.0January 2017
  Imperial AgentsCodex71.1January 2017
  Gathering Storm: Rise of the PrimarchSupplement71.0March 2017

FAQ

Codex: Legion of the Damned

 Q: Can a Legion of the Damned Detachment be used as a Primary Detachment?
 A
Yes.
 Q: The rules as written mean an army made up entirely of the Legion of the Damned automatically loses the game, as due to the Aid Unlooked For special rule they lack the needed units on the board in turn one. Can you play them as an army on their own without needing to ally with another Detachment to avoid automatically losing in turn one?
 A
The Legion of the Damned are primarily meant to act as allies for other Imperium forces. If your army only contains Legion of the Damned Detachments, we suggest agreeing with your opponent that you can use the Aid From Beyond special rule, even outside of its normal mission context.

Codex: Imperial Agents

 Q: Imperial Agents seems to replace existing material but Games Workshop has indicated that players can use either the new or older material. As Imperial Agents lacks certain things present in older material, such as Servo Skulls, which do we use?
 A
If you have bought and own the existing and still currently available digital Codex: Adepta Sororitas and Codex: Inquisition, you can use those over the rules presented in Imperial Agents if you wish.

Reference


Profiles


ELITES

WS BS S T W I A Ld Sv Unit Type
Legionnaire 4 4 4 4 1 4 2 10 3+ Infantry
Legionnaire Sergeant 5 4 4 4 1 4 2 10 3+ Infantry (Character)
Legionnaire 4 4 4 4 1 4 2 10 3+ Infantry
Legionnaire Sergeant 5 4 4 4 1 4 2 10 3+ Infantry (Character)

Wargear


MELEE WEAPONS
Weapon Range S AP Type
Chainsword - User - Melee
Krak grenade (Assault) - 6 4
Power axe - +1 2 Melee, Unwieldy
Power fist - x2 2 Melee, Specialist Weapon, Unwieldy
Power lance - +1/User 3/4 Melee
Power maul - +2 4 Melee, Concussive
Power sword - User 3 Melee

RANGED WEAPONS
Weapon Range S AP Type
Bolt pistol 12" 4 5 Pistol
Boltgun 24" 4 5 Rapid Fire
Combi-weapons
 Main Weapon
 - Boltgun 24" 4 5 Rapid Fire
 Secondary Weapons
 - Flamer Template 4 5 Assault 1, One use only
 - Grav-gun 18" * 2 Salvo 2/3, Concussive, Graviton, One use only
 - Meltagun 12" 8 1 Assault 1, Melta, One use only
 - Plasma gun 24" 7 2 Rapid Fire, Gets Hot, One use only
Flamer Template 4 5 Assault 1
Frag grenade 8" 3 - Assault 1, Blast
Grav-gun 18" * 2 Salvo 2/3, Concussive, Graviton
Grav-pistol 12" * 2 Pistol, Concussive, Graviton
Heavy bolter 36" 5 4 Heavy 3
Heavy flamer Template 5 4 Assault 1
Krak grenade (Shooting) 8" 6 4 Assault 1
Lascannon 48" 9 2 Heavy 1
Meltagun 12" 8 1 Assault 1, Melta
Missile launchers
 - Frag missile 48" 4 6 Heavy 1, Blast
 - Flakk missile 48" 7 4 Heavy 1, Skyfire
 - Krak missile 48" 8 3 Heavy 1
Multi-melta 24" 8 1 Heavy 1, Melta
Plasma cannon 36" 7 2 Heavy 1, Blast, Gets Hot
Plasma gun 24" 7 2 Rapid Fire, Gets Hot
Plasma pistol 12" 7 2 Pistol, Gets Hot
Storm bolter 24" 4 5 Assault 2